lethosor
d1f0edd33b
Apply initial pre-commit config
2022-04-12 14:48:19 -04:00
lethosor
badf19b424
tweak military-assign: fix likely missing bounds check
2021-09-07 01:18:13 -04:00
lethosor
761cf19e99
tweak hide-priority: make toggle state persist across designation menu uses
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To reproduce:
1. Enter the `d`esignation menu
2. Press `-+` to change priorities
3. Create a designation
4. Press `Alt-p` to hide priorities
5. Exit and re-enter the designation menu (`Esc`, `d`)
Previously, priorities would be visible again after step 5. With this change, they are not visible until you press `Alt-p` again.
Fixes #1068 . Note that this is a relatively unobtrusive fix: selecting a priority with `+-` will still result in priorities being shown again. This is native DF behavior that I am reluctant to override because users of designation priorities likely want to see them.
2021-04-05 21:58:51 -04:00
lethosor
2382247398
Update some docs links to use HTTPS
2020-10-09 19:17:59 -04:00
lethosor
ed9f724117
Use BUILDJOB_NOW key, dim text when no job is selected
2020-08-06 22:44:49 -04:00
lethosor
c7e4c724e8
Sort tweaks alphabetically
2020-08-06 22:37:04 -04:00
lethosor
0c53b2b6c5
Add do-job-now tweak
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Forum thread: http://www.bay12forums.com/smf/index.php?topic=176700
Original source: https://github.com/dlmarquis/dfhack/blob/dojobnow-r1/plugins/dojobnow.cpp
Co-authored-by: dlmarquis <dlmarquis@users.noreply.github.com>
2020-08-06 22:36:57 -04:00
lethosor
c858f33f61
reaction-gloves: fix warnings
2020-07-17 00:00:57 -04:00
lethosor
89c24ac8be
Merge remote-tracking branch 'quietust/reaction-gloves' into develop
2020-07-16 22:40:49 -04:00
Ben Lubar
d13e5a3f31
update structures
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handle renaming of caste_raw::gender
2020-06-29 20:20:37 -05:00
Quietust
3dcde1554a
Update xml, fix reaction_product::produce() parms
2020-06-23 13:37:11 -06:00
Quietust
2597aeab0e
Add a new tweak, "reaction-gloves"
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When enabled, custom reactions will begin to produce gloves in sets, based
on the number of hands the job performer's race has, and set the
Handedness flags accordingly.
The "createitem" plugin already contains a simpler workaround (which
doesn't check body plan but instead just produces pairs), but it shouldn't
trigger when this tweak is enabled (unless you use it on a creature which
has been modded to only have "neutral" hands).
2020-06-23 13:37:11 -06:00
ymber
9b813aab49
Restore style
2020-04-04 11:17:10 +01:00
ymber
5d032b3d9c
Restore esc abort key
2020-04-04 11:12:51 +01:00
ymber
6b603bc644
Update embark-profile-name tweak
2020-04-02 17:57:05 +01:00
lethosor
76da2c2aaf
Clean up CMakeLists.txt style
2019-07-16 22:19:11 -04:00
lethosor
7a5e7c7c86
Rename unit_flags1.dead to killed, update submodules/changelog
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Follow-up for dfhack/df-structures#247
2018-06-21 11:17:09 -04:00
lethosor
03968db344
Fix GCC warnings in 'tweak kitchen-prefs-all' and dev plugins
2018-06-01 10:02:38 -04:00
lethosor
759ba5c420
New tweak: kitchen-prefs-all
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Options to toggle brew/cook for all listed items
Also fixed kitchen lua docs and moved kitchen search option
2018-05-17 19:47:56 -04:00
lethosor
c85274eb01
tweak max-wheelbarrow: fix conflict with building renaming
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Reported by xordae on bay12:
http://www.bay12forums.com/smf/index.php?topic=164123.msg7762438#msg7762438
2018-05-16 16:51:45 -04:00
lethosor
0be16d4422
New tweak: stone-status-all
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Adds an option to toggle the economic status of all stones
Also suggested by xq on IRC
2018-05-14 22:54:20 -04:00
lethosor
018deec912
Fix another occasional segfault in block-labors
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Fixes #1057
2018-05-11 22:18:26 -04:00
lethosor
9d353c1ea7
tweak block-labors: fix crash if unit is null
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Fixes #1057
2018-05-11 10:21:05 -04:00
Ben Lubar
1dd6625270
Fix remaining warnings in supported plugins
2018-04-06 14:17:34 -05:00
Ben Lubar
a7dfacd1c5
Fix warnings in supported plugins.
