Petr Mrázek
ff27cdb2f3
Merge branch 'master' of git://github.com/belal/dfhack
2010-03-15 17:18:27 +01:00
Petr Mrázek
8b0173ae05
Add missing hothey_size hexval on 40d2+
2010-03-15 16:51:49 +01:00
belal
a2eb3a6892
add iostream to DFProcess.h include, std:: prefix to the output line, DT was getting mad about them not being defined
2010-03-14 20:28:36 -04:00
belal
76939afe50
fix incorrect squad name offset
2010-03-14 20:05:11 -04:00
Petr Mrázek
e4dc165954
Merge branch 'shm-multi'
2010-03-14 23:17:54 +01:00
Petr Mrázek
5fe279d8ec
Added a cache mechanism to vtable lookups
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Fixed python bindings (build, not actual functionality)
Fixed building subtypes on linux
2010-03-14 22:58:28 +01:00
Petr Mrázek
34a2f238b0
Merge branch 'version_compatiblity' of git://github.com/belal/dfhack
2010-03-14 20:15:54 +01:00
belal
607bad2bf8
Fix settlement offsets for 40d, everything should work of 40d now
2010-03-14 13:32:19 -04:00
belal
12abef8ace
used different creature vector than before, this is the correct one, the old one was missing some creatures, and the current_creature index was not right, also found the offsets for mood and artifacts for 40d
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Everything should work now from 40d,40d2->40d19 on windows, linux was already done before
I also modified creaturedump.cpp to show mood and aritifacts if a creature has one, also the mood is now a int rather than a uint, as we check for -1
2010-03-14 13:21:52 -04:00
Petr Mrázek
d0531c2925
Add class entries to meta-40d for stonesense
2010-03-14 13:37:39 +01:00
Petr Mrázek
2bd68b9c58
Fix out of bounds vector access in itemdesignator/itemdump
2010-03-14 00:36:09 +01:00
Petr Mrázek
48edd3a1ea
Updated precompiled shm libs
2010-03-13 18:09:44 +01:00
Petr Mrázek
310669737e
Port multiple client SHM to Windows
2010-03-13 17:44:36 +01:00
belal
17e81ddcce
fixed merge for creaturedump.cpp
2010-03-13 09:09:14 -05:00
belal
0582354191
Merge remote branch 'remotes/peterix/master' into version_compatiblity
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trying merge
Conflicts:
examples/creaturedump.cpp
output/Memory.xml
2010-03-13 08:45:30 -05:00
Petr Mrázek
834a64c282
Fix horrible race conditions in suspend and resume
2010-03-12 18:29:11 +01:00
belal
791ac8dd75
modify the renamer and creature dump to output the new current cursor creature code
2010-03-12 09:21:45 -05:00
Petr Mrázek
0dd14bb9c8
Cosmetic changes, really
2010-03-12 12:14:20 +01:00
belal
ed386d3fd3
linux addresses back to 40d2
2010-03-11 21:25:07 -05:00
Petr Mrázek
9d503515dd
Another try at locking
2010-03-12 00:13:50 +01:00
belal
e500b13533
offsets are all correct for 40d, creature offsets are not constant all the way back to 38.a, so more work needs to be done there
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This could probably be used in stonesense as it is though, all the map data is correct
2010-03-10 21:24:31 -05:00
belal
b702d53641
updated Memory.xml with current_cursor_creature for the creature index, which seems to exist in all versions, whereas the old vector did not.
2010-03-10 16:01:00 -05:00
belal
3ae8b56a49
Addresses all the way back to 173.38a, not checked yet, and offsets may have changed in the versions, but it is a start!
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Also changing the current_creature offset, have to make sure what I changed it to is in the d# releases, but I think it is
This branch is still a work in progress
2010-03-09 22:05:31 -05:00
Petr Mrázek
f72bb0373d
Linux SHM server: clean up on exit
2010-03-09 21:53:06 +01:00
Petr Mrázek
62ae8df573
per-process file locks on linux (stored in /tmp/DFHack/PID/)
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minor signed/unsigned fix
2010-03-09 21:25:17 +01:00
Petr Mrázek
5c4ef73f4d
Merge branch 'shm-only'
2010-03-09 15:31:44 +01:00
Petr Mrázek
7207996940
Prevent windows process enumerator from listing the same process twice
2010-03-09 15:21:53 +01:00
Petr Mrázek
f0087926c5
Revert "Nuked many Process classes. Only SHM remains. We'll see how it goes :)"
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This reverts commit b3424418e6
.
