Commit Graph

65 Commits (b554f7472e8244502c951390b23daa8dfd7bd549)

Author SHA1 Message Date
Myk Taylor eefd38c66c
align mouse button semantics to DF
we, um, had it backwards
2023-09-26 03:52:24 -07:00
lethosor e55984c529
Fix startup crashes when global addresses are missing
Useful for initial research. Can be tested with `DFHACK_NO_GLOBALS=1`
2023-08-01 00:05:02 -04:00
Myk Taylor 028bbca07b
allow vectors to be read from indices other than 1 2023-03-05 16:32:05 -08:00
Myk Taylor cd12f95849
add const & to Push overloads; remove circular def 2023-02-08 12:15:19 -08:00
pre-commit-ci[bot] 8ad1cafb07 [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
2023-01-10 04:52:00 +00:00
arekatir d725b813c7
Remove os.execute and io.popen 2023-01-09 23:04:43 -05:00
Myk Taylor 1934014659
framework for passthru, z-order swapping windows 2023-01-05 18:07:38 -08:00
Myk Taylor 9fd3ef7b4b
correct mouse down behavior without hosing enabler
before, we inhibited multiple mouse button down events by overwriting
the values in enabler. now we keep state internally and inhibit multiple
events on our own.

also add events and state tracking for middle mouse button
2023-01-03 14:52:49 -08:00
myk002 e2218d0429
make mouse button event behavior conform to docs
before, when a mouse button was held down, we'd send a single _MOUSE_L
and _MOUSE_L_DOWN event and that's it. now we properly send a single
_MOUSE_L_DOWN event and _MOUSE_L events for as long as the button is
held down. similar for the right mouse button
2022-11-21 17:35:14 -08:00
myk002 94c6bc8063
refactor generic lua function caller to Lua ns 2022-11-14 16:40:35 -08:00
myk002 e4d0bb9e46 move Lua push methods into LuaTools.cpp 2022-11-08 10:15:28 -08:00
myk002 391a4d8883 use dfhack-config/lua.history instead of lua.history 2022-08-02 22:46:04 -07:00
myk002 8fe3dac0b1
only enable luacov for the core context 2021-03-10 23:31:30 -08:00
myk002 ba6a02eb59
call luacov.runner.init directly and clean up dbg 2021-03-07 08:16:24 -08:00
myk002 418a8c5d21
propagate luacov debug hook through coroutines 2021-03-07 08:16:24 -08:00
Ben Lubar 321d948f8d
Fix crash on missing symbols.
Fixes #1487.
2020-02-03 20:21:10 -06:00
Pauli d1a3f1a738 Allow canceling lineedit with ctrl+c 2018-07-04 15:21:25 +03:00
Pauli 1fc37f8ddc Checke Console::lineedit error return values
Console::lineedit can return -1 to indicate input error and -2 to
indicate the program is closing. But most users don't check possible
unusual return values which can lead to exit hang.
2018-06-22 17:57:37 +03:00
lethosor 9f541481ea Fix some warnings with GCC -Wall 2016-10-15 00:37:18 -04:00
Vitaly Pronkin fe18f176f7 More 64-bit fixes
Cherry-picked from 7eb3ba6
- Lua update already done in e2c6350, 4dd411e
- Excluded library/modules/Buildings.cpp
2016-07-26 23:47:53 -04:00
lethosor c44ac8ec6e Improve handling of fatal errors and errors in dfhack.lua
* Several fatal errors that occurred during core initialization didn't
  stop initialization or set 'errorstate' properly, which caused
  update hooks and other code to crash later. This has been fixed and
  should address crashes like the one mentioned in #470.
* Errors when loading dfhack.lua now cause Lua::Open() to fail, which
  triggers a fatal error in Core::Init()
* Failure to initialize the console no longer results in a call to
  fatal() (since it didn't actually stop initialization previously)
2015-10-17 21:18:04 -04:00
lethosor 2aba2da56d Avoid DataStaticsFields dependency on PluginManager.h 2015-08-11 22:59:19 -04:00
lethosor 96f3bdafb4 Implement an internal command to interrupt running Lua scripts
This inserts a debug hook that runs every 256 instructions by
default, which has a minimal impact on performance.
2015-05-24 19:06:01 -04:00
lethosor 786581689f Move get_dfhack_version() to a separate namespace and add a few other version-related functions 2015-04-02 16:37:58 -04:00
lethosor 0f77a1a578 Move DFHack version to a separate (static) library
This allows the DFHack version to be changed without recompiling
everything
2015-02-19 12:08:23 -05:00
expwnent 38cc604861 Fixed bug with Lua printing buffering too long sometimes in Windows. 2014-08-15 05:54:54 -04:00
