doomchild
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fd872922a5
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updated to match C++ additions
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2010-08-18 16:00:58 -05:00 |
doomchild
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f2696dadca
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added updated Write functions
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2010-08-18 15:46:15 -05:00 |
doomchild
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2889b01357
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updated to use pre-registered callbacks like everything else
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2010-08-18 12:59:11 -05:00 |
doomchild
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34b6bc06b6
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started in on added docs
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2010-08-16 14:52:00 -05:00 |
doomchild
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e84ea20fb0
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minor cleanup
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2010-08-16 14:19:26 -05:00 |
doomchild
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d96578a3b4
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added missing #include for DFTileTypes.h
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2010-08-16 13:50:34 -05:00 |
doomchild
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2a34b9fd79
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first commit
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2010-08-13 12:30:58 -05:00 |
doomchild
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f6a777bccd
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added getter for tile type
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2010-08-13 09:40:32 -05:00 |
doomchild
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a8b5c461fe
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added terrain checkers
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2010-07-06 14:07:39 -05:00 |
doomchild
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e7751f8fd9
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changed vein readers to return a pointer to a buffer of just one kind of vein at a time
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2010-07-06 13:45:35 -05:00 |
doomchild
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3abdd0f2f2
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added vein reading functions
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2010-07-06 13:18:36 -05:00 |
doomchild
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3caac25145
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changed callback signatures to allow for return codes
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2010-05-27 12:35:11 -05:00 |
doomchild
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a962299c20
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cleaned up header includes
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2010-05-26 14:51:21 -05:00 |
Petr Mrázek
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04b71f154c
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Fun and games. Also turning old DFWindow class into a module tracked by Context.
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2010-05-26 12:24:45 +02:00 |
Petr Mrázek
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966a145b3e
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Moving stuff around, part 3
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2010-05-26 08:42:09 +02:00 |
Petr Mrázek
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b710ed687a
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Moving stuff around, part 2
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2010-05-26 06:48:23 +02:00 |