Commit Graph

885 Commits (acc4a6a0b15fcdb98a225afe38ff5bac8b07a787)

Author SHA1 Message Date
lethosor 02eef95147 Fix base address for Darwin x64 2016-08-09 20:00:31 -04:00
lethosor e22b3b1de7 Use non-fixed-width types in integer identity_traits definitions
In some situations (e.g. 32-bit Linux), "intptr_t" is defined as "int", which is
equivalent to "int32_t", leading to issues with duplicate definitions. In other
situations with GCC, "intptr_t" is "long", which isn't covered by any intNN_t
types. Also, definitions for "long" already had to be added on Windows, because
no fixed-width types in MSVC are equivalent to "long".

Switching to non-fixed-width types should hopefully cover all of these
situations. If this doesn't cover any integer types that we need, it will
be caught quickly, e.g. by references to integer_traits<T> in LuaWrapper.cpp.
2016-08-08 11:46:20 -04:00
lethosor 79377669a1 Merge remote-tracking branch 'NCommander/dwarfvet' into develop 2016-07-29 16:25:53 -04:00
lethosor 158f18106f Merge remote-tracking branch 'NCommander/vs2015' into develop 2016-07-29 15:30:32 -04:00
lethosor 55970a71ab Fix Lua::Push for enums 2016-07-29 11:06:16 -04:00
lethosor b7856fd9f2 Use enable_if for Lua::Push specializations 2016-07-28 22:04:46 -04:00
lethosor 7b7f7a1b79 Fix support for integer fields in Lua 5.3 2016-07-28 16:36:02 -04:00
lethosor 41a81f9021 Fix some more warnings (GCC 4.8) 2016-07-28 11:00:52 -04:00
lethosor ddd56d7825 Fix (for win64) and avoid duplicating base address 2016-07-27 20:10:03 -04:00
Vitaly Pronkin 8916aba3bf win64 fixes (partial)
cherry-picked from 2f734ae2317060edb83021f17cffc966c435ad7b
2016-07-27 19:46:49 -04:00
Vitaly Pronkin fe18f176f7 More 64-bit fixes
Cherry-picked from 7eb3ba6
- Lua update already done in e2c6350, 4dd411e
- Excluded library/modules/Buildings.cpp
2016-07-26 23:47:53 -04:00
Michael Casadevall ed6fb69012 Fix whitespace spacing
Signed-off-by: Michael Casadevall <mcasadevall@ubuntu.com>
2016-07-11 18:54:03 -05:00
lethosor 2455e36510 Initial 64-bit support 2016-07-03 23:32:43 -04:00
Michael Casadevall d509cf2fb5 It helps when you pop pragmas
Signed-off-by: Michael Casadevall <mcasadevall@ubuntu.com>
2016-06-28 09:39:46 -05:00
Michael Casadevall d49032ef73 Supress a lot of compiler noise in hopes of finding real errors. Right now, a plugin free DFHack can be built with VS2015 2016-06-28 08:34:11 -05:00
Japa 36aafd550b Increased the message size limit in RemoteClient from 8mb to 64mb. 2016-06-20 13:17:30 +05:30
lethosor 022a1bf9e8 Wrap script descriptions in `ls` output and remove description length cap 2016-06-14 21:24:27 -04:00
Michael Casadevall e45fbfc61d Modified dwaftvet plugin to work with latest DFHack
Initial commit of the dwarfvet plugin

Signed-off-by: Michael Casadevall <mcasadevall@ubuntu.com>
2016-06-08 04:14:59 -04:00
lethosor 9fc43cff4d Make const method wrappers possible
Reverts ae3052f
Ref #935
2016-05-28 20:11:42 -04:00
lethosor ae3052f79a Make knowledge_scholar_category_flag::value() non-const
const methods can't be wrapped at the moment, at least without changing things
in DataFuncs.h
2016-05-28 10:28:22 -04:00
Ben Lubar e76258b040 knowledge category flag 2016-05-26 15:15:42 -05:00
lethosor 52728babd4 Merge branch 'develop' into zone-unassign 2016-04-22 18:41:15 -04:00
lethosor b97d33ca28 moveToBuilding improvements
- Don't set in_building by default when use_mode is 0 (consistent with most vanilla DF items)
- make use_mode optional and default to 0 (including in Lua API)

