56903b9374 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'tiletypes-blank-args' of git://github.com/lethosor/dfhack into develop  
							
							
							
						 
						
							2014-05-12 21:44:31 +04:00  
				
					
						
							
							
								 
						
							
							
								b166f51568 
								
							
								 
							
						 
						
							
							
								
								Handle missing arguments to filter/paint in tiletypes  
							
							
							
						 
						
							2014-05-11 14:17:56 -04:00  
				
					
						
							
							
								 
						
							
							
								e829b2eea4 
								
							
								 
							
						 
						
							
							
								
								Fix missing newline and update Readme.html  
							
							
							
						 
						
							2014-05-11 16:05:00 +04:00  
				
					
						
							
							
								 
						
							
							
								ae8d630cfa 
								
							
								 
							
						 
						
							
							
								
								Merge remote-tracking branch 'warmist/dev-rendermax' into develop  
							
							
							
						 
						
							2014-05-11 15:44:29 +04:00  
				
					
						
							
							
								 
						
							
							
								a088219b3e 
								
							
								 
							
						 
						
							
							
								
								Fixed ALL the bugs: zooming does not crash and fullscreening also does not crash now.  
							
							
							
						 
						
							2014-05-11 14:19:02 +03:00  
				
					
						
							
							
								 
						
							
							
								a3d7b54b9c 
								
							
								 
							
						 
						
							
							
								
								Merge remote-tracking branch 'falconne/develop' into develop  
							
							
							
						 
						
							2014-05-11 13:22:13 +04:00  
				
					
						
							
							
								 
						
							
							
								8989c06900 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'tweak_changes' into develop  
							
							
							
						 
						
							2014-05-11 13:19:44 +04:00  
				
					
						
							
							
								 
						
							
							
								4b8f68dfa9 
								
							
								 
							
						 
						
							
							
								
								Add a few tweaks - fix wear on cloth/leather items, disable wear on adamantine clothes  
							
							
							
						 
						
							2014-05-08 14:22:45 -05:00  
				
					
						
							
							
								 
						
							
							
								b6b839c802 
								
							
								 
							
						 
						
							
							
								
								Fix for osx to build.  
							
							
							
						 
						
							2014-05-06 21:59:11 +03:00  
				
					
						
							
							
								 
						
							
							
								fef296110f 
								
							
								 
							
						 
						
							
							
								
								Fixed friend class bug.  
							
							
							
						 
						
							2014-05-06 07:17:02 +03:00  
				
					
						
							
							
								 
						
							
							
								f824e7f294 
								
							
								 
							
						 
						
							
							
								
								stocks plugin: added more filtering and display options.  
							
							
							
						 
						
							2014-05-05 16:56:40 +12:00  
				
					
						
							
							
								 
						
							
							
								e29e29d537 
								
							
								 
							
						 
						
							
							
								
								Updated readme, NEWS and changed where rendermax looks for it's config.  
							
							
							
						 
						
							2014-05-04 21:00:16 +03:00  
				
					
						
							
							
								 
						
							
							
								13584f08c5 
								
							
								 
							
						 
						
							
							
								
								Merge remote-tracking branch 'warmist/dev-buildings' into develop  
							
							
							
						 
						
							2014-05-04 19:52:01 +04:00  
				
					
						
							
							
								 
						
							
							
								1f93b8e144 
								
							
								 
							
						 
						
							
							
								
								getplants: add autochop function to automate woodcutting.  
							
							
							
						 
						
							2014-05-04 23:43:52 +12:00  
				
					
						
							
							
								 
						
							
							
								e9c7d502e2 
								
							
								 
							
						 
						
							
							
								
								dwarfmonitor: add screen to summarise preferences of fortress dwarfs.  
							
							
							
						 
						
							2014-05-04 22:45:48 +12:00  
				
					
						
							
							
								 
						
							
							
								5a3065fa80 
								
							
								 
							
						 
						
							
							
								
								Use shifted keys for buildingplan so as not to interfere with QuickFort.  
							
							
							
						 
						
							2014-05-04 22:23:10 +12:00  
				
					
						
							
							
								 
						
							
							
								cba143c447 
								
							
								 
							
						 
						
							
							
								
								Add workshop profile search.  
							
							
							
						 
						
							2014-05-04 22:04:03 +12:00  
				
					
						
							
							
								 
						
							
							
								7fd7d3d48c 
								
							
								 
							
						 
						
							
							
								
								mousequery: several usability improvements.  
							
							... 
							
							
							
							mousequery: show live overlay (in menu area) of what's on the tile under the mouse cursor. 
							
