Commit Graph

1171 Commits (a9a6fbd8b597203083eb30e408d3982b01e611b8)

Author SHA1 Message Date
Petr Mrázek 39f722339c Track structures 2012-03-24 17:10:45 +01:00
Alexander Gavrilov 517b2ffadb Merge remote-tracking branch 'peterix/master' 2012-03-24 16:30:07 +04:00
Alexander Gavrilov 0c7fc233bd Support resize/erase/insert for containers, and allow any index in BitArray. 2012-03-24 16:28:53 +04:00
Petr Mrázek 8a847dbaba Tweaks and cleanups
Removed t_virtual.
Made lua use C++ compiler
Removed many silly exception types from Error.h and renamed the rest.
Removed Brush classes from tiletypes plugin.
2012-03-24 12:13:51 +01:00
Alexander Gavrilov d865d54a90 Split LuaWrapper.cpp into two files. 2012-03-24 13:25:10 +04:00
Alexander Gavrilov 053bfe345c Implement allocation and copy for c++ objects in the lua wrapper. 2012-03-24 12:43:53 +04:00
Petr Mrázek 90de6a1b62 Track submodules 2012-03-23 22:59:40 +01:00
Alexander Gavrilov 2b1f8aa2bb Add a _field method that returns refs to struct and container items.
Hack: allocate ad-hoc pointer identities as full lua userdata.
2012-03-23 12:55:29 +04:00
Alexander Gavrilov 6b2006361d Add a _displace method that implements offsetting a pointer by an int. 2012-03-23 11:54:59 +04:00
Alexander Gavrilov 78437310d0 Add a sizeof method/function to retrieve object/type size and address. 2012-03-23 11:30:54 +04:00
Alexander Gavrilov ccc8fac166 Get rid of the write mode field table in metamethods.
Two separate tables can be confusing, e.g. if a builtin field
overrides a writable custom one only in the read table.
2012-03-23 10:56:29 +04:00
Alexander Gavrilov ead28db451 Remove the return type from lua_read, because it always returns 1. 2012-03-23 09:38:49 +04:00
Alexander Gavrilov 27824642d9 Minor refactoring of container indexing and object allocation. 2012-03-22 10:56:32 +04:00
Alexander Gavrilov ad10303cec Implement bitfields and add a _kind metadata field to types and objects. 2012-03-21 20:04:37 +04:00
Alexander Gavrilov 9b78fffe92 Support containers in the lua wrapper. 2012-03-21 13:26:53 +04:00
Alexander Gavrilov 73e138c9fd Support ordinary struct and class fields. 2012-03-20 21:34:27 +04:00
Alexander Gavrilov 6c661bcaa9 Add support for primitive type fields in lua wrapper. 2012-03-20 13:56:29 +04:00
Alexander Gavrilov dbbd9acfad Export the type tree with enum keys to lua. 2012-03-19 20:12:27 +04:00
Alexander Gavrilov 296d3a0af3 Skeleton type metadata for future use in lua bindings. 2012-03-19 16:59:11 +04:00
Alexander Gavrilov bfb226b92e Add a few comments. 2012-03-19 11:33:30 +04:00
Quietust cf58876a8e Need to return a value here 2012-03-18 14:42:36 -05:00
Alexander Gavrilov d4626f9751 Add unit professions and filtering on status. 2012-03-18 15:35:38 +04:00
Alexander Gavrilov e33414fa69 Export unit curse, squad, death and burrow info. 2012-03-18 13:52:39 +04:00
Alexander Gavrilov 415ae35dff Add RPC calls to query some global state. 2012-03-18 12:09:06 +04:00
Alexander Gavrilov b9ecd03fe2 Make the server suspend the core around calls unless disabled.
I expect the majority of methods will have to suspend the core
first thing anyway, so this will reduce typing and bugs.

