Commit Graph

141 Commits (92b35e32cb7330e10e8661181854110353a0cc44)

Author SHA1 Message Date
Myk Taylor b8fc6e210f
add note about handling bags 2023-09-03 07:12:30 -07:00
Myk Taylor a8bf8a04ae
add in value for units contained in cages 2023-08-28 15:42:56 -07:00
Myk Taylor db48e0eba0
remove caravan_buying param from getValue call
the identity of the selling party doesn't actually affect the value!
2023-08-06 17:38:34 -07:00
Myk Taylor 39612f0d5a
trade a bin if any contents can be traded
the new trade screens will make it easy to filter out unwanted items
later
2023-07-16 12:15:51 -07:00
Myk Taylor 6a8522ab5e
generalize dfhack.items.isRequestedTradeGood 2023-07-06 03:27:05 -07:00
Myk Taylor b938891e11
add dfhack.items.isRequestedTradeGood 2023-07-06 03:24:36 -07:00
Myk Taylor c45dcdd7b0
implement sell_prices adjustments 2023-07-06 03:24:16 -07:00
Myk Taylor 2aeb86ba8f
implement trade agreement buy prices 2023-07-06 03:24:16 -07:00
Myk Taylor c2e647b79b
fix item prices and algorithm
adjust prices according to race WAR affinity
2023-07-06 03:24:15 -07:00
Myk Taylor 9849885df6
Revert "generalize dfhack.items.isRequestedTradeGood"
This reverts commit aa6d28bab6.
2023-07-06 03:23:17 -07:00
Myk Taylor aa6d28bab6
generalize dfhack.items.isRequestedTradeGood 2023-07-06 03:21:36 -07:00
Myk Taylor d39440d33b
migrate markForTrade logic from logistics to core 2023-07-02 19:05:50 -07:00
Taxi Service 824f7ed038 clean up Items.cpp quality symbols definitions 2023-04-04 00:08:01 +02:00
TaxiService 8d8a4abd13
reverted loss of readability 2023-04-02 02:33:09 +02:00
TaxiService e3bab1eb6b
simplifying character definition even more
removed those pesky superfluous consts and casts...
2023-04-01 23:40:45 +02:00
TaxiService 3a6893de53
attempt to increase code readability
following lethosor and myk's suggestions, each symbol now is its own constant with a descriptive name.
...will it work though?
2023-04-01 16:43:05 +02:00
TaxiService 18f1b5c675
attempt#2 to fix masterwork/exceptional/decorated symbols
this time we're using a couple of `static_cast<char>(...)` thingies
2023-03-31 17:33:23 +02:00
Myk Taylor 4bf0849d51
fix usage of squad equipment vector 2023-02-24 15:50:56 -08:00
Myk Taylor 5e5775f5e3
rename globals according to structures update 2023-01-05 17:11:01 -08:00
Myk Taylor 218fbdbd45
prep for Quietust's structure updates 2023-01-01 01:03:42 -08:00
Myk Taylor 55351951f0 comment out problematic code in Items.cpp 2022-12-16 14:47:43 -06:00
Ryan Williams 88b403ec7a
Add functions reverse-engineered from ambushing unit code (#1992)
* Add functions reverse-engineered from ambushing unit code

* Fix whitespace

* Fix debug_showambush check

* Remove getOuterContainerRef from Lua API

Don't think this works properly without allocating a new specific_ref. More trouble that it's worth.

