Commit Graph

3301 Commits (d1f0edd33b0a1927c7ab48f0e6687b7eaed659af)

Author SHA1 Message Date
lethosor d1f0edd33b
Apply initial pre-commit config 2022-04-12 14:48:19 -04:00
Myk 10f22ecc27
add ResizingPanel class and autolayout for Panels (#2086)
* add autolayout for Panels and new ResizingPanel
2022-04-11 18:25:00 -07:00
Myk e6299700bf
Handle punctuation in FilteredList filter matching (#2085)
* allow punctuation to be typed into a filter

and allow the filter to match keys with punctuation
2022-04-11 18:22:31 -07:00
myk002 4a383b1c84 handle number-indexed lua maps in safe_index 2022-04-11 18:02:57 -07:00
Myk 4f9608da13
Document and update argparse module (#2089)
also add unit tests and use new string fns in processArgs and allow it to recognize parameters with two dashes instead of just one
2022-04-11 16:16:55 -07:00
Myk 9a8fd12785
ensure ListBoxes always have enough height (#2084)
so they can always display an error message if the filter doesn't match anything
2022-04-11 16:15:50 -07:00
Myk 96b5b4420b
Add string:escape_pattern() utility function (#2082)
* add string:escape_pattern() to dfhack.lua

stolen from devel/query.lua. will migrate scripts to use the common implementation later
2022-04-10 21:18:01 -07:00
DFHack-Urist via GitHub Actions 39f5084902 Auto-update submodules
library/xml: master
scripts: master
2022-04-07 07:17:48 +00:00
DFHack-Urist via GitHub Actions b313b31879 Auto-update submodules
library/xml: master
2022-04-03 07:16:42 +00:00
DFHack-Urist via GitHub Actions 8b09e9bbf9 Auto-update submodules
library/xml: master
2022-03-31 07:17:20 +00:00
Alan ec0941da2f
git-describe: fail earlier if git fails to run or doesn't exist (#2061)
In cases where the cached `GIT_EXECUTABLE` does not exist, `git-describe.cmake`
would fail silently, resulting in a `git-describe.h` with missing definitions
that caused `DFHackVersion.cpp` to fail to compile.

This change produces a more descriptive error earlier in the build process.
2022-03-30 14:49:18 -07:00
Myk 257e7a3dfd
[core] Debug logging facelift (#2060)
* route 'Loading script...' messages through the debug logging framework
  * they are now controllable via debugfilter. to turn off, add this to your dfhack.init file: debugfilter set Warning core script
* clarify debug logging docs
* prevent DEBUG messages from being compiled out of the binary
* recolor INFO messages so they blend into existing console output
* add configuration interface for log message header elements so they are individually configurable. all default to off
2022-03-30 14:46:09 -07:00
Myk 2df6980237
fix crash in eventful due to misaligned fn map (#2059)
also add warnings in eventful and EventManager to prompt devs to keep them in sync
2022-03-29 12:51:21 -07:00
Josh Cooper 69ca0d8a28
Improves support for dfhack as a sub-project (#2058)
Replaces CMAKE_SOURCE_DIR with dfhack_SOURCE_DIR so it can be included in other cmake projects that have a different top-level CMAKE_SOURCE_DIR
2022-03-29 10:28:52 -07:00
Josh Cooper b18eff9ce2
Revert EventManager to previous behavior, but keep new events
Fixes #2031
2022-03-29 09:42:24 -07:00
myk002 db5e7d55c1 fix guidm.enterSidebarMode(DesignateMine)
it would end up in DesignateChopTrees if you happened to be looking at
the surface z-level.
2022-03-28 16:57:24 -07:00
DFHack-Urist via GitHub Actions bbea31db34 Auto-update submodules
library/xml: master
2022-03-26 07:16:35 +00:00
Tachytaenius 19c0a4fe06
Added (chain) for [CHAIN_METAL_TEXT] armours in library/gui/materials.lua used by the gui/create-item script (#2037) 2022-03-19 15:32:16 -07:00
Ryan Williams 88b403ec7a
Add functions reverse-engineered from ambushing unit code (#1992)
* Add functions reverse-engineered from ambushing unit code

* Fix whitespace

* Fix debug_showambush check

* Remove getOuterContainerRef from Lua API

Don't think this works properly without allocating a new specific_ref. More trouble that it's worth.