Also get rid of the "me->" ugliness by splitting threadFn.
2012-03-18 11:04:15 +04:00
Alexander Gavrilov aa63493bb8 Add a ListSquads request. 2012-03-17 20:04:15 +04:00
Alexander Gavrilov 3d80a1ee35 Use a more obscure serialize method to avoid recalculating byte size. 2012-03-17 17:52:23 +04:00
Alexander Gavrilov 368b92f81f Add a RPC call to retrieve unit info.
For performance reasons, material flag arrays are changed to use ints,
with enum item name mappings retrievable via a different RPC call.
2012-03-17 17:41:56 +04:00
Alexander Gavrilov 15ccfbb086 Add a ListMaterials remote call for bulk download of basic material info. 2012-03-17 15:36:42 +04:00
Alexander Gavrilov 58eb199036 Add many new template functions for enums & bitfields.
An incompatible change: ENUM_KEY_STR returns std::string now.
The old behavior is available via enum_item_key_str function.
2012-03-17 12:52:22 +04:00
Alexander Gavrilov 14d6a62e1d Move CoreService to a separate file. 2012-03-17 12:09:30 +04:00
Petr Mrázek 3168a2ef62 Add a tiletype function to get basic shapes from shapes. Track modules. 2012-03-16 20:41:07 +01:00
Alexander Gavrilov 976fa18d72 A number of interface tweaks in RemoteClient.
- Associate a default output stream with the whole connection.
  If not explicitly specified in the constructor, uses stdout.
- Add methods that use this default stream to RemoteFunction.
- Add easily usable wrappers for CoreSuspend and CoreResume.
2012-03-16 14:11:46 +04:00
Quietust 5464564ef6 Merge branch 'master' of git://github.com/angavrilov/dfhack
Conflicts:
	library/xml
2012-03-15 20:12:01 -05:00
Quietust 4d66218783 Update bprobe to print civzone subtypes 2012-03-15 20:09:56 -05:00
Petr Mrázek c72fb76316 MSVC fixage for the new socket API 2012-03-15 22:05:33 +01:00
Quietust 52aca6e05a Rename "interface" to "interfacest" and just avoid all of these MSVC problems 2012-03-15 13:00:47 -05:00
Quietust 57a41a0deb Fix indentation 2012-03-15 11:50:38 -05:00
Alexander Gavrilov f84b1539a8 Change to the traits representation of enum and bitfield properties. 2012-03-15 20:46:08 +04:00
Petr Mrázek e5efbc5895 Merge https://github.com/angavrilov/dfhack 2012-03-15 15:40:35 +01:00
Petr Mrázek 1ac8025025 Merge https://github.com/angavrilov/dfhack
Conflicts:
	plugins/workflow.cpp
2012-03-15 14:43:05 +01:00
Alexander Gavrilov 4eb4811777 Make the DF suspend lock recursive, and add RPC calls for batch suspend.
The idea is that if you have to execute many RPC calls, it is
faster to suspend once. The service class takes care to auto-resume
in the destructor in case the client just disappears.
2012-03-15 15:33:19 +04:00
Alexander Gavrilov 605ee9669a Plugin-exported functions now actually work. 2012-03-15 14:06:50 +04:00
Alexander Gavrilov 87f925e72e Add support for exporting functions from plugins, with example in rename.
TODO: test by actually calling them remotely.
2012-03-15 13:01:23 +04:00
Alexander Gavrilov e7851f5abd Improve support for void RPC functions, dfhack-run, etc. 2012-03-15 11:07:43 +04:00
Alexander Gavrilov 560e977f05 Implement trivial RPC interface for dfhack via TCP & protobufs.
Use it to make an executable capable of calling commands remotely.
2012-03-14 19:57:29 +04:00
Alexander Gavrilov c42e2ff053 Support crafts and add a couple of options in workflow. 2012-03-14 12:09:02 +04:00
Alexander Gavrilov a05cbcc2de Rename the world substruct with the save directory name. 2012-03-14 10:56:30 +04:00
Petr Mrázek d75908b95c Merge https://github.com/ClaytonHughes/dfhack
Conflicts:
	library/Core.cpp
	plugins/workflow.cpp

