Commit Graph

48 Commits (a5de0fb0de041923bb2941ec8ae25a1572284536)

Author SHA1 Message Date
Myk Taylor 6831b1a1ae
reset the saved frame counter on new world
this allows the plugins to function normally even after one world is
exited and a different world with a lower frame counter is loaded
2023-02-03 00:08:38 -08:00
Myk Taylor 49246a60f3
properly cast for unsigned comparisons 2023-02-02 23:57:52 -08:00
Myk Taylor 8c7be9a8c2
don't use negative plant indices
and clean up the Kitchen module a bit more
2023-02-02 23:33:24 -08:00
Myk Taylor febb2bf030
use actual item and unit positions 2023-02-01 04:24:42 -08:00
Myk Taylor be40d55e64
update seedwatch 2023-02-01 04:03:28 -08:00
myk002 df9c37a8b7
Merge branch 'develop' into docs 2022-08-15 17:09:36 -07:00
myk002 9f648d532e modify seedwatch all to actually watch all seeds 2022-08-15 16:11:13 -07:00
myk002 edb7bd3168
update docs for seedwatch 2022-07-31 13:41:28 -07:00
Quietust aa1bc3fe52 Cleanup Kitchen module (and the seedwatch plugin which uses it) 2022-03-12 12:04:34 -08:00
lethosor 62870e9aee
Remove extra log statement, reorder changelog
ref #1753
2021-01-30 18:08:17 -05:00
Susan 8540fd84a4 move world loaded check and message printing to plugin_enable() 2021-01-30 15:14:46 +00:00
Susan 33342404bc Merge branch 'seedwatch' of github.com:Moth-Tolias/dfhack into seedwatch 2021-01-29 11:27:34 +00:00
Susan a3b0cda069 don't enable if no world is loaded 2021-01-29 11:26:46 +00:00
Su 98f3142c92
change deactivation message to be more accurate
Co-authored-by: Alan <lethosor@users.noreply.github.com>
2021-01-28 18:00:34 +00:00
Susan 84b07005d8 tabs to spaces [whoops] 2021-01-16 23:47:41 +00:00
Susan 7a14bf475f don't turn off seedwatch on map load
fixes #682
2021-01-16 23:23:05 +00:00
Susan b506f0a240 remove misleading comment
per https://github.com/DFHack/dfhack/issues/682#issuecomment-138705257, seedwatch supports linux and has done for over a decade.
2021-01-16 23:01:25 +00:00
Ben Lubar 6839fde555
Remove execute permission on files that are not executables. 2018-07-03 15:37:16 -05:00
lethosor 50a863a48e Fix Kitchen.h include (case-sensitive) 2018-05-17 20:11:46 -04:00
PeridexisErrant 273c22f606 Shorten "ls" help for plugins
I think that's all of them.
2016-04-15 16:28:41 +10:00
lethosor 0c5b5c691a Use gametype checks in plugins 2015-03-09 20:17:18 -04:00
lethosor 10cfef0553 Fix whitespace issues 2015-02-14 22:53:06 -05:00
lethosor a615723b38 Update remaining plugins to use REQUIRE_GLOBAL 2014-12-06 19:30:05 -05:00
Quietust 463bb8d498 Update plugins to use CR_WRONG_USAGE where appropriate 2013-10-30 15:58:14 -05:00
Alexander Gavrilov d7e35c2d23 Add built-in enable and disable commands. 2013-09-30 13:19:51 +04:00
Alexander Gavrilov 459c69046b Dissolve the World module class into a namespace.
It made accessing persistent data way too cumbersome.
2012-10-06 13:46:20 +04:00
Donald Ruegsegger d8cb6e2c4e Fixed seedwatch not working on reclaim
Just needed to add a check for game_type::DWARF_RECLAIM in two places
2012-08-01 19:52:50 -05:00
Alexander Gavrilov db91850464 Sync to the change in gamemode/gametype globals. 2012-06-16 14:42:56 +04:00
Petr Mrázek 7ff728b6fc Track world and map changes separately for plugin_onstatechange 2012-04-01 02:56:54 +02:00
Alexander Gavrilov 81bc73f435 Follow a typo fix in flag name. 2012-03-30 10:44:52 +04:00
Petr Mrázek 004acdad4e Tweaks!
Strip commands.clear() from all plugins
Fix changeitem - a variable name has changed in item flags
2012-03-29 18:37:22 +02:00
Alexander Gavrilov 8cc82d5876 Make plugins accept explicit output stream references.
This is an incompatible change to the plugin ABI.

The Console is not thread-safe unless used indirectly
via color_ostream_proxy, so everything should use their
per-thread stream.
2012-03-10 15:55:42 +04:00
Petr Mrázek 7fe8762852 Get rid of Simple namespace, Gui module is now a namespace. 2012-03-03 14:38:24 +01:00
Petr Mrázek 2cd2ee9b0c New plugin interface 2012-02-21 18:19:17 +01:00
Quietust 091bf62aa8 DFhackCExport is only needed on the plugin_* functions 2012-02-13 22:54:08 -06:00
Quietust fc3644bf4a Optimize seedwatch to only look in the SEEDS-specific item vector (just like 'Plant Seeds' jobs do) 2012-02-01 08:09:11 -06:00
Quietust 2cc6bcf0e9 Use CoreSuspender and namespace df::enums 2012-01-21 18:31:15 -06:00
Quietust e75291ee91 Unlink seedwatch plugin from Materials module 2012-01-16 21:29:09 -06:00
Quietust 9d8c67b710 Kill the Kitchen module (which was never really a proper module to begin with) 2012-01-16 21:22:42 -06:00
Quietust 64b55acf37 df_item -> df::item, t_itemflags -> df::item_flags 2012-01-16 20:16:16 -06:00
Quietust e82055986e Only use #include <> for system libraries - for everything else, use "" 2012-01-15 14:54:14 -06:00
Petr Mrázek 9db20bd84d Header changes/cleanup. 2011-12-31 12:48:42 +01:00
Alexander Gavrilov 53346328e8 Notify plugins about game being loaded or unloaded.
As a test, make seadwatch deactivate on these events.
2011-12-30 18:12:15 +04:00
Petr Mrázek 4f0695a6d5 Messing with materials. 2011-11-03 04:30:59 +01:00
Petr Mrázek a3a1629521 Fix seedwatch some more. 2011-10-30 02:52:25 +01:00
Petr Mrázek a3179093ef Seedwatch help text is now better, update of readme. 2011-10-28 23:18:10 +02:00
Petr Mrázek 61be3413e3 Make seedwatch work on linux, still with ugly hacks. 2011-10-27 03:31:13 +02:00
John Shade 716e92fafd first commit 2011-10-24 16:53:31 +01:00