* Fixed tile visibility check

* I don't think gamemode or gametype are ever NULL

* Minor tweaks to documentation

* Reimplement getOuterContainerRef for Lua; fix some comments

* Update Units.cpp and changelog

* Update Units.cpp
* Update changelog.txt
2022-03-13 17:19:35 -07:00
DFHack-Urist via GitHub Actions 8a4ddacff3 Auto-update submodules
library/xml: master
scripts: master
2022-03-13 07:15:55 +00:00
Kelly Kinkade 3d4c96de56 update Job.cpp to use the DF-provided job cancel method
use DF's provided job cancel function instead of the hackadoo workaround we used to use
2022-03-12 15:37:33 -08:00
Quietust aa1bc3fe52 Cleanup Kitchen module (and the seedwatch plugin which uses it) 2022-03-12 12:04:34 -08:00
Josh Cooper 3f05859780 Revises manageJobStartedEvent, and adds comments 2022-03-12 11:33:27 -08:00
Josh Cooper c8e7869375 Fixes some build errors 2022-03-12 11:33:27 -08:00
Josh Cooper 524f1670ed Fixes missing namespace 2022-03-12 11:33:27 -08:00
Josh Cooper ba5710f263 Adds new event type NEW_UNIT_ACTIVE 2022-03-12 11:33:27 -08:00
Josh Cooper 6ace4b2cf8 Fixes mistake in EventManager::manageTickEvent 2022-03-12 11:33:27 -08:00
Josh Cooper b8ad0131ea Modifies EventManager::registerTick to retain old behaviour of re-registering tick events 2022-03-12 11:33:27 -08:00
Josh Cooper fb51e2d8b5 Adds comments to members of EventHandler 2022-03-12 11:33:27 -08:00
Josh Cooper 1107c03b86 Modifies EventManager unit loops 2022-03-12 11:33:27 -08:00
Josh Cooper c550a6caf0 Updates EventManager job loops 2022-03-12 11:33:27 -08:00
Josh Cooper 07ffa0b8da Fixes bug in manageJobStartedEvent 2022-03-12 11:33:27 -08:00
Josh Cooper 24255d3195 Adds event type JOB_STARTED 2022-03-12 11:33:27 -08:00
Josh Cooper 48444afbd5 Fixes issue in manageJobCompletedEvent 2022-03-12 11:33:27 -08:00
Josh Cooper 3e72d549d1 Switches iterators to pre-increment instead of post for EventManager
My understanding is that iterators (.begin()/end()) are slightly faster with
pre-increment instead of post. Something about avoiding a copy if I recall correctly.
I replaced all `([:alpha:]+)\+\+` with `++$1` so non-iterators were switched as well - luckily there is no impact to pre/post aside from with iterators.
2022-03-12 11:33:27 -08:00
Josh Cooper f5ced46608 Refactors EventManager
- handler freq now works on an individual handler basis (set to 0 to fire as frequently as possible)
- tick events no longer need to be re-registered after every eventful tick
2022-03-12 11:33:27 -08:00
Josh Cooper 12df6d14e9 Improves documentation for plugin writing 2022-03-12 11:33:27 -08:00
myk002 cf54b84fd6 Bump to 0.47.05-r4 2022-03-09 14:27:20 -08:00
myk002 31397af99b cache civzones so lookup is O(1) instead of O(N) 2022-02-26 15:32:25 -08:00
myk002 a7085ea36b report to the console and stderr when we run inits 2022-02-25 12:59:38 -08:00
myk002 faa2410058 fix typos in argparse 2022-02-18 14:54:45 -08:00
myk002 e531346968 make a (shallow) copy of table params
this improves introspection capabilities since the table is snapshotted
at the time of the mock call
2022-02-18 13:33:08 -08:00
DFHack-Urist via GitHub Actions e1e3c6f7ac Auto-update submodules
library/xml: master
2021-10-29 07:16:44 +00:00
myk002 42ae45dd5f support designate for enterSidebarMode 2021-10-02 09:26:32 -07:00
DFHack-Urist via GitHub Actions b51d7cc80d Auto-update submodules
library/xml: master
2021-09-28 07:15:58 +00:00
myk002 ecdfca89d1 support nil to indicate no short param name 2021-09-25 22:00:49 -07:00
myk002 fc556c9e5d implement non-alias long form params
now long form parameters can exist by themselves without being an alias
for a required equivalent short form param
2021-09-25 22:00:49 -07:00
lethosor 17de88e839
Fix some warnings on macOS 2021-09-07 11:58:44 -04:00
lethosor e7754ea890
Enable -Wunused-variable and fix most errors 2021-09-07 01:16:21 -04:00
lethosor 1295633722
Bump to 0.47.05-r3 2021-09-04 14:00:31 -04:00