Warmist
d9a5eefb9a
gm-editor fix: cursor remembers its position.
2012-12-03 21:48:23 +02:00
jj
3953112eb9
dump Vegetation::t_plant, fix plant.is_burning
2012-12-03 19:03:07 +01:00
Alexander Gavrilov
dc7f9f56cd
Implement a low stock level announcement as suggested by falconne.
2012-12-02 15:31:43 +04:00
Alexander Gavrilov
9703d3fd8f
Detect mouse press events for lua.
2012-12-02 14:43:23 +04:00
Warmist
92503db505
Sanity check before showing gui.
2012-12-01 18:42:23 +02:00
Warmist
397fdb00ae
Work started on adventurer workshops.
2012-12-01 18:20:27 +02:00
Alexander Gavrilov
df2e9f00e1
Document that search now works in the stockpile settings screen.
2012-12-01 17:21:06 +04:00
Alexander Gavrilov
fd5b19fe8d
Merge remote-tracking branch 'falconne/search'
...
Conflicts:
plugins/search.cpp
2012-12-01 16:55:52 +04:00
Alexander Gavrilov
58239e97ed
Implement the history graph in the workflow status screen.
2012-12-01 16:50:03 +04:00
Kelly Martin
05dce0d2f1
Fix inadvertently prematurely terminated block comment.
2012-11-30 21:24:18 -06:00
Kelly Martin
e5f509a994
autofarm: sync with changes to structures for df-item.xml
2012-11-30 20:51:40 -06:00
Kelly Martin
021d089709
sync structures
2012-11-30 20:25:19 -06:00
Kelly Martin
5d8adbc779
Merge branch 'master' of https://github.com/jjyg/dfhack.git
2012-11-30 11:15:15 -06:00
Kelly Martin
57233cb350
Merge branch 'master' of https://github.com/angavrilov/dfhack.git
...
Conflicts:
scripts/autofarm.rb (resolved with added bug correction)
2012-11-30 11:09:03 -06:00
Kelly Martin
9e30bf0dff
Autofarm: use player's actual seed stocks as basis for plantable seeds, instead of player entity's hypothetically plantable seeds. Avoids designating a plot for planting with seeds the player doesn't have.
2012-11-30 11:05:37 -06:00
Alexander Gavrilov
0bfe006016
Try to reimplement the inventory monitor by falconne in lua.
...
For no other reason than to provide a complete example of lua
interface for a native plugin :)
TODO: paint the graph in the right pane.
2012-11-30 19:10:17 +04:00
jj
9ed7a56202
deathcause: handle non-dead units
2012-11-30 15:50:35 +01:00
Anuradha Dissanayake
210c1650ec
Add stockpile screen searching capability
2012-12-01 01:01:04 +13:00
Alexander Gavrilov
2cb594ba89
Tweak the workflow lua api: include history in output of listConstraints.
2012-11-30 14:48:05 +04:00
Anuradha Dissanayake
abe027c940
Copy changes from ag fork
2012-11-30 22:44:05 +13:00
Kelly Martin
f8dea0e9f9
Autofarm: only try to plant things that have seeds.
2012-11-29 18:19:53 -06:00
Warmist
0fb5ad7729
Some readme and bugfixes
2012-11-30 01:17:01 +02:00
Warmist
c31b320722
Building now respects required items.
2012-11-30 00:02:03 +02:00
Warmist
49de3fe237
Removed spam yet again...
2012-11-29 20:50:02 +02:00
Warmist
471d15ba4c
New building selection dialog.
2012-11-29 20:49:16 +02:00
Warmist
346b402a0f
Allow look up/down, unsuspend job if pressing wait with job.
2012-11-29 18:49:36 +02:00
Warmist
f617d2844b
Fixed look exit and allow skip messages
2012-11-29 18:33:04 +02:00
jj
184082b379
scripts/lever: fix for links to cage/support
2012-11-29 17:11:29 +01:00
jj
d7f7538d01
ruby: fix Pointer assignment
2012-11-29 17:11:29 +01:00
Warmist
3858fb320d
in Advfort- splint removeconstruction into building/construction removal.
2012-11-29 17:50:22 +02:00
Warmist
5b53f07905
Real construction removal added.
2012-11-29 17:24:45 +02:00
Warmist
2d4fc739ed
Removed console spam
2012-11-29 17:16:58 +02:00
Warmist
7f23c1f55f
Added ability to look in advfort, moved to tiletypes and fixed most of predicates
2012-11-29 17:16:32 +02:00
Alexander Gavrilov
5ea26d9cae
Only show the advanced new constraint dialog on Shift-Enter.
...
Upon reflection it is a bit too scary to be always shown.
2012-11-29 16:27:51 +04:00
Warmist
364dd01142
Allowed moving up/down in advfort, now correctly checks for main weapon.
2012-11-29 12:41:27 +02:00
Warmist
57b69da1f0
Merge branch 'master' of https://github.com/angavrilov/dfhack
2012-11-29 12:13:28 +02:00
Warmist
7889a29842
Some help on advfort and gm-editor
2012-11-29 12:12:42 +02:00
Warmist
f4d048526a
Moved advfort to gui subfolder
2012-11-29 12:10:25 +02:00
Warmist
1226f5c990
Increased speed of adv-fort a lot, now filters keypresses to be more intuitive.
2012-11-29 11:56:05 +02:00
Alexander Gavrilov
94e6690586
Don't complain about fake input tokens in simulateInput.
2012-11-29 13:37:16 +04:00
Warmist
028b535598
removed used minw for labels
2012-11-29 11:13:26 +02:00
Warmist
5755addc8a
Revert "Added minimal width specification to label text tokens."
...
This reverts commit 8081ab8f51
.
2012-11-29 10:57:40 +02:00
Warmist
fe2fbe347c
Added advfort script, now you can have adventurer forts!!!!!
2012-11-29 02:26:10 +02:00
Warmist
2c9b560872
Made dfusion not stop df on input.
2012-11-28 22:13:28 +02:00
Warmist
01966167f6
gm-editor updated to use widgets.
2012-11-28 21:13:42 +02:00
jj
771a5ac50b
ruby: tweak flagarray#inspect
2012-11-28 20:08:34 +01:00
jj
614225cc5f
follow rename itemst.flags.artifact1 -> artifact
2012-11-28 19:48:47 +01:00
Warmist
8081ab8f51
Added minimal width specification to label text tokens.
2012-11-28 19:13:17 +02:00
Warmist
3964c8a581
gm-editor, set field to lua return value.
2012-11-28 17:40:37 +02:00
Alexander Gavrilov
bfc11cf946
Add persistent history of per-constraint item counts in workflow.
...
This will be needed for properly merging or integrating the status
screen by falconne. The history is maintained as a circular buffer
of up to 28 entries, and persists in save files.
2012-11-28 19:25:01 +04:00