Quietust
2b862655b7
Allow compiling RelWithDebInfo on Windows
2012-05-23 13:38:16 -05:00
Quietust
64ea06bbfe
Don't crash if "gps" is null
2012-05-23 13:38:01 -05:00
Quietust
9a73ea9f14
Cleanup World module to use df::global, and fix crashes when control_mode/game_mode are missing
2012-05-23 12:51:03 -05:00
Petr Mrázek
1e09d67fc3
Merge https://github.com/angavrilov/dfhack
2012-05-21 20:32:50 +02:00
Alexander Gavrilov
81022451c2
Support sorting items in stocks, and correct unit sorting in joblist.
2012-05-21 22:29:03 +04:00
Petr Mrázek
7866ab239e
Track structures
2012-05-21 20:28:17 +02:00
Alexander Gavrilov
34f08c0223
Handle the stocks screen in the focus strings.
2012-05-21 21:30:53 +04:00
Petr Mrázek
87a26ffa51
Track structures
2012-05-21 18:49:27 +02:00
Petr Mrázek
8ef1423ee7
Merge https://github.com/angavrilov/dfhack
2012-05-20 23:01:44 +02:00
Alexander Gavrilov
32d6257c70
DF code analysis uncovered another item-related flag to clear.
...
It turns out, buildings cache their 'site is blocked' state,
and won't actually recheck until the flag is cleared.
2012-05-20 21:58:43 +04:00
Alexander Gavrilov
b992b04f0b
Remove stuff that shouldn't be in the core, and expose to lua what's left.
...
Specifically, any "if (verbose) { Core::printerr("blah") }" kind
of stuff definitely doesn't belong in the common API functions.
Also, ref->getUnit() is very expensive.
On the other hand, checks for crash-inducing conflicts with the
ui should be in the core api, and not in client plugins.
2012-05-20 21:57:45 +04:00
Petr Mrázek
df3e1bb517
Sync submodules
2012-05-20 17:35:34 +02:00
Petr Mrázek
3fa155e8e6
Merge https://github.com/angavrilov/dfhack
2012-05-20 17:33:09 +02:00
Alexander Gavrilov
d28d240dbd
Merge remote-tracking branch 'kmartin/master'
2012-05-20 11:03:41 +04:00
Kelly Martin
abbe0ceb8d
Fix order-of-operations oopsie in DFHack::Items::moveToInventory
2012-05-19 14:13:32 -05:00
Petr Mrázek
bc7dbe1175
Merge derp fixed.
2012-05-19 20:03:08 +02:00
Alexander Gavrilov
1b4a24c827
Support using focus strings to limit keybinding scope.
2012-05-19 21:31:42 +04:00
Petr Mrázek
51f06c78fc
Merge https://github.com/playfordh/dfhack
...
Conflicts:
library/include/modules/Items.h
library/modules/Items.cpp
2012-05-19 19:09:13 +02:00
Petr Mrázek
ba45ac42c2
Track submodules
2012-05-19 18:34:50 +02:00
Alexander Gavrilov
7774f5f2c1
Add a mechanism converting ui focus to a string representation.
...
The idea is to make ui handling more modular, dispensing with
huge functions that switch or if/else on lots of variables.
For now, used to split up functions in the sort plugin.
2012-05-19 19:50:36 +04:00
Alexander Gavrilov
4aa6dbdd00
Support sorting items in the trade screens.
...
Caveat: sorts items in containers independently from the container.
2012-05-18 19:18:49 +04:00
Petr Mrázek
1333dc569f
Merge https://github.com/Caldfir/dfhack
2012-05-18 17:42:34 +02:00
Petr Mrázek
ed6da7618a
Merge https://github.com/warmist/dfhack
2012-05-18 17:41:09 +02:00
Alexander Gavrilov
3c44e22760
Support trade viewscreens in Items::getSelectedItem.
2012-05-18 17:54:05 +04:00
Kelly Martin
51ad697bf5
Fix unresolved symbol reference in Windows platform.