						 
						
							2014-05-04 21:55:58 +12:00  
				
					
						
							
							
								 
						
							
							
								de9140336f 
								
							
								 
							
						 
						
							
							
								
								autotrade: adds "(Un)mark All" options to both panes of trade screen.  
							
							
							
						 
						
							2014-05-03 22:56:34 +12:00  
				
					
						
							
							
								 
						
							
							
								5e52bb60f0 
								
							
								 
							
						 
						
							
							
								
								Update uicommon.h with new common display functions  
							
							
							
						 
						
							2014-05-03 21:19:46 +12:00  
				
					
						
							
							
								 
						
							
							
								a14f31fbfe 
								
							
								 
							
						 
						
							
							
								
								Show box select dimensions in Automaterial  
							
							
							
						 
						
							2014-05-03 11:44:35 +12:00  
				
					
						
							
							
								 
						
							
							
								415cdad489 
								
							
								 
							
						 
						
							
							
								
								Make using new for allocating DF objects with vtables a compile-time error.  
							
							... 
							
							
							
							When done from plugins, it doesn't correctly initialize the vtable
because of some weird things MSVC does, so the only safe way is to
use df::allocate<df::foo>(). For consistency, it is also enforced
for code in the main library. It reveals the issue in the digging
invaders plugin, first found by warmist.
This change is linked to a modification in df-structures codegen. 
							
						 
						
							2014-04-30 21:28:02 +04:00  
				
					
						
							
							
								 
						
							
							
								e4641c506f 
								
							
								 
							
						 
						
							
							
								
								Replace a std::string method not implemented until C++11 with a C++0x-valid substitute  
							
							
							
						 
						
							2014-04-21 09:34:42 +04:00  
				
					
						
							
							
								 
						
							
							
								63d256c1e9 
								
							
								 
							
						 
						
							
							
								
								Adjust siege engine targeting weights.  
							
							... 
							
							
							
							Stop shooting at leaving caravan guards for one. 
							
						 
						
							2014-04-17 22:10:43 +04:00  
				
					
						
							
							
								 
						
							
							
								c27c38e4c0 
								
							
								 
							
						 
						
							
							
								
								Remove tired or hungry siege operators from duty when at peace.  
							
							... 
							
							
							
							The threshold is set at the level when they start to blink - normally
they would continue on with the job until they get a thirsty/hungry
thought, but immediately run off to eat if they lose the job (thus
refusing to load the engine after firing it). The code checks for
active sieges and whether there is a free replacement unit. 
							
						 
						
							2014-04-15 21:52:39 +04:00  
				
					
						
							
							
								 
						
							
							
								fc9826389b 
								
							
								 
							
						 
						
							
							
								
								Account for meandering movement when predicting unit path in siege engine.  
							
							... 
							
							
							
							The movement is random, but there is an average slowdown coefficient. 
							
						 
						
							2014-04-15 19:50:23 +04:00  
				
					
						
							
							
								 
						
							
							
								55cea36c76 
								
							
								 
							
						 
						
							
							
								
								Use the new API to produce combat reports for aimed siege engine attacks.  
							
							... 
							
							
							
							This requires exposing the actual operator unit to lua code. 
							
						 
						
							2014-04-15 19:50:23 +04:00  
				
					
						
							
							
								 
						
							
							
								7aecffe0cd 
								
							
								 
							
						 
						
							
							
								
								Update structures and fix broken things.  
							
							
							
						 
						
							2014-04-04 22:34:39 +04:00  
				
					
						
							
							
								 
						
							
							
								eac126c884 
								
							
								 
							
						 
						
							
							
								
								ruby: use placement-new instead of hack  
							
							
							
						 
						
							2014-04-01 15:12:52 +02:00  
				
					
						
							
							
								 
						
							
							
								837da8ae98 
								
							
								 
							
						 
						
							
							
								
								Fix siege-engine to compile on Windows - don't have C++11, and pow() is picky about arg types  
							
							
							
						 
						
							2014-03-25 13:30:45 -05:00  
				
					
						
							
							
								 
						
							
							
								36b069e981 
								
							
								 
							
						 
						
							
							
								
								Merge remote-tracking branch 'warmist/dev-cmdprompt' into develop  
							
							
							
						 
						
							2014-03-24 20:10:58 +04:00  
				
					
						
							
							
								 
						
							
							
								a01939fce6 
								
							
								 
							
						 
						
							
							
								
								Sync structures.  
							
							
							
						 
						
							2014-03-24 19:45:27 +04:00  
				
					
						
							
							
								 
						
							
							
								827dd121d8 
								
							
								 
							
						 
						
							
							
								
								Make createitem default to the controlled unit in adventure mode.  
							
