Commit Graph

72 Commits (bc23cc9eca8a0f6053f0ef7a6087dfbb7a764df8)

Author SHA1 Message Date
Warmist f1d32ef766 Peek and pokes with lua bindings. Also interpreter implemented
Signed-off-by: Warmist <Warmist@gmail.com>
2011-07-28 00:21:09 +03:00
Warmist d262986740 Added simple readme, fixed sdl_threads and moved to tinythreads (mutex for lua engine). Other small fixes
Signed-off-by: Warmist <Warmist@gmail.com>
2011-07-27 23:10:20 +03:00
Petr Mrázek e92bacbcc9 Don't build dfusion on linux, gcc can't do explicit __thiscall 2011-07-25 11:09:29 +02:00
Petr Mrázek 761d0de74a Merge branch 'dfapi' of https://github.com/warmist/dfhack 2011-07-25 10:36:43 +02:00
Matthew Cline 109f34cd6e Improved Items module and itemhacks plugin
Items module:
* Identified flags for "owned by hostile" and "owned by trader".
* Identified an unknown uint32_t field as being the item age.
* Added and documented ClassNameCheck for more item ref types, though
  they aren't used yet (other than to mark that item ref class as a
  "known" class).
* Added method to get list of an item's unknown item ref classes.
* Made all unknown flags have name 'unk#', instead of some also having
  the name 'u_ngrd#'.

Itemhacks plugin:
* Folded second command into "dumpitems unknown", which will list
  any items which have the unknown vector field non-empty (which seems
  to be associated with tasked items).
* "dumpitems unknown" will also dump any item with a set unknown flag
  or with item refs of an unknown class.
2011-07-24 21:35:50 -07:00
Petr Mrázek caf6f881df Minimize notes module. 2011-07-23 03:25:42 +02:00
Petr Mrázek e00a4e8888 Fix ore/gem sorting. 2011-07-22 03:00:56 +02:00
Petr Mrázek 131c32494a Added DF material structs reversed by Quietust 2011-07-21 22:37:02 +02:00
Petr Mrázek 26dfa7ab39 Merge branch 'dfapi' of github.com:peterix/dfhack into dfapi 2011-07-21 11:30:21 +02:00
Petr Mrázek 262a5c9da3 Callgrind in dfhack script, added an option for building stonesense. 2011-07-21 11:29:26 +02:00
Petr Mrázek 2e40319e40 Merge pull request #114 from matthew-cline/TOPIC-vector-fix
mightBeVec() fix
2011-07-21 02:27:51 -07:00
Matthew Cline 5e4637dd03 mightBeVec() fix
Vector length might not be a multiple of 4 if, for example, it's a
vector of uint8_t or uint16_t.  However, the actual memory allocated to
the vector should be 4 byte aligned, so test for that instead.
2011-07-21 02:19:23 -07:00
Matthew Cline 86577d4f8a Notes module
Gets a vector of pointers to note structs
2011-07-20 18:26:52 -07:00
Petr Mrázek bde3616015 Merge pull request #110 from matthew-cline/TOPIC-inorganic
More info on inorganic materials
2011-07-20 12:35:58 -07:00
Petr Mrázek 9582af667b Merge branch 'dfapi' of github.com:peterix/dfhack into dfapi 2011-07-20 20:59:37 +02:00
Petr Mrázek 873cbd8388 Make 'die' plugin a builtin, made the console interaction less confusing. 2011-07-20 20:58:19 +02:00
Petr Mrázek bdbf2c033c Merge pull request #109 from matthew-cline/TOPIC-clearvec
command clearvec: clear vector
2011-07-20 11:11:40 -07:00
Matthew Cline 6631f97a6a More info on inorganic materials
Get value, wall tile, boulder tile, smelting info and strand extraction
info for inorganic materials.  Prospector uses this to separete out vein
materials into ores, gems and other.

Offsets provided for both Linux and Windows, but only tested on Linux.
2011-07-20 06:18:50 -07:00
Petr Mrázek 0defcc9889 Making Items a bit more sane. It's still using Accessors though. 2011-07-20 10:41:13 +02:00
Warmist f003a19e40 Functioncalling minilib
Signed-off-by: Warmist <Warmist@gmail.com>
2011-07-19 16:45:54 +03:00
Matthew Cline 5bb6c3e037 command clearvec: clear vector
Added command "clearvec" to plugin "vectors".  Takes a list of addresses
of vectors (or pointers to vectors), and sets each vector to zero length
by setting it's end to it's start.  Leaks memory, of course, but this
is just to poke at the game to see what happens when a vector's
contents disappear.
2011-07-19 01:17:11 -07:00
Petr Mrázek 00cf7bc39e Merge branch 'dfapi' of github.com:peterix/dfhack into dfapi 2011-07-18 16:28:06 +02:00
Petr Mrázek 84f74bc091 Added plugin loading/unloading/reloading. Many locks. Too many damn locks. 2011-07-18 16:22:49 +02:00
Petr Mrázek 38998a57ca Merge pull request #107 from matthew-cline/TOPIC-vector
Vectors plugin: searches memory for vectors
2011-07-17 13:06:18 -07:00
Matthew Cline 7d1d916570 Vectors plugin: searches memory for vectors
Lists embeded STL vectors and pointers to STL vectors found in the given
memory range.