Just had to fix a few minor things.
2012-03-14 01:52:58 +01:00
Quietust a4ce1fff13 Update MapCache to allow decoding tiles underneath ice and constructions, and allow revflood to take those into account 2012-03-13 15:40:38 -05:00
Quietust 8e933fb75e Ignore the .rule file too 2012-03-13 12:17:00 -05:00
Petr Mrázek 9079ffa4ff Add clsocket as a dependency for dfhack lib. 2012-03-13 17:10:46 +01:00
Petr Mrázek eb4757043b Move depends out of main library, make them (static) libraries. 2012-03-13 14:46:48 +01:00
Petr Mrázek b3f6bccdf6 Merge branch 'cleanups' of https://github.com/plaes/dfhack 2012-03-12 15:05:44 +01:00
Petr Mrázek ea8a2ad9a2 Remove references to never implemented commands... 2012-03-12 15:05:23 +01:00
Clayton Hughes 4cb8995a05 Fixed script loading improperly checking for errors.
Also closed the file for good measure.  I couldn't find any documentation that said that ~ifstream() did this.
2012-03-12 00:33:59 -07:00
Clayton Hughes 445b580ad1 Added 'script' command to load DFHack scripts from file. Syntax is the same as dfhack.init / interactive. 2012-03-11 23:31:29 -07:00
Petr Mrázek db93b548db Check for a valid plugin_shutdown function when unloading plugins
Fixes related segfault
2012-03-11 23:07:38 +01:00
Petr Mrázek 32cc4c8928 Fix MSVC build error related to min and max macros
Tinythread was leaking those.
2012-03-10 20:47:10 +01:00
Petr Mrázek 75113b715a Misc fixes for warnings... 2012-03-10 16:03:11 +01:00
Petr Mrázek cff654bca6 Track structures 2012-03-10 15:51:50 +01:00
Petr Mrázek 003a0f9eb8 Merge https://github.com/angavrilov/dfhack 2012-03-10 15:51:45 +01:00
Petr Mrázek 50b7db982f Fix zlib, protobuf.
Zlib is now found using CMake on linux and set to harcoded paths
on windows, yet uniform in use throughout the build system.

protobuf-lite now compiles under MSVC properly.
2012-03-10 15:31:46 +01:00
Alexander Gavrilov 8cc82d5876 Make plugins accept explicit output stream references.
This is an incompatible change to the plugin ABI.

The Console is not thread-safe unless used indirectly
via color_ostream_proxy, so everything should use their
per-thread stream.
2012-03-10 15:55:42 +04:00
Alexander Gavrilov b2737e2bed Pull out a colored text output interface out of the Console class. 2012-03-10 13:29:33 +04:00
Petr Mrázek c260aca3f1 Merge https://github.com/angavrilov/dfhack 2012-03-10 02:15:34 +01:00
Alexander Gavrilov 75c569b097 Add some experimental message definitions to the main library. 2012-03-09 21:42:22 +04:00
Alexander Gavrilov edf77cf270 Link protobuf to dfhack core as a shared library.
- Change protobuf libraries to build as DLLs.
- Move some stream features to the lite library.
- Install the lite library and use it from dfhack.

Note that:

