Commit Graph

9718 Commits (945cd2e43ec00b10ca402f4598681fba9fa2765a)
 

Author SHA1 Message Date
Kelly Kinkade 02f047e9f1 a pox on whitespace 2018-09-11 18:41:32 -05:00
Kelly Kinkade 3351d78864 Change embark-assistant to biome type from Maps
See #1392
2018-09-11 18:27:44 -05:00
Kelly Kinkade 3817773b5a eliminate stray whitespace 2018-09-11 17:32:33 -05:00
billw2012 fefef2e121 Deprioritize dwarves with unmanged labors assigned, some renaming from disabled to unmanaged. 2018-08-31 20:53:06 +01:00
ImgBotApp 0809de2d56
[ImgBot] optimizes images
*Total -- 141.35kb -> 100.12kb (29.17%)

/reversing/doc/building-facing/screw/4.png -- 2.68kb -> 1.46kb (45.67%)
/reversing/doc/building-facing/screw/2-windows.png -- 4.59kb -> 2.54kb (44.59%)
/docs/images/hotkeys.png -- 56.84kb -> 31.62kb (44.38%)
/reversing/doc/building-facing/screw/3.png -- 2.62kb -> 1.48kb (43.58%)
/reversing/doc/building-facing/screw/2.png -- 2.68kb -> 1.53kb (43.18%)
/reversing/doc/building-facing/screw/1.png -- 2.66kb -> 1.56kb (41.58%)
/reversing/doc/building-facing/horizontal_axle/1.png -- 2.74kb -> 1.62kb (40.83%)
/reversing/doc/building-facing/horizontal_axle/2.png -- 2.78kb -> 1.66kb (40.32%)
/reversing/doc/building-facing/waterwheel/linux.png -- 3.94kb -> 2.76kb (29.89%)
/reversing/doc/building-facing/horizontal_axle/2-windows.png -- 14.74kb -> 12.88kb (12.63%)
/reversing/doc/building-facing/bridge/linux1.png -- 13.42kb -> 11.85kb (11.7%)
/reversing/doc/building-facing/bridge/windows.png -- 15.11kb -> 13.71kb (9.32%)
/reversing/doc/building-facing/waterwheel/windows.png -- 16.52kb -> 15.46kb (6.45%)
2018-08-30 06:18:07 +00:00
Kelly Kinkade 6afb76d41c autofarm: make crop assignment more stable 2018-08-28 01:31:02 -05:00
Ben Lubar 10267f3e70
Only save on the first frame of the save screen. 2018-08-26 19:11:41 -05:00
Ben Lubar a672ffcb95
Use viewscreen_savegamest instead of viewscreen_optionst 2018-08-26 19:05:44 -05:00
Ben Lubar 4e690df96a
Add Persistence module.
Alter World to use Persistence instead of storing data in historical figures.

Fake historical figures will be converted to the new format when a world is loaded.

Added plugin_save and plugin_load functions to the plugin API.

