Commit Graph

15 Commits (bbe7dbb0b8698395e34c0103f3917c8e7ba7154f)

Author SHA1 Message Date
Myk Taylor 8235680ff0
add unsuspend map textures 2023-06-25 18:40:04 -07:00
Myk b958727655
Update Textures.cpp 2023-06-23 14:36:26 -07:00
Taxi Service 3e2940ef8f
attempt to set optional tilesize arguments for load_texture() 2023-06-23 14:35:45 -07:00
Myk Taylor 52151b0e98
remove SDL functions that don't exist anymore 2023-06-23 14:31:14 -07:00
Myk Taylor 4e48ce64f1
get things mostly ported to SDL2 2023-06-23 14:31:12 -07:00
Taxi Service 7c63ea9394 added BOLD_FRAME and INTERIOR_MEDIUM_FRAME 2023-04-03 20:13:57 +02:00
Myk Taylor aa22917aeb
add new control panel textures 2023-01-31 23:52:30 -08:00
Myk Taylor c2d6debcd8
add on/off light textures and expose to lua 2023-01-29 00:35:29 -08:00
Myk Taylor 9aaa55cd7f
add textures and frames for various use cases 2023-01-23 03:58:51 -08:00
Myk Taylor ac06508d92
add some more icon textures we can use
contributed by TaxiService on the DFHack Discord server
2023-01-12 21:04:41 -08:00
Myk Taylor 2234328a91
use an actual pin texture for ZScreen pins 2023-01-09 00:47:13 -08:00
Myk Taylor 412531bf03
really fix the format string this time 2023-01-04 21:29:45 -08:00
Myk Taylor 9cbcd81f63
fix format strings for vars that were size_t 2023-01-04 21:24:52 -08:00
Myk Taylor 4e51e02924
move SDL shims to a new DFSDL module 2023-01-04 17:15:32 -08:00
Myk Taylor 5d04b9c4cb
add Textures module and load DFHack logo
undocumented for now since it's internal. in the future, perhaps this
could morph into a dynamic texture loading facility for tools
2023-01-04 13:30:18 -08:00