Remove useless tinythread import in PlugLoad-windows.cpp
Remove seemingly useless tinythread import in LuaTools.cpp
Factor out tinythread in LuaApi.cpp
Removed unused tinythread in LuaWrapper.cpp
Removed unused tinythread include in LuaTypes.cpp
Removed unused tinythread include in ColorText.cpp
Factor out tinythread in Console.h
Factor out tinythread in Console-posix.cpp
Factor out tinythread in Console-windows.cpp
Factor out tinythread in renderer_light
Factor out tinythread in DataDefs.cpp
Remove unused tinythread include in RemoteClient.cpp
Add includes for new mutex and conditional_variable usages in PluginManager
Factor out tinythread from devel/memview, renderermax/renderer_light, and rendermax/renderer_opengl plugins
Remove usages of tinythread in various CMakeLists.txt files, in .ycm_extra_conf.py, and delete tinythread itself
Delete tinythread from LISCENSE.rst
excise tinythread: fix deadlock in pluginmanager
excise tinythread: remove improper header
excise tinythread: fix double unlock. fix plugin typo
two change:
* remove use of `register` in `md5.cpp`
* remove use of `using namespace std` in `Core.cpp` (which causes an ambiguous name resolution error between `byte` and `std::byte`). while there are other ways to resolve this, `using namespace std` is a code smell anyway, so eliminating it is the best option
* test jsoncpp upgrade
* use new json library target name
* don't remap the output dirs
* undo warnings at the source
* set new defaults for jsoncpp
* fix typo in new options
* fix signed comparison mismatch warning
* address random(?) compile failures
saying our std::atomic is not initialized in Debug.cpp
this effectively overrides the CMAKE EXPAT_WARNINGS_AS_ERRORS to be
treated as always OFF. since we currently add -Werror at the top-level
CMakeLists.txt file, that variable was previously effectively always ON.
Unless we want to be on the hook for solving libexpat build warnings, I
believe this way will avoid unnecessary build breakages for users.