Made the weird int7/int28 code that was in the old persistence API slightly safer.
2018-08-26 18:27:58 -05:00
Kelly Kinkade 98903d9d71 [tailor] tidy 2018-08-26 09:30:08 -05:00
billw2012 239d4a8c46 Attempt to full exclude disabled labors from all relevant calculations. 2018-08-26 13:38:03 +01:00
Kelly Kinkade d3b335105c Add "tailor" plugin, to provide clothing management 2018-08-25 12:02:28 -05:00
Japa Mala Illo 1d8e55ea9b Merge remote-tracking branch 'DFHack/develop' into remote_reader 2018-08-24 12:15:13 +05:30
Kelly Kinkade 3802412d68 autofarm: suspend while processing 2018-08-18 14:57:26 -05:00
PatrikLundell 73e7ffff83 Made cancel state sensitive 2018-08-18 18:03:00 +02:00
PatrikLundell 2ed6469be8 Made cancel state sensitive 2018-08-18 18:02:19 +02:00
PatrikLundell 8663792041 Made cancel state sensitive 2018-08-18 18:01:30 +02:00
Kelly Kinkade 338572d270 resolve uninitialized variable warning 2018-08-16 12:15:56 -05:00
Kelly Kinkade 6275905644 nestboxes: Use buildings.others[NEST_BOX]
Should minimize performance impact (not that it was much before)
2018-08-16 11:33:59 -05:00
Kelly Kinkade 784c3b1590 a pox on invisible whitespace 2018-08-16 10:32:50 -05:00
Kelly Kinkade 750b3cb885 the tabmonster strikes again 2018-08-16 10:30:53 -05:00
Kelly Kinkade c840321edf move nestboxes out of devel 2018-08-16 10:23:15 -05:00
Kelly Kinkade a404ab3096 nestboxes: clean up & update description 2018-08-16 10:21:44 -05:00
Kelly Kinkade 813d8d912b Convert autofarm from ruby to C++
Reimplement the Ruby autofarm script as a C++ plugin
2018-08-16 09:16:52 -05:00
Kelly Kinkade 59d70d6687 Add function to infer biome type to Maps module
This moves code intended to infer biome type currently living in a
couple of plugins into the Maps module, so that this code can be shared
more easily by multiple plugins, as discussed in #1392.
2018-08-15 20:28:18 -05:00
billw2012 76b8f4af0e Fixing tab 2018-08-10 21:25:40 +01:00
billw2012 039fb3bc6b labormanager: add option to disable the management of a labor.
Also switching to case insensitive labor name matching.
2018-08-10 20:42:34 +01:00
Kelly Kinkade 19a575df3a labormanager: assign more dwarves to cleaning
I am fairly certain that Toady changed how cleaning jobs are spawned; this makes it so that cleaning actually happens with labormanager.
2018-08-09 06:18:01 -05:00
PatrikLundell c75a4fe8ee Used taleden's world map size algorithm 2018-08-06 11:52:22 +02:00
JapaMala 4979b41870 update xmls 2018-08-05 21:44:54 +05:30
JapaMala 4b8cf7f65e Added armor raw info. 2018-08-05 21:29:40 +05:30
PatrikLundell aa6182a1ee Added embark-assistant world match indication 2018-08-05 17:28:49 +02:00
PatrikLundell 136eb0f03a Added embark-assistant world match indication 2018-08-05 17:23:03 +02:00
PatrikLundell f7fadaab37 Added embark-assistant world match indication 2018-08-05 17:11:47 +02:00
PatrikLundell 4c850cabca Added embark-assistant world match indication 2018-08-05 17:11:39 +02:00
PatrikLundell 70630cfd92 Added embark-assistant world match indication 2018-08-05 17:11:26 +02:00
PatrikLundell 143b557ad9 Added embark-assistant world match indication 2018-08-05 17:10:41 +02:00
lethosor e56cb2a25a Update xml (setup_character_info.skill_points_remaining) 2018-08-04 00:59:15 -04:00
lethosor f2cbd20126 Update changelog for labormanager changes
Ref #1142, #1162, #1379, #1380, #1382
2018-08-04 00:58:27 -04:00
lethosor d26b1759a2 Merge remote-tracking branches 'ab9rf/labormanager-1142', 'ab9rf/labormanager-1162' and 'ab9rf/labormanager-respect-nature' into develop 2018-08-04 00:52:59 -04:00
JapaMala f2664f7926 Add unit facing and sub-tile position when moving. 2018-08-03 23:18:02 +05:30
lethosor 1c137f9a35 Fix a few Lua 5.3-related errors
Reported on bay12:
http://www.bay12forums.com/smf/index.php?topic=164123.msg7821831#msg7821831
2018-08-02 14:36:15 -04:00
JapaMala 78b115db73 update jsoncpp 2018-08-02 22:17:21 +05:30
JapaMala efe4926df0 Send equipped item bodypart attachments over RFR 2018-08-02 21:50:29 +05:30
Kelly Kinkade 214b0c4bc6 (labormanager) respect NATURE value
Units with values regarding NATURE will be preferenced or dispreferenced
for jobs which might give them a good/bad feeling because of that value
2018-07-31 19:12:07 -05:00
JapaMala 5e95bd9cf2 Merge remote-tracking branch 'dfhack/develop' into remote_reader 2018-07-31 19:46:31 +05:30
Kelly Kinkade a6067c20c1 (labormanager) only assign valid labors (fix #1142)
Add a number of tests to ensure that only assignable labors are assigned
to units, and that only units that are eligible to be assigned labors
are considered at all.

I borrowed logic from Dwarf Manipulator to identify units eligible to be
assigned labors.

This should prevent pets., ghosts, visitors, or any other noneligible
entities from being assigned labors by labormanager, and should thus fix
#1142.
2018-07-30 22:36:59 -05:00
Kelly Kinkade 99490aff41 add support for craft item from pearl jobs (fixes #1162) 2018-07-30 21:32:15 -05:00
JapaMala 0a0cbdf2de Add creature flags to RFR creature raws. 2018-07-28 18:39:45 +05:30
Ben Lubar 0983891089
Merge pull request #1367 from BenLubar/msvc-cmake-ninja
Change CMakeSettings.json to use Ninja. Add DFHACK_INCLUDE_CORE option for easier development.
2018-07-27 09:35:33 -05:00