2018-04-06 01:25:21 -05:00
Dan Amlund
6181b2bce3
Add tweak that replaces dwarf mode FPS counter with one that does not count when paused
2018-02-03 17:58:24 +01:00
lethosor
f2890620d1
Remove tweak kitchen-keys - DF bug 614 was fixed
2018-01-18 01:05:33 -05:00
lethosor
2782008b42
Update tweak condition-material with new field names
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dfhack/df-structures#236
2018-01-10 19:53:25 -05:00
lethosor
23bb8c4f3d
Restore REQUIRE_GLOBAL(ui_menu_width) - used in tweak stable-cursor
2017-12-07 14:37:15 -05:00
Quietust
88c7e493b8
Merge ui_area_map_width into ui_menu_width, now a 2-byte array
2017-12-03 20:34:59 -06:00
lethosor
fe8be90992
Add "tweak burrow-name-cancel" to fix bug 1518
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http://www.bay12games.com/dwarves/mantisbt/view.php?id=1518
Closes #526
2017-06-25 16:42:30 -04:00
lethosor
10e13c532a
Add "tweak cage-butcher" and some extra Building module functions
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* Buildings::markedForRemoval()
* Buildings::getCageOccupants()
Closes #906
2017-06-25 15:27:21 -04:00
lethosor
ae809afde7
Add Gui::refreshSidebar()
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This handles feeding CURSOR_DOWN_Z and CURSOR_UP_Z properly, avoiding issues
when on the lowest z-level.
2017-06-23 00:02:21 -04:00
lethosor
acf50b755f
tweak hotkey-clear: fix label position
2017-06-08 11:20:56 -04:00
lethosor
06737644cd
new tweak: hotkey-clear
2017-04-19 13:31:25 -04:00
lethosor
78cb4a31b9
New tweak: condition-material (fixes bug 9905)
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http://www.bay12games.com/dwarves/mantisbt/view.php?id=9905
2017-03-28 09:50:38 -04:00
lethosor
38051a5a48
remove tweak manager-quantity
2016-05-11 17:51:57 -04:00
lethosor
d670ee8ab4
New tweak: block-labors
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Prevents labors that can't be used from being toggled
Suggested at http://www.bay12forums.com/smf/index.php?topic=121451.msg6719464#msg6719464
2016-01-08 19:27:11 -05:00
lethosor
2acdede03b
New tweak: hide-priority
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Adds an option to hide designation priority indicators
2016-01-04 19:29:30 -05:00
lethosor
05926d9734
New tweak: title-start-rename
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Adds a safe rename option to the title screen "Start Playing" menu
2015-12-26 11:47:58 -05:00
lethosor
9c4fc64ac5
Fix display issue in tweak max-wheelbarrow
2015-11-16 21:47:29 -05:00
lethosor
8292f56f63
New tweak: embark-profile-name
2015-08-25 10:12:31 -04:00
lethosor
9b5f42e3a9
tweak farm-plot-select: Only show controls when plots are fully built
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Fixes #521
2015-08-10 10:41:47 -04:00
lethosor
f1a6e5fbe9
tweak farm-plot-select: Don't require crops to be discovered
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Crops whose seeds haven't been discovered are still listed in
menus as of 0.40.10
2015-07-24 11:17:04 -04:00
lethosor
6c55164be4
Fix a potential crash in tweak farm-plot-select
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Related to #396
2015-07-24 10:54:59 -04:00
lethosor
2c734233eb
New tweak: kitchen-keys
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Fixes an issue where HOTKEY_KITCHEN_* bindings aren't used by DF:
http://www.bay12games.com/dwarves/mantisbt/view.php?id=614
See #526
2015-06-27 11:02:26 -04:00
lethosor
3795edb673
Fix colors in 'tweak kitchen-prefs-color'
2015-06-27 09:54:31 -04:00
lethosor
4246dbd02a
New tweak: kitchen-prefs-color
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Disabled in default dfhack.init to avoid confusion
2015-06-26 23:19:53 -04:00
lethosor
8d21dd0a23
New tweak: kitchen-prefs-empty
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Fixes a layout issue on the kitchen prefs viewscreen with empty tabs
http://www.bay12games.com/dwarves/mantisbt/view.php?id=9000
See #526
2015-06-26 23:19:39 -04:00
lethosor
84b2f814e8
Disable some plugin output on startup
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* tweak: Log tweak changes to stderr.log instead of the console
* stockflow: Use "enable stockflow" instead of "stockflow enable"
in dfhack.init-example
2015-05-16 18:23:02 -04:00