Myk Taylor
7544641377
first draft of squad assignment search and sort
2023-08-16 06:07:19 -07:00
Myk Taylor
ec461bcce5
zero tests mean pass
2023-08-03 22:48:23 -07:00
lethosor
199191e9d4
Re-add BUILD_SUPPORTED flag so that devel plugins can be built by themselves
2023-08-01 00:52:22 -04:00
lethosor
031a61a436
Re-enable devel plugins that compile
2023-08-01 00:52:22 -04:00
Myk Taylor
6a50ae42ce
more deduplication of installed files
2023-07-29 00:35:12 -07:00
Myk Taylor
dff4816287
update dwarfvet
2023-07-21 04:12:56 -07:00
Myk Taylor
2fa4efbb8a
initial implementation of pasture assignment screen
2023-07-16 12:16:45 -07:00
Kelly Kinkade
9a58672190
reenable 3dveins
2023-07-07 15:51:36 -05:00
Myk Taylor
5ffbb4d0ef
unify and update automelt/autotrade/autodump
2023-06-11 22:28:01 -07:00
lethosor
f9a946190d
Disable building title-folder again
...
Hangs when enabled in dfhack.init, at least under wine
2023-05-10 23:31:00 -04:00
lethosor
cb2db50a64
Re-enable build of several plugins
...
Likely to still work, and were probably just disabled due to v50 changes:
- changeitem
- createitem
- deramp
- flows
- lair
and a couple that don't access DF data at all:
- luasocket
- title-folder
2023-05-09 22:13:49 -04:00
John Cosker
611e6d3a12
Merge branch 'develop' into design-refactor
2023-05-03 19:05:15 -04:00
Myk
2e64cf4373
Merge branch 'develop' into myk_add_spatter
2023-05-02 17:10:43 -07:00
John Cosker
be6f52c052
Merge branch 'design-refactor' of https://github.com/johncosker/dfhack into design-refactor
2023-05-01 14:24:40 -04:00
John Cosker
528dc466e2
address review comments
2023-05-01 14:20:53 -04:00
John Cosker
065323ef74
Merge branch 'develop' into design-refactor
2023-04-28 11:17:39 -04:00
Myk Taylor
ef140b0dd6
rename and enable plugin
2023-04-27 13:20:25 -07:00
Myk Taylor
9c447e8d45
re-add add-spatter plugin (minimal changes)
2023-04-26 14:47:24 -07:00
Myk Taylor
b59bf72cd2
turn down the title-version plugin
2023-04-23 17:32:30 -07:00
Quietust
8d40ca8be6
Add "faststart" plugin to make DF start faster
...
In particular, it makes the game's "Loading..." screen animate
as quickly as possible, shortening it from around 10 seconds to
slightly more than 1 second.
A conditional build setting makes it skip the animation as well,
making it slightly faster yet.
Ideally, this should become part of the Tweak plugin, but we're
not building that right now.
2023-04-06 19:47:21 -06:00
John Cosker
7ff9d73a4c
Technically drawing works
2023-03-30 15:17:08 -04:00
Myk
4090a66eb2
Merge pull request #3094 from ab9rf/autoclothing
...
autoclothing: support disable
2023-03-25 15:02:12 -07:00
Kelly Kinkade
1c25c9b80c
autoclothing: support disable
...
this also includes some minor refactorings:
* some debug messages have been "tagged" so it's obvious they're from autoclothing
* a serialized list of flag checks has been replaced with a maskcheck
* partial lua api added, currently only supports enable/disable
2023-03-25 12:42:30 -05:00
Kelly Kinkade
df286ab71e
reenable getplants
2023-03-25 10:18:06 -05:00
Kelly Kinkade
42e21bf946
reenable prospector in fort mode
...
fort mode prospect works. embark mode prospect doesn't crash but generates nonsense data, so that code has been disabled for now
2023-03-20 11:00:25 -05:00
Myk Taylor
161f84e7b7
turn down automaterial (superseded by buildingplan)
2023-03-06 01:27:27 -08:00
Myk Taylor
8f07a03772
get savestock and loadstock minimally functional
2023-03-05 16:16:32 -08:00
Myk Taylor
0faa160eaa
split buildingplan into a project
2023-02-26 09:49:07 -08:00
Myk Taylor
2b3dcee4b0
get strangemood compiling and running
2023-02-13 01:18:45 -08:00
Myk
90767b83d2
Merge pull request #2852 from myk002/myk_misery
...
update misery
2023-02-08 14:22:33 -08:00
Myk Taylor
5c84d18001
update tailor, persist state, use best practices
2023-02-08 14:06:19 -08:00
Myk Taylor
9f76d64e42
update misery; persist state
2023-02-08 14:02:44 -08:00
Roxy
0043e05895
enable autonestbox
2023-02-06 16:47:50 -05:00
Myk
d6c4d4417e
Add dig to the build
...
Ref: #2743
2023-02-05 21:11:07 -08:00
Robob27
a770a4cae4
WIP
2023-02-05 19:04:21 -05:00
Myk Taylor
aa2339d2aa
add cxxrandom back to the build
...
and mark channel-safely as tested
2023-02-02 19:42:19 -08:00
Kelly Kinkade
d780dc6847
reenable autolabor for testing
...
minimum required to make work:
* realign the job table
* add code to flip/flop the work detail enable flag
2023-02-02 15:37:36 -06:00
Myk Taylor
be40d55e64
update seedwatch
2023-02-01 04:03:28 -08:00
John Cosker
37b5be1f35
Implement autoslab engraving feature ( #1 )
...
* Initial autoslab implementation
2023-01-27 19:46:56 -05:00
Josh Cooper
739263eb59
Re-introduces channel-safely plugin to the build
2023-01-24 16:25:41 -08:00
eamondo2
8f7788ec20
Merge branch 'develop' into automelt
2023-01-22 20:32:43 -05:00
Myk Taylor
f0d44342d8
first attempt at a manager orders overlay
2023-01-22 03:08:36 -08:00
eamondo2
3fc4d056c3
initial automelt
2023-01-20 17:58:48 -05:00
Myk
310940e1a2
Merge branch 'develop' into Autoclothing
2023-01-20 14:05:26 -08:00
Myk Taylor
4183bace4d
update autodump, only commands, add hotkeys
2023-01-20 09:31:44 -08:00
Myk
116f9bf8e6
Merge pull request #2641 from myk002/myk_buildingplan
...
minimal implementation of buildingplan
2023-01-20 09:28:26 -08:00
Kelly Kinkade
b598b38891
tailor: reenable and improve logging
...
reenable plugin
remove `using std;`
switch to standard logger and add some debug and trace level log messages
2023-01-18 14:49:38 -06:00
Myk Taylor
a96ddcec80
add buildingplan skeleton
2023-01-16 23:55:39 -08:00
Myk Taylor
9606f7bf4f
remove ones that don't work, mark as tested those that do
2023-01-14 09:50:17 -08:00
Myk Taylor
dbc26f0d37
enable next batch of plugins to test
2023-01-14 01:28:33 -08:00