87ec1de891 
								
							
								 
							
						 
						
							
							
								
								Improve lua api for tile biome access.  
							
							
							
						 
						
							2012-05-13 13:58:41 +04:00  
				
					
						
							
							
								 
						
							
							
								60bb486aba 
								
							
								 
							
						 
						
							
							
								
								Add api for enabling liquid and temperature updates for blocks.  
							
							... 
							
							
							
							Now updates also have to be enabled for the z level to work. 
							
						 
						
							2012-05-12 20:12:09 +04:00  
				
					
						
							
							
								 
						
							
							
								9ad8d767b4 
								
							
								 
							
						 
						
							
							
								
								Add code for adding abstract buildings and removing constructions.  
							
							
							
						 
						
							2012-05-06 19:09:11 +04:00  
				
					
						
							
							
								 
						
							
							
								b70130cf36 
								
							
								 
							
						 
						
							
							
								
								Add a couple more building api functions.  
							
							
							
						 
						
							2012-05-06 11:22:55 +04:00  
				
					
						
							
							
								 
						
							
							
								05e8083c84 
								
							
								 
							
						 
						
							
							
								
								Allow constructing itemless actual buildings.  
							
							
							
						 
						
							2012-05-06 10:09:39 +04:00  
				
					
						
							
							
								 
						
							
							
								81f2240c23 
								
							
								 
							
						 
						
							
							
								
								Fix some things that confuse MSVC.  
							
							
							
						 
						
							2012-05-05 20:46:28 +04:00  
				
					
						
							
							
								 
						
							
							
								5afe2ca002 
								
							
								 
							
						 
						
							
							
								
								Update dfhack for specific_ref.  
							
							
							
						 
						
							2012-05-03 11:47:04 +04:00  
				
					
						
							
							
								 
						
							
							
								eadce95940 
								
							
								 
							
						 
						
							
							
								
								Add a convenience function for designating constructions.  
							
							
							
						 
						
							2012-05-01 19:55:25 +04:00  
				
					
						
							
							
								 
						
							
							
								4cffb6428d 
								
							
								 
							
						 
						
							
							
								
								Update building creation code with new knowledge, and fix zone.  
							
							... 
							
							
							
							Also, document new lua api, and add a more convenient wrapper. 
							
						 
						
							2012-05-01 18:55:30 +04:00  
				
					
						
							
							
								 
						
							
							
								2303a25bde 
								
							
								 
							
						 
						
							
							
								
								Implement unconstructed building instance creation and linking into world.  
							
							... 
							
							
							
							For more flexibility, the base api is split into 3 phases:
alloc, setSize, and construct. No support for non-actual
buildings like stockpiles and activity zones at the moment. 
							
						 
						
							2012-04-29 21:07:39 +04:00  
				
					
						
							
							
								 
						
							
							
								82a0e52a3e 
								
							
								 
							
						 
						
							
							
								
								Add api to check the walkable cache, and update flow_forbid in liquids.  
							
							
							
						 
						
							2012-04-26 18:51:39 +04:00  
				
					
						
							
							
								 
						
							
							
								16ee049664 
								
							
								 
							
						 
						
							
							
								
								Split off the burrows api from Maps and Units.  
							
							
							
						 
						
							2012-04-26 12:56:28 +04:00  
				
					
						
							
							
								 
						
							
							
								6ab270d129 
								
							
								 
							
						 
						
							
							
								
								Retrieve unit noble position info, and use it in getProfessionName.  
							
							
							
						 
						
							2012-04-26 12:03:56 +04:00  
				
					
						
							
							
								 
						
							
							
								9489c6ed1a 
								
							
								 
							
						 
						
							
							
								
								Add support for a few more viewscreens to Units::getSelectedUnit.  
							
							
							
						 
						
							2012-04-26 11:05:35 +04:00  
				
					
						
							
							
								 
						
							
							
								763a301b4f 
								
							
								 
							
						 
						
							
							
								
								Add a few more lua api functions, documentation, and unit sort orders.  
							
							... 
							
							
							
							Units::getProfessionName appears to work correctly for
everything except nobles. 
							
						 
						
							2012-04-23 21:30:53 +04:00  
				
					
						
							
							
								 
						
							
							
								3282ac3db2 
								
							
								 
							
						 
						
							
							
								
								Add a hotkey command that sorts units in lists using lua comparators.  
							
							
							
						 
						
							2012-04-21 15:43:52 +04:00  
				
					
						
							
							
								 
						
							
							
								adbd351462 
								
							
								 
							
						 
						
							
							
								
								Rename units.other[0] to units.active.  
							