* Fixed tile visibility check

* I don't think gamemode or gametype are ever NULL

* Minor tweaks to documentation

* Reimplement getOuterContainerRef for Lua; fix some comments

* Update Units.cpp and changelog

* Update Units.cpp
* Update changelog.txt
2022-03-13 17:19:35 -07:00
myk002 e9eef31344
refactor list item removal into a library fn 2021-08-19 19:51:25 -07:00
Myk 8b824244ac
Update library/modules/Items.cpp
Co-authored-by: Alan <lethosor@users.noreply.github.com>
2021-08-19 19:21:27 -07:00
myk002 06a85d6f0d
handle projectiles in the Items module 2021-08-19 17:44:13 -07:00
myk002 10616a387f
cleaner mask-based implementation 2020-11-12 22:44:38 -08:00
lethosor c9609ad590
Make `createitem inspect` consistent for PLANT_GROWTH items 2020-10-09 12:45:49 -04:00
Myk Taylor c73b1f03af buckets can be lye- and milk-free
otherwise the bucket for wells can never be matched
2020-09-29 00:23:44 -07:00
Quietust e2301ecae7 Update structures, fix reaction_productst::produce() parms 2020-06-23 13:31:27 -06:00
lethosor 7c1d1c43e5 Merge remote-tracking branch 'PatrikLundell/stocks' into develop
Conflicts:
	docs/changelog.txt
2020-04-25 21:12:27 -04:00
Ben Lubar 8427f518c9
match capitalization changes I made to df-structures in specific_ref 2020-04-15 20:05:15 -05:00
Ben Lubar e356925795
update structures 2020-03-02 23:12:03 -06:00
PatrikLundell 876ac6c056 Renamed to getBookTitle, cut down on virtual_cast 2020-01-25 21:46:10 +01:00
PatrikLundell c6bbf39c6c Issue #1262. Added Items::getTitle and used in stocks 2020-01-25 12:43:02 +01:00
lethosor c15571caa0 Move isRouteVehicle, isSquadEquipment from workflow to Items module 2018-05-12 14:49:30 -04:00
lethosor a34b34d3cb Move a few item functions from autotrade/stocks into DFHack::Items 2018-05-12 12:04:46 -04:00
Vitaly Pronkin 6af5f3b299 fixing getItemBaseValue() for cheese, sheets and instruments 2017-06-26 09:17:23 +12:00
Michael Casadevall a03b32846a Modify DFHack to handle new produce() prototype. Major thanks to lethosor, and ragundo for their help in this
Signed-off-by: Michael Casadevall <mcasadevall@ubuntu.com>
2016-06-13 16:57:45 -04:00
lethosor b97d33ca28 moveToBuilding improvements
- Don't set in_building by default when use_mode is 0 (consistent with most vanilla DF items)
- make use_mode optional and default to 0 (including in Lua API)

Resolves #885
2016-04-05 11:43:02 -04:00
lethosor 10c72a3d5d Fix produce() call in modules/Items.cpp 2015-12-22 09:46:01 -05:00
lethosor 55d5706a21 Update structures and fix various issues with plugins producing items
reaction_product::produce() takes a new unidentified vector<void*>*.
Passing a reference to an empty vector appears to work.
2015-12-18 18:40:11 -05:00
DoctorVanGogh ba53f3c035 Add 'undisturbed' flag to job item checks 2015-10-26 02:19:41 +01:00
lethosor d663784707 Detect null unit pointer in Items::createItem() 2015-06-09 14:02:42 -04:00
lethosor 10cfef0553 Fix whitespace issues 2015-02-14 22:53:06 -05:00
Quietust e711605413 Some minor corrections 2014-07-21 13:26:34 -05:00
Quietust 97de21357c First pass for 0.40 compatibility; still lots left to do, but this will at least build 2014-07-21 13:18:29 -05:00
expwnent 2fb8faf3e6 Added Items::createItem function. 2014-07-03 10:39:20 -04:00
Quietust e483e7439f Fix problems with NONE for item types and subtypes 2014-05-22 08:18:01 -05:00
Alexander Gavrilov 415cdad489 Make using new for allocating DF objects with vtables a compile-time error.
When done from plugins, it doesn't correctly initialize the vtable
because of some weird things MSVC does, so the only safe way is to
use df::allocate<df::foo>(). For consistency, it is also enforced
for code in the main library. It reveals the issue in the digging
invaders plugin, first found by warmist.

This change is linked to a modification in df-structures codegen.
2014-04-30 21:28:02 +04:00
Alexander Gavrilov 98325757e2 Fix signed-unsigned mismatch warnings in the new item value code.
Unsigned comparison allows catching negatives in the same check too.
Also, it didn't check the values in getValue.
2014-04-30 20:44:22 +04:00