3ba984c22c 
								
									
								
							
								 
							
						 
						
							
							
								
								only reset extents if they are unusable  
							
							... 
							
							
							
							this allows callers of Buildings::setSize() to "pre-initialize" the
extents to declare non-rectangular structures. this allows quickfort to
create non-rectangular stockpiles, farm plots, zones, etc. the extents
are still reset as before if the size of the building doesn't match the
caller's expectations.
this commit also fixes a memory leak when setSize() allocates memory for
extents, but the memory is not deallocated if the building is ultimately
invalid for some reason. 
							
						 
						
							2020-12-16 11:10:47 -08:00  
				
					
						
							
							
								 
						
							
							
								186f28a94b 
								
							
								 
							
						 
						
							
							
								
								filters for altars, display cases, and bookcases  
							
							
							
						 
						
							2020-10-23 09:11:07 -07:00  
				
					
						
							
							
								 
						
							
							
								3c51bb51ab 
								
							
								 
							
						 
						
							
							
								
								remove references to non-existent vector ids  
							
							
							
						 
						
							2020-09-28 23:14:13 -07:00  
				
					
						
							
							
								 
						
							
							
								f837532b42 
								
							
								 
							
						 
						
							
							
								
								use more precise item vectors for bld item filters  
							
							
							
						 
						
							2020-09-13 17:12:29 -07:00  
				
					
						
							
							
								 
						
							
							
								db95796d4c 
								
							
								 
							
						 
						
							
							
								
								Many build fixes  
							
							
							
						 
						
							2018-03-10 16:53:45 -05:00  
				
					
						
							
							
								 
						
							
							
								6c64b3441d 
								
							
								 
							
						 
						
							
							
								
								Fixes to gui/advfort.lua  
							
							
							
						 
						
							2016-05-20 13:55:59 +03:00  
				
					
						
							
							
								 
						
							
							
								10cfef0553 
								
							
								 
							
						 
						
							
							
								
								Fix whitespace issues  
							
							
							
						 
						
							2015-02-14 22:53:06 -05:00  
				
					
						
							
							
								 
						
							
							
								ff4278d04e 
								
							
								 
							
						 
						
							
							
								
								Removed debug spam, added support for "HAS_MATERIAL_REACTION_PRODUCT" type reactions.  
							
							
							
						 
						
							2012-12-09 23:07:13 +02:00  
				
					
						
							
							
								 
						
							
							
								4f5fdebbe9 
								
							
								 
							
						 
						
							
							
								
								furnaces added and custom reactions.  
							
							
							
						 
						
							2012-12-09 00:53:03 +02:00  
				
					
						
							
							
								 
						
							
							
								3bce3838af 
								
							
								 
							
						 
						
							
							
								
								Advfort now supports workshops and siege weapons >:)  
							
							
							
						 
						
							2012-12-03 21:49:17 +02:00  
				
					
						
							
							
								 
						
							
							
								efdb709284 
								
							
								 
							
						 
						
							
							
								
								Support creating rollers and stops with dfhack.buildings.constructBuilding.  
							
							
							
						 
						
							2012-05-17 00:19:29 +04:00  
				
					
						
							
							
								 
						
							
							
								642a625586 
								
							
								 
							
						 
						
							
							
								
								Support custom buildings in dfhack.buildings.getFiltersByType.  
							
							... 
							
							
							
							Also document it and constructBuilding in Lua API docs. 
							
						 
						
							2012-05-13 18:39:00 +04:00  
				
					
						
							
							
								 
						
							
							
								fca618ff1b 
								
							
								 
							
						 
						
							
							
								
								Support default building inputs in dfhack.buildings.constructBuilding.  
							
							
							
						 
						
							2012-05-06 19:11:29 +04:00  
				
					
						
							
							
								 
						
							
							
								9ad8d767b4 
								
							
								 
							
						 
						
							
							
								
								Add code for adding abstract buildings and removing constructions.  
							
							
							
						 
						
							2012-05-06 19:09:11 +04:00  
				
					
						
							
							
								 
						
							
							
								4cffb6428d 
								
							
								 
							
						 
						
							
							
								
								Update building creation code with new knowledge, and fix zone.  
							
							... 
							
							
							
							Also, document new lua api, and add a more convenient wrapper. 
							
						 
						
							2012-05-01 18:55:30 +04:00