Linux only, enabled with BUILD_VECTORS cmake option.
2011-07-17 03:05:14 -07:00
Petr Mrázek fdb5397a1d Safer console shutdown. 2011-07-17 11:06:45 +02:00
Warmist d0c2f3b9f5 Functioncall minilib testing 2011-07-17 12:00:29 +03:00
Warmist 6c75e8cd88 Merge branch 'dfapi' of git://github.com/peterix/dfhack into dfapi
Conflicts:
	plugins/CMakeLists.txt
2011-07-17 00:11:21 +03:00
Warmist fc68387ea3 Improved error checking (and flood protection)
Signed-off-by: Warmist <Warmist@gmail.com>
2011-07-16 22:23:44 +03:00
Warmist e47d05eeb4 Full DFHack::Console to lua binding.
Signed-off-by: Warmist <Warmist@gmail.com>
2011-07-16 22:08:58 +03:00
Petr Mrázek fdff604a44 Added missing texture for Qt plugin. It now builds properly on windows, but doesn't render in my VM... 2011-07-16 20:17:03 +02:00
Warmist 3106606a4e OnTick working!
Signed-off-by: Warmist <Warmist@gmail.com>
2011-07-16 20:43:57 +03:00
Warmist 3afa35df61 Added lua c++ wrapper
Signed-off-by: Warmist <Warmist@gmail.com>
2011-07-16 19:29:46 +03:00
Petr Mrázek d6d108dd34 Qt plugin fixes for windows, renamed interface to df_interface in Gui. 2011-07-16 18:10:08 +02:00
Warmist 7969a701c3 Lua integrated.
Signed-off-by: Warmist <Warmist@gmail.com>
2011-07-16 18:34:24 +03:00
Warmist 75cffcb347 First dfusion plugin commit
Signed-off-by: Warmist <Warmist@gmail.com>
2011-07-16 17:22:45 +03:00
Petr Mrázek 3f42479e77 Only build the qt plugin on linux 2011-07-16 15:34:29 +02:00
Petr Mrázek 70dbc3cef9 Test integrating a Qt app into a DFHack plugin. It was a success! 2011-07-16 12:26:31 +02:00
Petr Mrázek 83b190b5d8 Merge pull request #104 from matthew-cline/TOPIC-die
Linux only plugin: use "die" command to kill game
2011-07-15 22:54:40 -07:00
Petr Mrázek 9eea07fb66 The console is now awesome when you use C++ streams too. 2011-07-16 00:15:20 +02:00
Petr Mrázek 459d48d75a Made the linux console super awesome. The dfhack script won't LD_PRELOAD dfhack for gdb. 2011-07-15 15:55:01 +02:00
Petr Mrázek 3ecf244e67 Nuke linenoise. Now it's integrated in Console. 2011-07-14 12:21:07 +02:00
Petr Mrázek d21b196766 Error printing call for Console, the NYAN CAT! 2011-07-14 11:15:23 +02:00
Matthew Cline 8ad6a56704 Linux only plugin: use "die" command to kill game
Since you can't do "Ctrl-Z kill -9 %1" from the console, instead just
give the "die" command to terminate the game without saving.  Linux
only, since _exit() probably doesn't work on Windows.

Need to set cmake option BUILD_KILL_GAME to ON to compile this plugin.
2011-07-13 23:52:06 -07:00
Petr Mrázek 96153a7b05 Merge branch 'dfapi' of github.com:peterix/dfhack into dfapi 2011-07-14 04:06:12 +02:00
Petr Mrázek 792d272fbf Windows side of the Console rewrite 2011-07-14 04:05:27 +02:00
Matthew Cline d7213da5a3 Fix colonies to use new console output stuff 2011-07-13 17:36:39 -07:00
Petr Mrázek a40153a8e1 Merge pull request #98 from matthew-cline/TOPIC-vermin
Vermin module and colonies plugin
2011-07-13 04:24:38 -07:00
Petr Mrázek 630b746cfe Integrate linenoise into Console - Linux part 2011-07-13 11:45:30 +02:00
Matthew Cline d1170d54c3 Vermin module and colonies plugin
This is the start of the vermin module.  Right now it just gets a list
of the positions at which vermin are created (spawn points).  Most
spawn points are invisible and transient, but colonies (ant hills and
such) are permanent and visible.  The address of the spawn points vector
is only provided for Linux 0.31.25

The colonies plugin uses the vermin module to list the location and
species of colonies, and can either wipe them all out or turn them all
into honey bee colonies.
2011-07-12 23:17:51 -07:00