Commit Graph

29 Commits (b5b01ea02bdf2bf483ed1ddbb7e92fa234e1c023)

Author SHA1 Message Date
expwnent 0bf427c689 Added enable/disable functionality to new plugins. 2013-10-19 21:19:39 -04:00
expwnent 57fc0f3e89 Merge remote-tracking branch 'angavrilov/master' into 0.34.11-r4
Conflicts:
	NEWS
	library/xml
	plugins/CMakeLists.txt
	plugins/autoSyndrome.cpp
2013-10-19 20:19:29 -04:00
Alexander Gavrilov d7e35c2d23 Add built-in enable and disable commands. 2013-09-30 13:19:51 +04:00
expwnent ee9bddf831 autoSyndrome comment tweaks 2013-05-25 20:23:59 -04:00
expwnent 83a9e5c837 autoSyndrome: added reset policies, allowing modders to specify what to do if a unit already has the syndrome in question. 2013-05-25 14:26:42 -04:00
expwnent 141043363d autoSyndrome: need to check JOB_COMPLETED very often to catch cancelled jobs properly. 2013-05-25 10:20:22 -04:00
expwnent 170fe6a0ef autoSyndrome/syndromeTrigger: made things off by default. 2013-05-24 15:55:19 -04:00
expwnent 63e1f61f4f autoSyndrome/syndromeTrigger: deal with overlap better for commands. 2013-05-12 12:43:45 -04:00
expwnent c127ad052e autoSyndrome and syndromeTrigger documentation. 2013-05-11 19:20:02 -04:00
expwnent 29b5e20575 autoSyndrome should now work with syndromeTrigger. 2013-05-11 16:46:37 -04:00
expwnent ddc4cad73b autoSyndrome: fixed a bug when a reaction didn't have a valid mat_index. 2013-04-07 13:17:00 -04:00
expwnent 52480b155b autoSyndrome: made it only print each error message at most once per DF run. 2013-03-23 22:46:43 -04:00
expwnent cd00213e66 autoSyndrome: fixed a bug where it complains because can't find the worker because it didn't get a copy of the job quickly enough. It can still happen, it just doesn't complain anymore. 2013-03-17 11:02:31 -04:00
expwnent cf57fba58e autoSyndrome: reorganize everything, make it make more sense. 2013-03-17 01:18:12 -04:00
jj ffa9c50486 autoSyndrome: stop spam, and disable by default 2013-03-16 13:26:59 +01:00
Alexander Gavrilov a17760af4f Communicate the Plugin pointer to the plugin in a decent sort of way. 2013-02-13 14:45:24 +04:00
expwnent 6fd9ce339d Autosyndrome: fixed the rules on when syndromes apply. 2013-01-07 12:09:39 -05:00
expwnent 874dfbdc4f Merge branch 'eventManager' into autoSyndrome 2013-01-05 11:40:55 -05:00
expwnent bc5cdf8877 Auto syndrome: got rid of allow multiple syndromes option that didn't make any sense, and made sure that if allowing multiple targets it doesn't attach the syndrome to the worker twice. 2013-01-05 11:37:56 -05:00
expwnent 38ef75418a AutoSyndrome: added an option to delete boiling rocks as they are created (on by default). 2013-01-02 14:09:16 -05:00
expwnent 5e2877be23 AutoSyndrome: added options for worker only (vs all in building), allow multiple targets, and allow multiple syndromes. 2013-01-02 13:47:59 -05:00
expwnent b320fb25f3 AutoSyndrome: added smart arguments for location, worker id, and reaction id. 2013-01-02 00:07:23 -05:00
expwnent a4dc79565a AutoSyndrome: allowed for triggering DFHack commands from in game reactions. 2012-12-22 00:13:07 -05:00
expwnent 75db99a3c7 autoSyndrome: deleted an unused constant. 2012-12-15 18:52:05 -05:00
expwnent 3e5537e321 autoSyndrome: made it use EventManager. 2012-12-15 18:47:51 -05:00
expwnent af7f11fdfa autoSyndrome: made the syndrome logic make more sense. 2012-12-13 11:30:37 -05:00
expwnent a28fc65e6d autoSyndrome now deals with creature_class. 2012-12-13 11:13:56 -05:00
expwnent 3a541e26be autoSyndrome: automatically detects boiling rock syndromes better, and checks if each syndrome is applicable to the unit that finished the job. 2012-12-12 23:01:05 -05:00
expwnent e85f4eb880 First draft of autoSyndrome: a tool for replacing boiling rock syndromes with something more reliable. Uses non-df-recognized tags in material definition raws. 2012-12-09 21:19:40 -05:00