- A couple of protobuf headers had to be tweaked.
- The lite library is used because the full one is
  absolutely incompatible with reloading plugins.
- Shutting down protobuf also can't be allowed.
2012-03-09 19:46:21 +04:00
Clayton Hughes 47bbe1a3ff Fixed up formatting, debug messages in new Windows Hotkey stuff. 2012-03-09 01:07:47 -08:00
Clayton Hughes 3d1ce32785 Windows now detects hotkeys using the correct keyboard layout. 2012-03-09 00:56:09 -08:00
Petr Mrázek 3598282ed7 Update readme, track df2mc and structures 2012-03-07 23:40:22 +01:00
Petr Mrázek b6df6c2eff Track structures 2012-03-07 21:02:46 +01:00
Alexander Gavrilov 9b071097de Fix advtools metal-detector
Trader items are now inside tables, and thus not in the block
item lists. Thus it is necessary to scan the global item vector
and look up blocks by coords.
2012-03-07 18:10:53 +04:00
Petr Mrázek f83db86258 Use tile buffers! 2012-03-05 02:24:02 +01:00
Petr Mrázek a45fc82743 First pass at windowing, track df2mc, stonesense 2012-03-05 01:34:04 +01:00
Petr Mrázek 6aa2a3e676 Track structures 2012-03-04 11:58:41 +01:00
Petr Mrázek 99abd4102d Merge https://github.com/quietust/dfhack 2012-03-04 11:58:37 +01:00
Petr Mrázek d33e9a9770 Sort layer materials in prospector by depth. 2012-03-03 23:18:12 +01:00
Quietust 2b2c30ac43 DEEP_ANY got renamed to SPECIAL 2012-03-03 16:03:35 -06:00
Petr Mrázek 7fe8762852 Get rid of Simple namespace, Gui module is now a namespace. 2012-03-03 14:38:24 +01:00
Petr Mrázek 022822277d Fix the ugly Materials code... 2012-03-01 01:52:13 +01:00
Petr Mrázek 2682c54fce Fix horrible errors and make MSVC shut upt about non-issues. 2012-03-01 01:29:55 +01:00
Petr Mrázek c6fd508ee3 Fix possible source of vile errors. 2012-03-01 00:33:11 +01:00
Petr Mrázek a322b3ad87 Track structures 2012-02-29 17:44:51 +01:00
Petr Mrázek f0fc0d4428 Bump version to 0.34.03-r1, update docs to list new plugins. 2012-02-28 22:30:55 +01:00
Petr Mrázek a13717212a Track structures 2012-02-28 19:05:55 +01:00
Petr Mrázek d1a1c790ec Paint DFHack in corner if supported. 2012-02-28 18:19:13 +01:00
Petr Mrázek 95ac3db542 Fix normal hooks. 2012-02-28 12:59:02 +01:00
Petr Mrázek 731472a478 Add eggy hooks (linux only for now) 2012-02-28 03:37:56 +01:00
Petr Mrázek f8721c88b5 dev version. update structures, stonesense 2012-02-27 20:10:31 +01:00
Petr Mrázek 8afafd0430 Get rid of ntdll, update stonesense 2012-02-25 22:59:32 +01:00
Petr Mrázek 75bec0dfb2 fix spatter objects 2012-02-25 21:17:45 +01:00
Alexander Gavrilov ad7b9d42a1 Add a command for swapping body with another units in adventure mode.
Based on dfusion code, with lots of safety checks added. Supports two
swap modes: transient and permanent; the former does a minimal change
and is intended for managing companion inventory. The permanent one
performs all known actions necessary to turn it into the real adventurer.

Note: the transient mode is a hack and may cause the game to crash
      if not reverted while within range of the real adventurer unit.
2012-02-25 17:08:05 +04:00
Priit Laes 1299b0d4c6 Don't compile Lua on UNIX 2012-02-23 13:49:07 +02:00
Petr Mrázek 6696e79838 Disable 34.01 symbol tables 2012-02-23 09:02:10 +01:00
Petr Mrázek 2b761e450f Add the init file to builds, mention it in readme. 2012-02-23 08:57:11 +01:00
Petr Mrázek 2371b93b3d move sortable to top level 2012-02-22 23:22:41 +01:00
Petr Mrázek 390859dd98 Update xml 2012-02-22 22:58:33 +01:00
Petr Mrázek 58e3813d56 Fix more MSVC fail, make console recognize 'man' command. 2012-02-22 19:54:07 +01:00
Petr Mrázek a9c9ac98fe Silence some MSVC warnings. 2012-02-22 19:28:40 +01:00