							
							
						 
						
							2012-04-21 12:46:55 +04:00  
				
					
						
							
							
								 
						
							
							
								0a6982f404 
								
							
								 
							
						 
						
							
							
								
								Enable warnings correctly on linux and fix a lot of them.  
							
							
							
						 
						
							2012-04-20 13:30:37 +04:00  
				
					
						
							
							
								 
						
							
							
								0b32d374db 
								
							
								 
							
						 
						
							
							
								
								Implement SOIL/STONE substitution logic, and add compat in mapexport.  
							
							
							
						 
						
							2012-04-19 23:02:30 +04:00  
				
					
						
							
							
								 
						
							
							
								4b87f1bcac 
								
							
								 
							
						 
						
							
							
								
								Refactor MapCache: make it parse everything that is known re tiles & mats.  
							
							
							
						 
						
							2012-04-19 19:17:07 +04:00  
				
					
						
							
							
								 
						
							
							
								f655a0986d 
								
							
								 
							
						 
						
							
							
								
								Sync to changes in the data structure definitions.  
							
							
							
						 
						
							2012-04-19 11:03:29 +04:00  
				
					
						
							
							
								 
						
							
							
								7a34a89f53 
								
							
								 
							
						 
						
							
							
								
								Add burrow subcommands to modify burrow unit and tile sets.  
							
							
							
						 
						
							2012-04-14 14:12:59 +04:00  
				
					
						
							
							
								 
						
							
							
								37cfb1fdcd 
								
							
								 
							
						 
						
							
							
								
								Add unit position and container api.  
							
							
							
						 
						
							2012-04-13 16:10:19 +04:00  
				
					
						
							
							
								 
						
							
							
								2d8611a480 
								
							
								 
							
						 
						
							
							
								
								Add core api for moving items between ground and containers.  
							
							
							
						 
						
							2012-04-12 18:37:27 +04:00  
				
					
						
							
							
								 
						
							
							
								583ccdcc0c 
								
							
								 
							
						 
						
							
							
								
								Support pre-initializing vtable pointers from symbols.xml  
							
							
							
						 
						
							2012-04-12 10:54:53 +04:00  
				
					
						
							
							
								 
						
							
							
								5d5502ae34 
								
							
								 
							
						 
						
							
							
								
								Update the item owner modification api and export it to lua.  
							
							
							
						 
						
							2012-04-11 20:10:31 +04:00  
				
					
						
							
							
								 
						
							
							
								0c2b78b96b 
								
							
								 
							
						 
						
							
							
								
								Add api for manipulating burrows to the core.  
							
							
							
						 
						
							2012-04-11 19:42:05 +04:00  
				
					
						
							
							
								 
						
							
							
								c7b922250b 
								
							
								 
							
						 
						
							
							
								
								More maps api refactoring and renaming.  
							
							... 
							
							
							
							getBlockAbs is a very confusing name; getTileBlock is better. 
							
						 
						
							2012-04-11 12:01:27 +04:00  
				
					
						
							
							
								 
						
							
							
								59ddbfacb7 
								
							
								 
							
						 
						
							
							
								
								Implement item occupancy tracking in MapCache.  
							
							
							
						 
						
							2012-04-10 20:19:41 +04:00  
				
					
						
							
							
								 
						
							
							
								b15d2da819 
								
							
								 
							
						 
						
							
							
								
								Get rid of some obsolete api functions, and restructure MapCache.  
							
							
							
						 
						
							2012-04-10 18:21:19 +04:00  
				
					
						
							
							
								 
						
							
							
								93c795cfc3 
								
							
								 
							
						 
						
							
							
								
								Job module api tweaks: add a namespace to match others and some funcs.  
							
							
							
						 
						
							2012-04-10 11:43:36 +04:00  
				
					
						
							
							
								 
						
							
							
								45ae2ed67f 
								
							
								 
							
						 
						
							
							
								
								Pull a few utility functions into the core and publish to lua.  
							
							
							
						 
						
							2012-04-07 19:08:30 +04:00  
				
					
						
							
							
								 
						
							
							
								0daafef690 
								
							
								 
							
						 
						
							
							
								
								Wrap MaterialInfo for lua.  
							
							
							
						 
						
							2012-04-06 19:56:19 +04:00  
				
					
						
							
							
								 
						
							
							
								903e9ee716 
								
							
								 
							
						 
						
							
							
								
								Export a few more functions to lua.  
							
							
							
						 
						
							2012-04-06 11:21:28 +04:00  
				
					
						
							
							
								 
						
							
							
								9eed9f0d24 
								
							
								 
							
						 
						
							
							
								
								Wrap a few utility functions defined on the c++ side for lua.  
							
