Quietust
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e7ecda1434
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Kill the Maps module
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2012-01-19 21:44:17 -06:00 |
Quietust
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4bb724cd6c
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Significant cleanup of Maps module - next step will be to kill it properly
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2012-01-19 14:11:52 -06:00 |
Quietust
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e82055986e
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Only use #include <> for system libraries - for everything else, use ""
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2012-01-15 14:54:14 -06:00 |
Quietust
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555183cb25
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Remove unreferenced variables
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2012-01-11 10:57:05 -06:00 |
Petr Mrázek
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72016d9188
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Buildings aren't a module anymore, fix probe segfaults.
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2012-01-08 02:22:13 +01:00 |
Petr Mrázek
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9db20bd84d
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Header changes/cleanup.
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2011-12-31 12:48:42 +01:00 |
Petr Mrázek
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f7d78539d3
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Renaming Creatures to Units
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2011-12-02 10:56:40 +01:00 |
Petr Mrázek
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57b5ed8fa7
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Made invalid tile types really invalid, license and unused depends cleanup.
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2011-11-25 18:54:50 +01:00 |
Petr Mrázek
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4f0695a6d5
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Messing with materials.
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2011-11-03 04:30:59 +01:00 |
Petr Mrázek
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dcce48c243
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Add simple creature probe, fix current civ address on windows, update df2mc.
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2011-11-02 00:26:45 +01:00 |
Petr Mrázek
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8cdeb0b59c
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Add a salt/stagnant flag removal command to the liquids tool.
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2011-09-02 01:25:01 +02:00 |
Petr Mrázek
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a8543f5ef0
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Ported autodump tool
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2011-08-04 04:04:46 +02:00 |
Petr Mrázek
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d65f5596cb
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Ported mode, probe. Some changes required for that.
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2011-07-25 10:14:58 +02:00 |