Resolves #885
2016-04-05 11:43:02 -04:00
lethosor 37c81df21c Add reverse vtable name lookup 2016-04-03 20:45:44 -04:00
sv-esk dd9f1bf759 make world friend of machine and building handlers to allow use their
protected constructor
2016-03-09 13:03:16 +02:00
lethosor 25507a10f9 Add Units::getKillCount() and expose it to Lua 2016-02-25 15:21:14 -05:00
lethosor 297bbd6f20 Merge remote-tracking branch 'warmist/develop' into develop (closes #772) 2016-02-24 17:24:03 -05:00
sv-esk 83c70ccb0f forbid manipulator editing non-citizens 2016-02-11 13:31:52 +02:00
Warmist d4988c5faf Add no handler version of lua event. 2016-02-01 22:22:12 +02:00
James Gilles 0a670bb0db Implement #804, move some functions to Units, colorize zone output, a
little cleanup
2016-02-01 11:12:06 -05:00
lethosor 2d23a848cc git-describe: Add git xml information 2016-02-01 10:30:53 -05:00
lethosor 80ecbbd369 get rid of "private" comment in BitArray.h 2016-01-21 16:49:16 -05:00
lethosor d0c28d3f50 Prevent plugins with active viewscreens from being unloaded
This requires plugins to pass plugin_self to Screen::show(), but
avoids the need to implement special checks in plugin_onstatechange
for the SC_BEGIN_UNLOAD event.
2016-01-01 11:15:29 -05:00
lethosor d087f4f741 Expose process MD5/PE to Lua (useful in export-dt-ini) 2015-12-27 14:59:18 -05:00
lethosor 2a2ab00ca9 Add "map" parameter to a lot of drawing functions
Ref #746
2015-12-22 11:42:51 -05:00
lethosor 5a1e5e1464 Expose Units::casteFlagSet() 2015-12-19 11:07:35 -05:00
lethosor 347a112aa1 Add support for 11-argument function wrappers
Needed by item::addImprovementFromJob() as of 0.42:
dfhack/df-structures@f6361e2
2015-12-18 17:45:23 -05:00
lethosor 83603fcf45 Add prerelease build flag and warning script 2015-12-11 20:27:46 -05:00
lethosor 2aeac718cc workflow: Account for job postings correctly and fix existing issues
Without removing postings correctly, it was possible to end up with
multiple workers assigned to a job that workflow had suspended
multiple times, which caused crashes if more than one worker was
assigned to the same job by DF.

This adds an additional command, fix-job-postings, that runs
automatically when loading a world and fixes:
- Multiple job postings that point to the same job
- Job postings that point to a job where posting_index == -1
  (i.e. jobs that should have no posting assigned)

Fixes #741
2015-11-25 20:33:13 -05:00
lethosor 610170b0b0 Add hooks for getDwarfmodeViewDims and getDepthAt (new) 2015-11-15 11:54:34 -05:00
lethosor 1ff9277e12 Remove plugin export functionality (unused) 2015-11-15 11:54:34 -05:00
lethosor fcfffd1cb6 Track state of gui hooks
Also fix a bug in drawborder() and expand color-dfhack-text to test
multiple hooks
2015-11-15 11:54:34 -05:00
lethosor fff9072b07 Add initial support for hooking into Gui-related functions 2015-11-15 11:54:34 -05:00
DoctorVanGogh e9be1aa657 Fix for construction over existing construction & on top of walls
Fix to allow constructions on top of (natural) down stairs
2015-11-06 19:00:43 +01:00
lethosor ac71fa8070 Add isValidLabor() to Units module
Closes #711 and could avoid potential issues when editing units from
other civs with manipulator.
2015-10-30 18:41:09 -04:00
lethosor 8de710f1c1 Add Renderer module - safer way to install custom renderers 2015-10-21 17:18:39 -04:00
lethosor c44ac8ec6e Improve handling of fatal errors and errors in dfhack.lua
* Several fatal errors that occurred during core initialization didn't
  stop initialization or set 'errorstate' properly, which caused
  update hooks and other code to crash later. This has been fixed and
  should address crashes like the one mentioned in #470.
* Errors when loading dfhack.lua now cause Lua::Open() to fail, which
  triggers a fatal error in Core::Init()
* Failure to initialize the console no longer results in a call to
  fatal() (since it didn't actually stop initialization previously)
2015-10-17 21:18:04 -04:00
lethosor 5387c03ea0 DFHackVersion: Expose whether the built commit is tagged 2015-10-17 15:35:40 -04:00
lethosor 3f5c002634 Pass virtual_identity by reference 2015-10-03 09:27:24 -04:00
lethosor d343dfd8a0 Add a function to find viewscreens (or parents) of a given type
This makes it possible for some plugins to detect the game state more
reliably - for example, prospector would previously fail when
embarking if the viewscreen_choose_start_sitest instance had any
children.
2015-10-02 21:50:55 -04:00