							
							
						 
						
							2012-04-05 19:55:59 +04:00  
				
					
						
							
							
								 
						
							
							
								59f411e401 
								
							
								 
							
						 
						
							
							
								
								Oops, forgot return statement.  
							
							
							
						 
						
							2012-04-05 12:32:10 +04:00  
				
					
						
							
							
								 
						
							
							
								d1b27418a6 
								
							
								 
							
						 
						
							
							
								
								Add a World::GetPersistentData version that auto-adds if not found.  
							
							
							
						 
						
							2012-04-05 11:32:23 +04:00  
				
					
						
							
							
								 
						
							
							
								afe4eba957 
								
							
								 
							
						 
						
							
							
								
								Improve performance of the persistent data api, and wrap it for lua.  
							
							... 
							
							
							
							Use an stl table for string keys to avoid linear cost of lookup.
This uncovered a bug in the new luaL_getsubtable function. 
							
						 
						
							2012-04-01 16:43:40 +04:00  
				
					
						
							
							
								 
						
							
							
								8a847dbaba 
								
							
								 
							
						 
						
							
							
								
								Tweaks and cleanups  
							
							... 
							
							
							
							Removed t_virtual.
Made lua use C++ compiler
Removed many silly exception types from Error.h and renamed the rest.
Removed Brush classes from tiletypes plugin. 
							
						 
						
							2012-03-24 12:13:51 +01:00  
				
					
						
							
							
								 
						
							
							
								d4626f9751 
								
							
								 
							
						 
						
							
							
								
								Add unit professions and filtering on status.  
							
							
							
						 
						
							2012-03-18 15:35:38 +04:00  
				
					
						
							
							
								 
						
							
							
								368b92f81f 
								
							
								 
							
						 
						
							
							
								
								Add a RPC call to retrieve unit info.  
							
							... 
							
							
							
							For performance reasons, material flag arrays are changed to use ints,
with enum item name mappings retrievable via a different RPC call. 
							
						 
						
							2012-03-17 17:41:56 +04:00  
				
					
						
							
							
								 
						
							
							
								58eb199036 
								
							
								 
							
						 
						
							
							
								
								Add many new template functions for enums & bitfields.  
							
							... 
							
							
							
							An incompatible change: ENUM_KEY_STR returns std::string now.
The old behavior is available via enum_item_key_str function. 
							
						 
						
							2012-03-17 12:52:22 +04:00  
				
					
						
							
							
								 
						
							
							
								5464564ef6 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of git://github.com/angavrilov/dfhack  
							
							... 
							
							
							
							Conflicts:
	library/xml 
							
						 
						
							2012-03-15 20:12:01 -05:00  
				
					
						
							
							
								 
						
							
							
								52aca6e05a 
								
							
								 
							
						 
						
							
							
								
								Rename "interface" to "interfacest" and just avoid all of these MSVC problems  
							
							
							
						 
						
							2012-03-15 13:00:47 -05:00  
				
					
						
							
							
								 
						
							
							
								f84b1539a8 
								
							
								 
							
						 
						
							
							
								
								Change to the traits representation of enum and bitfield properties.  
							
							
							
						 
						
							2012-03-15 20:46:08 +04:00  
				
					
						
							
							
								 
						
							
							
								a05cbcc2de 
								
							
								 
							
						 
						
							
							
								
								Rename the world substruct with the save directory name.  
							
							
							
						 
						
							2012-03-14 10:56:30 +04:00  
				
					
						
							
							
								 
						
							
							
								eb4757043b 
								
							
								 
							
						 
						
							
							
								
								Move depends out of main library, make them (static) libraries.  
							
							
							
						 
						
							2012-03-13 14:46:48 +01:00  
				
					
						
							
							
								 
						
							
							
								75113b715a 
								
							
								 
							
						 
						
							
							
								
								Misc fixes for warnings...  
							
							
							
						 
						
							2012-03-10 16:03:11 +01:00  
				
					
						
							
							
								 
						
							
							
								8cc82d5876 
								
							
								 
							
						 
						
							
							
								
								Make plugins accept explicit output stream references.  
							
							... 
							
							
							
							This is an incompatible change to the plugin ABI.
The Console is not thread-safe unless used indirectly
via color_ostream_proxy, so everything should use their
per-thread stream. 
							
						 
						
							2012-03-10 15:55:42 +04:00  
				
					
						
							
							
								 
						
							
							
								f83db86258 
								
							
								 
							
						 
						
							
							
								
								Use tile buffers!  
							
							
							
						 
						
							2012-03-05 02:24:02 +01:00