Alexander Gavrilov bb3a491d68 Implement a per-save lua init script. 2012-12-21 14:00:50 +04:00
Alexander Gavrilov 4aa1999347 Add a lua api function for patching multiple individual bytes. 2012-10-28 11:50:28 +04:00
Petr Mrázek 8812238bf6 Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Alexander Gavrilov 6f67a71e00 Search for cur_season and cur_season_tick in devel/find-offsets. 2012-09-22 14:52:08 +04:00
Alexander Gavrilov 57086ac56e Add stock MessageBox and InputBox dialog screens for lua scripts. 2012-09-05 19:45:45 +04:00
Alexander Gavrilov 27f169e298 Provide a partial application utility function to lua.
Implemented in C++ for efficiency.
2012-09-05 17:37:36 +04:00
Alexander Gavrilov c6c5ad56c9 Track lua event listener count, and let the C++ host know.
This allows completely avoiding the call overhead if there
are none. The downside is that the event object now has to
be a userdata with lots of metamethods.
2012-08-23 19:27:28 +04:00
Alexander Gavrilov fd0bf2ef92 Extract the color enum from color_ostream to toplevel. 2012-08-19 09:21:25 +04:00
Alexander Gavrilov 65e82f7c12 Support controllable error presentation verbosity in lua code.
Use qerror to squash stack traces and location prefix.
2012-06-22 16:36:50 +04:00
Alexander Gavrilov 752da9ced5 Move formatting newly-found globals for symbols.xml to lua code. 2012-06-21 21:26:25 +04:00
Alexander Gavrilov 8d7cf092fd Add Lua API for access to some contextual and low-level info. 2012-06-13 21:12:36 +04:00
Alexander Gavrilov dbd39af58a Support testing and modifying pending timeout callbacks. 2012-05-16 17:06:08 +04:00
Alexander Gavrilov 81f2240c23 Fix some things that confuse MSVC. 2012-05-05 20:46:28 +04:00
Alexander Gavrilov 7e01b004e9 Implement timeouts in the core lua context, and quicksave script. 2012-05-04 20:59:06 +04:00
Alexander Gavrilov d4d6349f48 Expose builtin commands to dfhack-run, and add lua script support.
Move builtin command implementation to Core methods, and fall
back to hack/scripts/*.lua for otherwise unrecognized commands.
2012-05-04 19:47:18 +04:00
Alexander Gavrilov 28b5068382 Allow both coordinate object and (x,y,z) as arguments to getTileBlock. 2012-05-02 12:50:05 +04:00
Alexander Gavrilov 2ef321a208 Preserve the original lua global environment for modules.
The intent is to prevent accidental pollution of module namespaces
by globals defined from careless scripts running in the _G environment.
2012-04-21 20:15:57 +04:00
Alexander Gavrilov 3beb2ebf25 Export the onStateChange event to core lua context & add some docs. 2012-04-17 11:45:09 +04:00
Alexander Gavrilov 1e64a6a2f6 Make dfhack.lineedit automatically interact with RunCoreQueryLoop.
It still falls back to the original waiting mode if yield fails.
2012-04-16 18:05:42 +04:00
Alexander Gavrilov 9c25351281 Add a template to make using lua_pcallk a bit more convenient. 2012-04-16 18:01:21 +04:00
Alexander Gavrilov 3e4863bc80 Integrate coroutines with table-based error handling.
Properly attach stack traces to errors passing the resume boundary.
Replaces coroutine.resume and coroutine.wrap with appropriately
modified versions, and adds a Lua::SafeResume function for C++.
2012-04-16 14:45:04 +04:00
Alexander Gavrilov 48e4717dd2 Try working around some msvc problems. 2012-04-16 10:59:55 +04:00
Alexander Gavrilov a1756a864c Implement a way to do prompts from core context.
The trick obviously is doing it without forcing DF to wait suspended.
Fortunately, lua has built-in coroutine support, so the interactive
prompt can simply yield and rely on the external loop to do the job.
To use this however the REPL had to be replaced with lua code.
2012-04-15 21:50:22 +04:00
Alexander Gavrilov 14709e5d45 Add an official core lua context, and allow plugins to send events to it.
- This context requires core suspend lock and asserts it in a few places.
- Special 'event' objects are introduced. They can be invoked as
  functions, in which case they iterate all their fields and call
  them as functions. Errors are printed and consumed.
- When a plugin is opened by the core context, events registered in
  a special array are linked to it. The system is organized so as to
  avoid even trying to pass the event to lua if the module isn't loaded.
2012-04-15 19:09:25 +04:00