Commit Graph

2170 Commits (b5e91d78aa74ba1b30961c325f06a585390b6768)

Author SHA1 Message Date
lethosor ef27018545 Update xml 2015-12-20 15:19:32 -05:00
lethosor eeb0fc7a0f update xml 2015-12-19 23:12:26 -05:00
lethosor eb1ae54d63 Add ui_lever_target_type scan to find-offsets 2015-12-19 17:09:29 -05:00
lethosor ea79fc692a Update xml 2015-12-19 11:07:42 -05:00
lethosor 5a1e5e1464 Expose Units::casteFlagSet() 2015-12-19 11:07:35 -05:00
lethosor ca29f60518 update xml 2015-12-18 23:09:27 -05:00
lethosor 55d5706a21 Update structures and fix various issues with plugins producing items
reaction_product::produce() takes a new unidentified vector<void*>*.
Passing a reference to an empty vector appears to work.
2015-12-18 18:40:11 -05:00
lethosor 347a112aa1 Add support for 11-argument function wrappers
Needed by item::addImprovementFromJob() as of 0.42:
dfhack/df-structures@f6361e2
2015-12-18 17:45:23 -05:00
lethosor 78d6b92127 Change strangemood permitted skill checks to job checks
permitted_skills was removed in 0.42 (dfhack/df-structures@6e2e8731)
2015-12-12 11:17:00 -05:00
lethosor 1329acc516 Update xml 2015-12-11 20:34:48 -05:00
lethosor 83603fcf45 Add prerelease build flag and warning script 2015-12-11 20:27:46 -05:00
lethosor 571df39878 Update submodules 2015-12-11 16:35:42 -05:00
lethosor 7e9d6fba86 Update xml 2015-12-09 20:03:14 -05:00
lethosor 448e367d4d Update xml 2015-12-08 17:32:13 -05:00
lethosor a3d6d16757 Update xml 2015-12-07 17:14:46 -05:00
lethosor 02d2405d1f Update xml 2015-12-07 16:34:47 -05:00
lethosor 49ad153d4b Update xml 2015-12-06 17:12:46 -05:00
lethosor 3b2ace95f8 Make SDL_UpperBlit hook check core status first 2015-12-05 20:07:54 -05:00
lethosor b63270162d Update xml 2015-12-04 23:12:49 -05:00
lethosor 7a69b90277 Update xml 2015-12-02 16:27:51 -05:00
lethosor 8b406cc0b3 Make a separate copy of DF's SDL library to link against on OS X
Linking to any library with ".framework" in its path on OS X causes
that directory to be included in the include path (with -F), which
causes all of the DFHack core to be rebuilt unnecessarily when
changing DF folders.
2015-12-01 17:35:39 -05:00
lethosor 2aeac718cc workflow: Account for job postings correctly and fix existing issues
Without removing postings correctly, it was possible to end up with
multiple workers assigned to a job that workflow had suspended
multiple times, which caused crashes if more than one worker was
assigned to the same job by DF.

This adds an additional command, fix-job-postings, that runs
automatically when loading a world and fixes:
- Multiple job postings that point to the same job
- Job postings that point to a job where posting_index == -1
  (i.e. jobs that should have no posting assigned)

Fixes #741
2015-11-25 20:33:13 -05:00
lethosor df4fb70be2 Provide more suggestions for unrecognized commands 2015-11-25 20:22:14 -05:00
lethosor 610170b0b0 Add hooks for getDwarfmodeViewDims and getDepthAt (new) 2015-11-15 11:54:34 -05:00
lethosor 1ff9277e12 Remove plugin export functionality (unused) 2015-11-15 11:54:34 -05:00
lethosor fcfffd1cb6 Track state of gui hooks
Also fix a bug in drawborder() and expand color-dfhack-text to test
multiple hooks
2015-11-15 11:54:34 -05:00
lethosor fff9072b07 Add initial support for hooking into Gui-related functions 2015-11-15 11:54:34 -05:00
lethosor 875ecf7827 Update Core::top_viewscreen before calling state change handlers
This was previously done right before SC_VIEWSCREEN_CHANGED events
were handled, meaning that code handling earlier events that used
top_viewscreen (rather than getCurViewscreen()) could refer to an
invalid viewscreen, i.e. in the tick after it was deleted.

Fixes #747
2015-11-14 21:48:51 -05:00
lethosor 2882422a3e Don't require short script help to start with a space
Ref #742
2015-11-09 22:58:46 -05:00
lethosor 3fb2628921 Add a Lua implementation of next_enum_item() 2015-11-07 15:22:30 -05:00
lethosor 051244c8d6 Fix GCC compile error 2015-11-06 20:05:14 -05:00
lethosor d1cd5df314 Merge remote-tracking branch 'DoctorVanGogh/automats-floorfix' into develop 2015-11-06 19:54:06 -05:00
DoctorVanGogh e9be1aa657 Fix for construction over existing construction & on top of walls
Fix to allow constructions on top of (natural) down stairs
2015-11-06 19:00:43 +01:00
lethosor 867b733a04 Fix a few GCC warnings on Linux (GCC 4.6) 2015-11-05 21:48:13 -05:00
lethosor 8412a496dd Remove extra check for "type" command 2015-11-05 19:09:14 -05:00
lethosor 23b02ebcf2 Update xml 2015-11-05 16:17:52 -05:00
lethosor e2a1658124 Update xml 2015-11-04 21:42:04 -05:00
Lethosor 14707e7d81 Merge pull request #719 from DoctorVanGogh/r3compat
Allow loading (external) plugins compiled against r3
2015-10-31 19:12:07 -04:00
DoctorVanGogh c6220c9703 Remove tabs/trailing whitespaces 2015-10-31 23:43:57 +01:00
Lethosor 6e5d9c23e5 Merge pull request #715 from DoctorVanGogh/webfix
Add 'undisturbed' flag to job item checks
2015-10-31 11:28:25 -04:00
lethosor 7da3c65079 Fix display of arrows in lua filtered list widgets
Fixes #718
2015-10-30 19:16:29 -04:00
lethosor 83991d2a22 plug: Don't color loaded plugins 2015-10-30 18:45:55 -04:00
lethosor ac71fa8070 Add isValidLabor() to Units module
Closes #711 and could avoid potential issues when editing units from
other civs with manipulator.
2015-10-30 18:41:09 -04:00
lethosor 1250bb5204 type: Provide more useful information (script paths, plugin names) 2015-10-27 17:34:32 -04:00
DoctorVanGogh 4e0f426bba Fix code formatting 2015-10-26 02:37:44 +01:00
DoctorVanGogh ba53f3c035 Add 'undisturbed' flag to job item checks 2015-10-26 02:19:41 +01:00
DoctorVanGogh fb4d16f477 Enable loading of r3 plugins 2015-10-25 00:04:49 +02:00
lethosor 8de710f1c1 Add Renderer module - safer way to install custom renderers 2015-10-21 17:18:39 -04:00
lethosor c44ac8ec6e Improve handling of fatal errors and errors in dfhack.lua
* Several fatal errors that occurred during core initialization didn't
  stop initialization or set 'errorstate' properly, which caused
  update hooks and other code to crash later. This has been fixed and
  should address crashes like the one mentioned in #470.
* Errors when loading dfhack.lua now cause Lua::Open() to fail, which
  triggers a fatal error in Core::Init()
* Failure to initialize the console no longer results in a call to
  fatal() (since it didn't actually stop initialization previously)
2015-10-17 21:18:04 -04:00
lethosor 5387c03ea0 DFHackVersion: Expose whether the built commit is tagged 2015-10-17 15:35:40 -04:00