Commit Graph

2803 Commits (d4d083d8cf82c9e5943f0cdfc51f682f829c6125)

Author SHA1 Message Date
lethosor bb9bc4e353 Update submodules 2020-01-18 18:52:32 -05:00
Ben Lubar 96d8dffd32
Make dfhack.run_command return the command_result value.
Rename local variables to match dfhack.run_command_silent for clarity.
2020-01-14 17:53:52 -06:00
lethosor 47fa9e1159 Update authors, submodules 2020-01-13 23:35:31 -05:00
lethosor 5eca50476e Merge remote-tracking branch 'nornagon/unit-description' into develop 2020-01-13 23:31:23 -05:00
Ben Lubar be5dc2d4a4
Make Units::isGay act consistently when called on an asexual unit.
The function appears to be used to determine whether heterosexual relationships are possible, so asexual units will always return true for isGay.

Old behavior was to treat asexual units as male.
2020-01-09 14:48:30 -06:00
Jeremy Apthorp 5de368a1ed unit_{=> get_}physical_description 2020-01-04 22:17:03 +11:00
Jeremy Apthorp 7644dde9e4
default to empty description if symbol unavailable 2019-12-14 12:01:13 -08:00
Jeremy Apthorp 50e696acf6 getDescription => getPhysicalDescription 2019-12-14 09:36:47 -08:00
Jeremy Apthorp 7fce6fe0b0 move THISCALL define to header, clean up code a little 2019-12-13 23:54:27 -08:00
Jeremy Apthorp dfab521a71
specify __thiscall
According to https://docs.microsoft.com/en-us/cpp/cpp/thiscall?view=vs-2019, "on ARM and x64 machines, __thiscall is accepted and ignored by the compiler.". So it should be OK to specify this for all win32
2019-12-12 17:51:41 -08:00
Jeremy Apthorp 9a37849603 use symbols.xml 2019-12-07 22:41:55 -08:00
Jeremy Apthorp 910f965838 wip 2019-12-07 22:17:59 -08:00
lethosor 49563b4618 Merge remote-tracking branch 'warmist/FilteredListFix' into develop 2019-11-02 16:28:06 -04:00
lethosor 08aeb6faeb Fix EventManager building ID type
The pointer to the building ID was sometimes not dereferenced properly.
Addressed by switching to an ID cast to a pointer type for consistency with
other types of events.

Fixes #1434
Ref #1003 (19695b4ee7)
Broken in #1253 (a7dfacd1c5)
2019-10-05 20:26:31 -04:00
lethosor 7d5970303f Update xml (dfhack/df-structures#286) 2019-10-04 00:14:08 -04:00
lethosor ca7d0f1cac Add algorithm include for MSVC 2019-10-03 23:26:57 -04:00
lethosor f3658db85f Merge branch 'develop' into avoid_rebuilding_df_statics_if_core_h_changes 2019-10-03 23:23:36 -04:00
Warmist a2b5c1ddd9
lua/widgets filtered list input fix
FilteredList was not consuming input events.
2019-09-30 22:00:06 +03:00
Alan 0f4162acc9
Merge pull request #1402 from BenLubar/persist
Add Persistence module.
2019-08-23 23:37:06 -04:00
lethosor 222b88063c Update submodules 2019-08-23 21:37:50 -04:00
lethosor 2ef46562c8 Avoid calling doSaveData twice when unloading a world
This was happening because of a switch to viewscreen_game_cleanerst and back to
viewscreen_savegamest when saving
2019-08-23 20:45:35 -04:00
lethosor 100e584c34 Fix saving persistent data on regular save 2019-08-23 20:30:06 -04:00
lethosor 07575095fd Merge branch 'develop' into persist 2019-08-22 22:00:50 -04:00
lethosor 99038c395a Merge remote-tracking branch 'ab9rf/biometype' into develop 2019-07-20 16:32:46 -04:00
Pauli 49f3de979f Make ServerMain and ServerConnection data race free
RemoteServer and PluginManager side would need complete redesign to be
data race free and concurrent. But as that would be unlikely to be
required from DFHack I decided simpler solution that is fixing data
ownership to a thread and all ServerConnection share a single lock which
allows access to PluginManager and Core.
2019-07-18 23:05:11 -04:00
Pauli 0605b9601c Make Core::started thread safe 2019-07-18 23:05:11 -04:00
Pauli 0ed5c8db39 Fix data race between threaded init and EventManager
The initial run_dfhack_init loads shared state information that is used
by EventManager when state changes. There is a small risk that
EventManager can handle events while run_dfhack_init is still running.
2019-07-18 23:04:40 -04:00
lethosor b60faa8021 dfhack-run: add note about installation when called with no arguments 2019-07-13 15:51:46 -04:00
lethosor c125926727 Update submodules and Authors.rst
Ref #1432
Ref dfhack/stonesense#54
Ref dfhack/scripts#93
2019-07-10 19:21:23 -04:00
lethosor 5b11d14c6c Rename save/load to "save data"/"load data" 2019-05-29 19:52:03 -04:00
lethosor ceebef5fe2 Merge branch 'develop' into persist 2019-05-28 21:08:16 -04:00
lethosor dd9c433f17 Use BYPRODUCTS to keep ninja builds from re-running codegen every time
This partially reverts f02466de8a, but behavior
should be the same under MSVC, which that commit attempted to fix. From
https://cmake.org/cmake/help/v3.14/command/add_custom_command.html:

