Commit Graph

276 Commits (990f9f6061d353ae2235a0aa1c06b89439ed1aac)

Author SHA1 Message Date
myk002 e88b1fdfe5
move script-manager into core 2022-12-10 21:59:51 -08:00
myk002 0d4d10de08
rename init to reload 2022-12-10 21:59:51 -08:00
myk002 a872cdbcd4
no onChangeState fn, let scripts attach themselves 2022-12-10 21:59:51 -08:00
myk002 426a538e30
refactor overlay to use script-manager code 2022-12-10 21:59:51 -08:00
myk002 b3c8d85637
new plugin: script-manager
scans all scripts and discovers onStateChange and isEnabled functions
2022-12-10 21:59:51 -08:00
myk002 1547d527b7
fix off-by-one error in dwarfmonitor.misery widget 2022-12-04 15:34:00 -08:00
lethosor 40f3a3333e
Make Cursor widget prefix and coordinate types configurable
e.g. the old behavior can be restored with "coords_type": "mouse_ui" and
"coords_short": true
2022-12-01 00:08:56 -05:00
myk002 ce1ef15bb2
reduce hotspot visuals to a single exclamation mark 2022-11-30 18:13:19 -08:00
myk002 1851a82fe1
close the hotkey menu if the mouse "flicks" onto it
also initialize the selected item properly if the widget is anchored to
the bottom of the screen
2022-11-30 18:11:02 -08:00
myk002 f5d20c99a3 prep for usage by gui/overlay 2022-11-29 15:12:02 -08:00
myk002 9d17be84a8 set width to something representative on init
so if the widget is enabled in gui/overlay without ever being resized with real data,
it won't be truncated
2022-11-29 15:12:02 -08:00
myk002 24dc879888
adapt library code to newly correct mouse events 2022-11-21 17:36:46 -08:00
Myk ff447d46bd
don't overcount units for misery widget
addendum to #2366
2022-11-20 09:45:23 -08:00
Myk 35cea1b5e1
Merge pull request #2371 from myk002/myk_overlay_hotkeys
[hotkeys] implement hotspot menu widget
2022-11-14 16:50:30 -08:00
myk002 6635b6489b
handle commands like ':lua <something>' 2022-11-14 16:46:03 -08:00
myk002 1fc30493c0
right align hotkeys for list items
and combine hotkeys for identical commands
and don't hide the menu until the mouse has left the frame
and start the widget one tile closer to the edge so the mouse is already
on the list instead of on the frame
2022-11-14 16:46:02 -08:00
myk002 2b73d6e8e9
allow hotkeys to be invoked as a hotkey
also ensure keybindings are always cleaned up
2022-11-14 16:46:02 -08:00
myk002 c630a71c73
click on arrow to launch gui/launcher with command 2022-11-14 16:46:01 -08:00
myk002 d8c86fd0b1
allow commands with hotkey guards to work 2022-11-14 16:46:01 -08:00
myk002 fb7b55fb11
open gui/launcher with the command on right arrow 2022-11-14 16:46:01 -08:00
myk002 ae2d9008ef
add frames around menu panels 2022-11-14 16:46:00 -08:00
myk002 6e005d4a8d
implement basic logic for hotspot menu 2022-11-14 16:46:00 -08:00
myk002 e3498f275f
fix dwarfmonitor weather widget 2022-11-14 16:45:08 -08:00
myk002 9ce9d2001c
adapt dwarfmonitor widgets to new API 2022-11-14 16:45:07 -08:00
myk002 2cf6767589
migrate dwarfmonitor widgets to overlay v2 2022-11-14 16:45:07 -08:00
myk002 19289bf3c8
clean up docs and code 2022-11-14 16:40:36 -08:00
myk002 208e96c1b7
bounds check overlay_onupdate_max_freq_seconds 2022-11-14 16:40:35 -08:00
myk002 9bdc995f20
write docs and make implementation match the docs
added ability to enable/disable all
added showing current widget configuration
added moving widget back to default coordinates
2022-11-14 16:40:35 -08:00
myk002 ffc09ff25d
record explicitly triggered widget screens 2022-11-14 16:40:35 -08:00
myk002 1ebf58ff83
rewrite conf management according to discord convo
move non-user-editable state into the widget config
remove registry json files
all user-editable state is now in a single overlay.json file
2022-11-14 16:40:35 -08:00
myk002 6e6e174c31
implement CLI interface 2022-11-14 16:40:34 -08:00
myk002 a76c04c9ec
load overlay widget configuration 2022-11-14 16:40:34 -08:00
myk002 bd318b7a21
implement basic overlay event logic 2022-11-14 16:40:34 -08:00
myk002 d7fba5c720
add stub lua layer for overlay 2022-11-14 16:40:34 -08:00
myk002 b1bf80e585
support "group" file split strategy for blueprint 2022-10-14 12:27:24 -07:00
myk002 c52138b168
generate meta blueprints 2022-10-12 17:42:36 -07:00
myk002 80d993e734
split rooms phase from query and record names 2022-10-12 16:01:54 -07:00
myk002 b78af72403
record built constructions in blueprint 2022-10-12 13:31:46 -07:00
myk002 598f2c4b12
support --smooth option for blueprints 2022-10-12 10:10:53 -07:00
myk002 cc61d4a82a
use rendered help instead of hard-coded 2022-10-10 17:03:57 -07:00
myk002 03027b513a
Merge branch 'develop' into docs 2022-08-03 22:55:38 -07:00
myk002 3983b4d75b
update docs 2022-08-03 21:44:25 -07:00
myk002 3f61e2302c
split autobutcher out from zone 2022-08-03 21:44:24 -07:00
myk002 0096f7c882
split autonestbox out from zone 2022-08-03 21:44:24 -07:00
myk002 4cb57d25f1
update dig-now docs 2022-07-22 17:46:33 -07:00
Myk 091068c710
[prospect] give player control over which information is output (#2231)
* give player control over prospect output

* suspend the core *before* we call to Lua
2022-07-06 06:57:13 -07:00
Josh Cooper d38ab1d152
Fix UNIT_NEW_ACTIVE events (#2197)
* Updates eventful.lua to use UNIT_NEW_ACTIVE

* Fixes bug #2189

* Revises activeUnits declaration/initialization

* Fixes build error

* Update changelog.txt

* reword changelog entry

* add changelog entry for event name change

Co-authored-by: Myk <myk002@yahoo.com>
2022-06-17 09:34:41 -07:00
Warmist fc384fd1a2
Update eventful.lua (#2203)
* Update eventful.lua

Had wrong function. Fixes https://github.com/DFHack/dfhack/issues/2202

* Update Lua API.rst

Update docs to add onReactionCompleting and remove outdated info

* Update Lua API.rst

Some more minor doc fixes

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* add changelog entry

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2022-06-12 07:12:49 -07:00
Myk 77d045488b
Confirmation dialog for removing manager orders (#2163) 2022-05-23 21:17:52 -07:00
Josh Cooper fe29bff845
Adds cxxrandom unit test and fixes interface problems (#2099)
* Adds cxxrandom unit test and fixes interface problems

* Tightens braces

* Adds detection code for Shuffle's seqID/engID

* Adds usage examples for cxxrandom

* Gives cxxrandom objects id ranges, sort of

* Updates changelog

* Updates changelog.txt

* Increases id space for cxxrandom

* Fixes bool distribution error message and improves check

* Adds comment explaining the seeded RNG tests for cxxrandom

* Fixes type problem for 32bit builds

* Reduces loop count a few magnitudes

* Fixes a mistake in test.cxxrandom_seed
2022-04-30 21:46:47 -07:00