Conflicts:
library/DFProcess-linux-SHM.cpp
library/DFProcess-windows-SHM.cpp
library/DFProcess.h
library/DFProcessEnumerator-linux.cpp
library/DFProcessEnumerator-windows.cpp
Minor manual changes were required.
2010-03-09 15:15:15 +01:00
Petr Mrázek
3e581908c1
Each DF process on windows now has unique mutex and shm names.
2010-03-09 13:41:55 +01:00
Petr Mrázek
864bf1a8df
Fix for dfrenamer
2010-03-09 12:50:32 +01:00
belal
2a47275fd5
updated addresses for 40d, offsets still wrong
2010-03-08 21:40:14 -05:00
Petr Mrázek
9d7574dafe
DF disappeared exception
2010-03-09 03:30:22 +01:00
Petr Mrázek
1c499121e6
Fixes to memory.xml, name reading
2010-03-08 18:27:19 +01:00
Petr Mrázek
b1a15b6fb3
Merge branch 'version_compatiblity' of git://github.com/belal/dfhack
2010-03-08 14:52:40 +01:00
Petr Mrázek
e5c3ed9ad3
Fix python and a gcc syntax error
2010-03-08 14:50:32 +01:00
Petr Mrázek
d2c84df4c8
Merge branch 'master' of git://github.com/Zhentar/dfhack into mergeb
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Conflicts:
library/DFHackAPI.cpp
2010-03-08 13:56:32 +01:00
Petr Mrázek
36a6f1f0a4
mod-core rework
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squashed some init commands together
fixed a problem with non-atomic shm command reading on the DF side that caused segfaults
2010-03-08 07:31:12 +01:00
Zhentar
052dd53c03
Further cleanup for name stuff; fixing examples that I broke and handling settlements. Also added mood, so that it can be determined whether or not the dwarf's artifact was created.
2010-03-07 20:01:30 -06:00
belal
0c8c1d0eec
Modified Memory.xml to support all d# versions, modified Vtable meminfo reading, so it auto-resolves all vtables now, so you should never have to do any rebasing or anything. Fixed some bugs in windows meminfo as well
2010-03-07 21:00:31 -05:00
Petr Mrázek
90baaad19b
Allow recognizing multiple DF SHM processes by the client
2010-03-08 01:54:46 +01:00
Petr Mrázek
69ef04d5e6
Merge branch 'd19-update'
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Conflicts:
Compile.txt
Readme.txt
2010-03-06 21:24:47 +01:00
Petr Mrázek
312b3f017f
Removed redundant files, CR LF fix
2010-03-06 21:23:47 +01:00
Petr Mrázek
60a1da0923
d19_2 support, building vtables, some minor bugfixes
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tested with stonesense
2010-03-06 21:21:01 +01:00
Petr Mrázek
15ec3fbc74
IDA scripts from openrce and belal
2010-03-06 15:14:18 +01:00
Petr Mrázek
7a6b1488cb
Windows offsets from belal
2010-03-05 23:31:18 +01:00
Petr Mrázek
96512a7e1d
Linux d19 support
2010-03-05 22:19:27 +01:00
Petr Mrázek
958ca0e384
Some map module bits
2010-03-05 16:06:02 +01:00
Zhentar
65bf8f69fd
Proper-fy name handling for creatures. For surnames and such, official DF logic is used.
2010-03-05 00:02:41 -06:00
Petr Mrázek
9aedc56186
A waitWhile method copy turned into wrapper
2010-03-05 02:45:53 +01:00
Petr Mrázek
73f95e4a6d
Fix the mapblock reading - C++ was being 'helpful' again
2010-03-05 01:57:51 +01:00