> The `BYPRODUCTS` option is ignored on non-Ninja generators except to mark
> byproducts `GENERATED`.

Since `$GENERATED_HDRS` are already marked generated, this change should have
no effect on non-Ninja generators.
2019-05-13 19:47:39 -04:00
lethosor 32a0ab9679 Update submodules 2019-05-11 23:34:59 -04:00
lethosor e5eade1ad7 Make gui.dwarfmode.{get_movement_delta,get_hotkey_target} public 2019-04-30 16:53:09 -04:00
lethosor 6c266075de Console-posix: fix crash with prompts longer than screen width
Also add an extra fallback check around substr

Fixes #1425
2019-01-15 21:06:49 -05:00
Pauli f0632347d0 Remove Core.h include from DataDefs.h
Core.h isn't required for DataDefs.h which removes Core.h dependency
from DataStatics*.
2018-12-30 17:08:42 -05:00
lethosor e74946f62e Update xml and related changelog entries 2018-12-27 17:37:13 -05:00
lethosor a2f8742128 Merge remote-tracking branch 'suokko/runtime_debug_prints' into develop
Also fix and reorganize changelog
2018-12-27 16:28:25 -05:00
lethosor 13c6bfc1b2 Merge remote-tracking branch 'sgayda2/memory_fixes' into develop 2018-12-22 11:54:31 -05:00
lethosor b913076451 Update xml, stonesense, changelog
Merged DFHack/df-structures#296 and (modified) attached changelog
entry
2018-11-24 17:09:24 -05:00
lethosor 368f8d0504 Remove and replace checks for OnBreak 2018-11-24 14:52:26 -05:00
Kelly Kinkade 02f047e9f1 a pox on whitespace 2018-09-11 18:41:32 -05:00
Kelly Kinkade 3817773b5a eliminate stray whitespace 2018-09-11 17:32:33 -05:00
Ben Lubar 10267f3e70
Only save on the first frame of the save screen. 2018-08-26 19:11:41 -05:00
Ben Lubar a672ffcb95
Use viewscreen_savegamest instead of viewscreen_optionst 2018-08-26 19:05:44 -05:00
Ben Lubar 4e690df96a
Add Persistence module.
Alter World to use Persistence instead of storing data in historical figures.

Fake historical figures will be converted to the new format when a world is loaded.

Added plugin_save and plugin_load functions to the plugin API.

Made the weird int7/int28 code that was in the old persistence API slightly safer.
2018-08-26 18:27:58 -05:00
Kelly Kinkade 338572d270 resolve uninitialized variable warning 2018-08-16 12:15:56 -05:00
Kelly Kinkade 59d70d6687 Add function to infer biome type to Maps module
This moves code intended to infer biome type currently living in a
couple of plugins into the Maps module, so that this code can be shared
more easily by multiple plugins, as discussed in #1392.
2018-08-15 20:28:18 -05:00
lethosor e56cb2a25a Update xml (setup_character_info.skill_points_remaining) 2018-08-04 00:59:15 -04:00
Lethosor 9bd5ecd738
Merge pull request #1372 from BenLubar/dfhack-viewscreen-identity
Add an identity to dfhack_viewscreen and dfhack_lua_viewscreen.
2018-07-26 16:06:24 -04:00