Current logic is because @myk002 fixed it so label would allow other widgets control when label(s) are present. However that breaks label key detection for default scroll keys. This can be worked around by setting scrollkeys to empty.
TBH: label is quite complicated and used everwhere so i'm reluctant to touch it and would love for someone to look over if i'm correct.
refactor is a straight copy-paste. this code could really stand some
cleanup (unused vars, unnecessary use of the MapCache layer, forced
allocation of all blocks even if they are not being unhidden, etc.), but
that can come in a later PR.
- provides expect,printerr_match for matching printerr output
- fails tests if printerr is called outside the printerr_match wrapper
- changes api of expect.error_match to mirror the new printerr_match api
This allows tests to test these functions without needing to include the test
wrapper directly (now ci/test.lua, formerly test/main.lua). Hopefully this
location is also more stable, similar to other libraries that are already tested.
- unit_action_fields(): handled primitive union members correctly
- unit_action_type(): added messages to make failures easier to diagnose
- Also removed redundant checks that effectively checked that
`enum.attrs[k] == enum.attrs[v]` - this is out of scope of union tests
Fixes#1803
Running a command that created a new screen would previously result in a screen
order that looked like this, due to how `Screen::Hide` works:
- DF screen
- `command-prompt` screen (dismissed)
- New screen
The `command-prompt` screen remained on the stack until the new screen was
dismissed, so it would intercept viewscreen vmethod calls intended for the
DF screen.
This change adds a new behavior to `Screen::Hide` that results in this screen
order after running a command:
- DF screen
- New screen
- `command-prompt` screen (dismissed) - DF removes this screen immediately