							
							
						 
						
							2014-03-24 19:35:34 +04:00  
				
					
						
							
							
								 
						
							
							
								8963a49414 
								
							
								 
							
						 
						
							
							
								
								Forbid the items shot by siege engines if the forbid ammo order is set.  
							
							... 
							
							
							
							This only applies when targeting the engine, so you could still make
cheaty infinite ammo training units by using stock aiming mode. 
							
						 
						
							2014-03-24 16:05:12 +04:00  
				
					
						
							
							
								 
						
							
							
								4cbab2b014 
								
							
								 
							
						 
						
							
							
								
								Small fix that got lost in rebase  
							
							
							
						 
						
							2014-03-07 20:28:07 +02:00  
				
					
						
							
							
								 
						
							
							
								50963c73fa 
								
							
								 
							
						 
						
							
							
								
								rendermax: added adv mode lights also more proc-expensive diffuse mode.  
							
							
							
						 
						
							2014-03-07 20:08:48 +02:00  
				
					
						
							
							
								 
						
							
							
								b5b01ea02b 
								
							
								 
							
						 
						
							
							
								
								rendermax: mainly organizing  
							
							... 
							
							
							
							added comments, non-enabled code for adaptive eyes, 
							
						 
						
							2014-03-07 20:08:11 +02:00  
				
					
						
							
							
								 
						
							
							
								372f861010 
								
							
								 
							
						 
						
							
							
								
								rendermax: fixed crashes (hopefully for real this time)  
							
							
							
						 
						
							2014-03-07 20:08:10 +02:00  
				
					
						
							
							
								 
						
							
							
								72259c8eba 
								
							
								 
							
						 
						
							
							
								
								Added creature lights and item lights.  
							
							
							
						 
						
							2014-03-07 20:08:08 +02:00  
				
					
						
							
							
								 
						
							
							
								830d9900fb 
								
							
								 
							
						 
						
							
							
								
								Fixed a bug that enabled rendermax even when it was supposed to be off.  
							
							
							
						 
						
							2014-03-07 20:08:08 +02:00  
				
					
						
							
							
								 
						
							
							
								a3d3c34671 
								
							
								 
							
						 
						
							
							
								
								Bug fixes, perf improvement, don't load until there is a world. (breaks arena mode)  
							
							
							
						 
						
							2014-03-07 20:08:07 +02:00  
				
					
						
							
							
								 
						
							
							
								c2db761a1b 
								
							
								 
							
						 
						
							
							
								
								Rendermax: made it use unordered_map instead of map.  
							
							
							
						 
						
							2014-03-07 20:07:21 +02:00  
				
					
						
							
							
								 
						
							
							
								5ad3a7570f 
								
							
								 
							
						 
						
							
							
								
								Fixed a lot of disable lights bugs  
							
							
							
						 
						
							2014-03-07 20:07:21 +02:00  
				
					
						
							
							
								 
						
							
							
								f34a4ce34e 
								
							
								 
							
						 
						
							
							
								
								Renamed lightCell to rgbf  
							
							
							
						 
						
							2014-03-07 20:07:20 +02:00  
				
					
						
							
							
								 
						
							
							
								ee1bad84fc 
								
							
								 
							
						 
						
							
							
								
								Threading rewrite.  
							
							
							
						 
						
							2014-03-07 20:07:20 +02:00  
				
					
						
							
							
								 
						
							
							
								b248eb3e52 
								
							
								 
							
						 
						
							
							
								
								Fixed broken buildings, also added floodgate functionality.  
							
							... 
							
							
							
							Merge branch 'master' of git://github.com/JapaMala/dfhack 
							
						 
						
							2014-03-07 20:07:19 +02:00  
				
					
						
							
							
								 
						
							
							
								0cf5eedc2a 
								
							
								 
							
						 
						
							
							
								
								Fixed potential error with building getting transparent on un-powering.  
							
							
							
						 
						
							2014-03-07 20:07:17 +02:00  
				
					
						
							
							
								 
						
							
							
								48f855c499 
								
							
								 
							
						 
						
							
							
								
								Added occlusionON|occlusionOFF commands  
							
							
							
						 
						
							2014-03-07 20:06:50 +02:00  
				
					
						
							
							
								 
						
							
							
								360b5d2e18 
								
							
								 
							
						 
						
							
							
								
								Fix for gems not getting right color.  
							
							
							
						 
						
							2014-03-07 20:06:50 +02:00  
				
					
						
							
							
								 
						
							
							
								28985167c9 
								
							
								 
							
						 
						
							
							
								
								Fixed bug with buildings and added gems to material definition.  
							
							
							
						 
						
							2014-03-07 20:06:49 +02:00