2012-05-18 08:25:25 -05:00
Warmist
48185568e9
Added df::Items::moveToBuilding. Moved item from ground to building, usefull for museum forts (placing items on tables)
2012-05-18 16:05:29 +03:00
Kelly Martin
3f542b4df1
Update merge
2012-05-18 07:40:05 -05:00
Alexander Gavrilov
52426f9035
Track xml
2012-05-17 20:41:41 +04:00
Alexander Gavrilov
f37f708b37
Add a workaround for Planepacked bug in buildings constructed via API.
...
Buildings hanging in the air cause constructWithFilters to
exhibit the same behavior as a moody dwarf in a burrow excluding
the workshop, i.e. endlessly collecting the same type of reagent.
http://www.bay12games.com/dwarves/mantisbt/view.php?id=1416
The workaround monitors jobs and reclassifies the reagents on the fly.
2012-05-17 20:38:27 +04:00
Alexander Gavrilov
e9ef9b87b5
Add central locations for onUpdate and onStateChange handling in core.
2012-05-17 20:04:09 +04:00
Alexander Gavrilov
2c0024adc9
Make Items::getPosition exactly match the DF original in behavior.
2012-05-17 19:56:55 +04:00
Alexander Gavrilov
efdb709284
Support creating rollers and stops with dfhack.buildings.constructBuilding.
2012-05-17 00:19:29 +04:00
Alexander Gavrilov
68c5d9b86c
Stop Shift-Enter from being handled as if it was Shift-M.
2012-05-16 18:10:07 +04:00
Alexander Gavrilov
dbd39af58a
Support testing and modifying pending timeout callbacks.
2012-05-16 17:06:08 +04:00
Kelly Martin
e77c9dc730
Add new PUSH_HAUL_VEHICLES labor to autolabor.
...
This commit will only work with 0.34.08 (or later).
2012-05-15 13:42:48 -05:00
harlanplayford
27ca317871
Added new method - Items::moveToInventory(...)
...
Signed-off-by: playfordh <harlanplayford@gmail.com>
2012-05-15 06:01:59 -04:00
Kelly Martin
d4f9806568
Track library
2012-05-14 17:30:21 -05:00
Kelly Martin
e078c75737
Track submodules
2012-05-14 13:44:03 -05:00
Alexander Gavrilov
642a625586
Support custom buildings in dfhack.buildings.getFiltersByType.
...
Also document it and constructBuilding in Lua API docs.
2012-05-13 18:39:00 +04:00
Alexander Gavrilov
87ec1de891
Improve lua api for tile biome access.
2012-05-13 13:58:41 +04:00
Alexander Gavrilov
c6b52067bd
Request designation rescan in auto-growing burrows.
...
This improves performance of burrowed miners digging 1-wide tunnels.
2012-05-12 20:54:26 +04:00
Alexander Gavrilov
60bb486aba
Add api for enabling liquid and temperature updates for blocks.
...
Now updates also have to be enabled for the z level to work.
2012-05-12 20:12:09 +04:00
Alexander Gavrilov
af3e389093
Update submodules.
2012-05-12 18:50:22 +04:00
Petr Mrázek
92f069e209
Brush output lists numbers, update xml.
2012-05-11 07:00:18 +02:00
Alexander Gavrilov
d6813c7690
Change xml submodule pointer.
2012-05-08 19:08:34 +04:00
Alexander Gavrilov
191071beb6
Add more lua scripts.
2012-05-08 12:55:06 +04:00
Alexander Gavrilov
fca618ff1b
Support default building inputs in dfhack.buildings.constructBuilding.
2012-05-06 19:11:29 +04:00
Alexander Gavrilov
9ad8d767b4
Add code for adding abstract buildings and removing constructions.
2012-05-06 19:09:11 +04:00
Alexander Gavrilov
b70130cf36
Add a couple more building api functions.
2012-05-06 11:22:55 +04:00
Alexander Gavrilov
05e8083c84
Allow constructing itemless actual buildings.
2012-05-06 10:09:39 +04:00