NMLittle
da6874d725
another temp code for review
2010-03-25 16:59:46 -05:00
NMLittle
ba5ebf9efb
another temp code for review
2010-03-25 16:53:35 -05:00
unknown
811233746c
partially working now, does not have a compile error
2010-03-25 16:48:09 -05:00
unknown
f231f23332
Putting in some broken code to get a peer review
2010-03-25 16:29:05 -05:00
Petr Mrázek
dbeb342c6a
Make the python wrapper compile again
2010-03-25 22:13:56 +01:00
Petr Mrázek
822265443c
Make the API a bit saner about the used data types and structures
2010-03-25 21:37:09 +01:00
Petr Mrázek
12ad14ada1
Merge branch 'effects_offsets' of git://github.com/belal/dfhack
2010-03-25 12:43:56 +01:00
Petr Mrázek
8b29e02a20
Fix for stupid error on Windows
2010-03-25 10:10:23 +01:00
Petr Mrázek
8543d09c39
More messing with cmake and veinlook
2010-03-23 23:53:46 +01:00
Petr Mrázek
1ad9dfea11
Auto-find ncurses libs and include files for veinlook
2010-03-23 21:35:14 +01:00
Petr Mrázek
9e5dcb7e81
Updated precompiled shim libs
2010-03-23 17:44:01 +01:00
Petr Mrázek
13fcdb8b8f
Fix one more InitReadNames call
2010-03-23 00:37:35 +01:00
Petr Mrázek
efadfe98b2
Add some more exception handling to InitRead API methods
2010-03-23 00:35:23 +01:00
belal
bc29b2d6c0
effects vector for all windows 40d# versions and 40d
2010-03-22 15:32:04 -04:00
Petr Mrázek
24d969791b
Fixes for d18 and 19 on Linux
2010-03-22 15:14:36 +01:00
Petr Mrázek
849fafdc87
Effects vector for d17-d19_2 on Windows.
2010-03-21 14:33:02 +01:00
Petr Mrázek
353ca44d31
Effect vector for windows 40d16, don't try to use it with versions>40d16!
2010-03-21 13:22:59 +01:00
Petr Mrázek
71f8474e11
Added reading/writing support for effects like mist
...
Veinlook shows effects for it's middle block
Veinlook now uses wide-character ncurses
2010-03-20 17:30:13 +01:00
Petr Mrázek
c283197b71
Flush input in veinlook, so it doesn't 'lag' so bad
2010-03-18 20:05:32 +01:00
Petr Mrázek
d2afd21318
Stop synchronous suspend from eating CPU cycles.
...
Untested on windows.
Breaks the SHM protocol. New SHM server library is required.
2010-03-18 19:55:01 +01:00
Petr Mrázek
e18828e466
s/Intimitador/Intimidator/ in Memory.xml
2010-03-17 01:34:40 +01:00
Petr Mrázek
65cf2fabda
Merge branch 'master' of git://github.com/belal/dfhack
2010-03-16 22:12:50 +01:00
Petr Mrázek
df4de4a333
Detach in API destructor
2010-03-16 22:12:05 +01:00
belal
1797fef7b4
add correct offsets for squad_name artifact_name and mood to linux creatures, and update the creature vectors to use the proper address
2010-03-16 13:21:17 -04:00
Petr Mrázek
a2972af971
Add missing hothey_size hexval on 40d2+
2010-03-16 13:21:16 -04:00
belal
917bbf6c4a
Fixed findnameindexes.cpp and added a description of its purpose, it wasn't working because someone had commented out the body, which makes it hard to function.
2010-03-15 18:18:05 -04:00
Petr Mrázek
ff27cdb2f3
Merge branch 'master' of git://github.com/belal/dfhack
2010-03-15 17:18:27 +01:00
Petr Mrázek
8b0173ae05
Add missing hothey_size hexval on 40d2+
2010-03-15 16:51:49 +01:00
belal
a2eb3a6892
add iostream to DFProcess.h include, std:: prefix to the output line, DT was getting mad about them not being defined
2010-03-14 20:28:36 -04:00
belal
76939afe50
fix incorrect squad name offset
2010-03-14 20:05:11 -04:00
Petr Mrázek
e4dc165954
Merge branch 'shm-multi'
2010-03-14 23:17:54 +01:00
Petr Mrázek
5fe279d8ec
Added a cache mechanism to vtable lookups
...
Fixed python bindings (build, not actual functionality)
Fixed building subtypes on linux
2010-03-14 22:58:28 +01:00
Petr Mrázek
34a2f238b0
Merge branch 'version_compatiblity' of git://github.com/belal/dfhack
2010-03-14 20:15:54 +01:00
belal
607bad2bf8
Fix settlement offsets for 40d, everything should work of 40d now
2010-03-14 13:32:19 -04:00
belal
12abef8ace
used different creature vector than before, this is the correct one, the old one was missing some creatures, and the current_creature index was not right, also found the offsets for mood and artifacts for 40d
...
Everything should work now from 40d,40d2->40d19 on windows, linux was already done before
I also modified creaturedump.cpp to show mood and aritifacts if a creature has one, also the mood is now a int rather than a uint, as we check for -1
2010-03-14 13:21:52 -04:00
Petr Mrázek
d0531c2925
Add class entries to meta-40d for stonesense
2010-03-14 13:37:39 +01:00
Petr Mrázek
2bd68b9c58
Fix out of bounds vector access in itemdesignator/itemdump
2010-03-14 00:36:09 +01:00
Petr Mrázek
48edd3a1ea
Updated precompiled shm libs
2010-03-13 18:09:44 +01:00
Petr Mrázek
310669737e
Port multiple client SHM to Windows
2010-03-13 17:44:36 +01:00
belal
17e81ddcce
fixed merge for creaturedump.cpp
2010-03-13 09:09:14 -05:00
belal
0582354191
Merge remote branch 'remotes/peterix/master' into version_compatiblity
...
trying merge
Conflicts:
examples/creaturedump.cpp
output/Memory.xml
2010-03-13 08:45:30 -05:00
Petr Mrázek
834a64c282
Fix horrible race conditions in suspend and resume
2010-03-12 18:29:11 +01:00
belal
791ac8dd75
modify the renamer and creature dump to output the new current cursor creature code
2010-03-12 09:21:45 -05:00
Petr Mrázek
0dd14bb9c8
Cosmetic changes, really
2010-03-12 12:14:20 +01:00
belal
ed386d3fd3
linux addresses back to 40d2
2010-03-11 21:25:07 -05:00
Petr Mrázek
9d503515dd
Another try at locking
2010-03-12 00:13:50 +01:00
belal
e500b13533
offsets are all correct for 40d, creature offsets are not constant all the way back to 38.a, so more work needs to be done there
...
This could probably be used in stonesense as it is though, all the map data is correct
2010-03-10 21:24:31 -05:00
belal
b702d53641
updated Memory.xml with current_cursor_creature for the creature index, which seems to exist in all versions, whereas the old vector did not.
2010-03-10 16:01:00 -05:00
belal
3ae8b56a49
Addresses all the way back to 173.38a, not checked yet, and offsets may have changed in the versions, but it is a start!
...
Also changing the current_creature offset, have to make sure what I changed it to is in the d# releases, but I think it is
This branch is still a work in progress
2010-03-09 22:05:31 -05:00
Petr Mrázek
f72bb0373d
Linux SHM server: clean up on exit
2010-03-09 21:53:06 +01:00