lethosor
d670ee8ab4
New tweak: block-labors
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Prevents labors that can't be used from being toggled
Suggested at http://www.bay12forums.com/smf/index.php?topic=121451.msg6719464#msg6719464
2016-01-08 19:27:11 -05:00
lethosor
97fb50c28f
Add better support for default ListColumn values
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This is only necessary for multiple-selection columns, and there aren't any
with non-pointer entry types currently, but casting nullptr to non-pointer types
isn't a great idea.
2016-01-06 17:30:07 -05:00
lethosor
3bcd58fca7
Use consistent key display
2016-01-04 19:31:57 -05:00
lethosor
2acdede03b
New tweak: hide-priority
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Adds an option to hide designation priority indicators
2016-01-04 19:29:30 -05:00
lethosor
9e020bb8c1
Make title-version show git info for dev builds
2016-01-01 11:50:11 -05:00
PeridexisErrant
81b055ee93
Implement "weather" as a script
2016-01-01 11:35:58 -05:00
lethosor
d0c28d3f50
Prevent plugins with active viewscreens from being unloaded
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This requires plugins to pass plugin_self to Screen::show(), but
avoids the need to implement special checks in plugin_onstatechange
for the SC_BEGIN_UNLOAD event.
2016-01-01 11:15:29 -05:00
lethosor
d775333c00
fix-unit-occupancy: Account for wagon occupancy correctly
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Previously, non-central wagon tiles would have their occupancy flag
cleared.
2015-12-31 13:38:38 -05:00
lethosor
2ef24a3daf
Prevent nested command invocations in command-prompt
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For example, running "devel/send-key SELECT" in command-prompt would
blow up the stack by recursively calling submit()
2015-12-27 22:35:14 -05:00
lethosor
e075a06486
Add search controls to all viewscreen_petst subpages
2015-12-27 15:49:10 -05:00
lethosor
05926d9734
New tweak: title-start-rename
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Adds a safe rename option to the title screen "Start Playing" menu
2015-12-26 11:47:58 -05:00
lethosor
a9ad2f40f1
Add a location retirement confirmation
2015-12-25 11:18:55 -05:00
lethosor
de160de0e8
showmood: use correct console encoding
2015-12-24 21:34:38 -05:00
lethosor
e3e68a8df9
Add a search option to the location occupation menu
2015-12-23 16:57:43 -05:00
lethosor
2a2ab00ca9
Add "map" parameter to a lot of drawing functions
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Ref #746
2015-12-22 11:42:51 -05:00
lethosor
c9eab65c96
Fix more produce() calls
2015-12-22 09:54:00 -05:00
Lethosor
e3420a5e67
Merge pull request #770 from eswald/instruments
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Stockflow repairs
2015-12-19 23:11:55 -05:00
lethosor
f0013ced56
tabs to spaces
2015-12-19 11:16:43 -05:00
lethosor
5a1e5e1464
Expose Units::casteFlagSet()
2015-12-19 11:07:35 -05:00
lethosor
15d3815f26
Merge remote-tracking branch 'quietust/develop' into develop
2015-12-19 10:58:38 -05:00
lethosor
e7d8f9b2b3
Merge branch 'develop' of https://github.com/dfhack/dfhack into develop
2015-12-18 18:42:39 -05:00
lethosor
55d5706a21
Update structures and fix various issues with plugins producing items
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reaction_product::produce() takes a new unidentified vector<void*>*.
Passing a reference to an empty vector appears to work.
2015-12-18 18:40:11 -05:00
Eric Wald
4dc94a565f
Adjusting stockflow order numbers where possible.
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Loading 0.40 saves in 0.42 results in a different list of reactions. Fortunately, all but the instruments should still work.
2015-12-18 07:02:29 -07:00
Eric Wald
45625318bb
Stockflow reaction list repairs.
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Mostly, instruments and their pieces are made through generated custom reactions, instead of as tools.
Depends on df-structures commit e551233 for full potency.
2015-12-17 22:02:30 -07:00
Eric Wald
e4de341168
Preparing for MakeInstrument elimination.
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Instruments are now made individually, so this type of job no longer happens. Therefore, it will probably be removed from the job_type enum.
2015-12-17 21:45:43 -07:00
Ben Lubar
270ff61fbd
add parentheses around || that should be inside &&
2015-12-13 12:23:56 -06:00
Quietust
7ef815afa8
apparently, casteFlagSet is a static function, despite its usefulness...
2015-12-12 17:58:58 -06:00
Quietust
eb1092da6e
Update strangemood plugin according to actual game code
2015-12-12 13:46:35 -06:00
lethosor
3083b01525
Add new labors to manipulator
2015-12-12 11:26:45 -05:00
lethosor
78d6b92127
Change strangemood permitted skill checks to job checks
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permitted_skills was removed in 0.42 (dfhack/df-structures@6e2e8731 )
2015-12-12 11:17:00 -05:00
lethosor
817ea5e01c
Add new labors to autohauler/autolabor
2015-12-09 20:03:35 -05:00
lethosor
1668984585
UNITJOB_VIEW -> UNITJOB_VIEW_UNIT
2015-12-04 23:12:37 -05:00
Japa
23a5ce69bf
Send unit names over remotefortressreader
2015-11-29 00:03:26 +05:30
lethosor
df61233774
Merge remote-tracking branch 'PeridexisErrant/new-scripts' into develop
2015-11-26 16:13:27 -05:00
lethosor
55397425ef
Only call fix-job-postings automatically when workflow is enabled
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Also, don't consider dead postings problematic
2015-11-26 10:34:46 -05:00
lethosor
2700b01765
Ensure that the correct job posting is kept (if there is one)
2015-11-25 23:35:19 -05:00
lethosor
428a0a4cfe
fix-unit-occupancy: Handle invalid coordinates instead of crashing
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It appears that positions of caged units brought by traders can be
invalid, in particular.
2015-11-25 22:32:54 -05:00
lethosor
ff677d12ba
Merge remote-tracking branch 'lethosor/confirm-lua' into develop
2015-11-25 20:41:07 -05:00
lethosor
2aeac718cc
workflow: Account for job postings correctly and fix existing issues
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Without removing postings correctly, it was possible to end up with
multiple workers assigned to a job that workflow had suspended
multiple times, which caused crashes if more than one worker was
assigned to the same job by DF.
This adds an additional command, fix-job-postings, that runs
automatically when loading a world and fixes:
- Multiple job postings that point to the same job
- Job postings that point to a job where posting_index == -1
(i.e. jobs that should have no posting assigned)
Fixes #741
2015-11-25 20:33:13 -05:00
lethosor
af92b3ae1f
Fix some confirm plugin issues and add a simple configuration UI
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- Detect null pointers in trade-related functions
- Fix typo/issues pointed out by @dscorbett
- Reorder includes
2015-11-21 20:58:49 -05:00
lethosor
b7dd93b6e8
Implement most of the confirm plugin in Lua
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This should make resolving future issues easier, although implementing
new confirmations in lua isn't possible yet (each one requires a line
in confirm.cpp).
This also resolves an issue with note-delete and route-delete, with
dfhack/df-structures@1bc4f61
2015-11-21 19:01:35 -05:00
lethosor
67aed56183
Allow adding plugins temporarily without modifying plugins/CMakeLists.txt
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Useful to avoid issues when switching between branches that modify
plugins/CMakeLists.txt
2015-11-17 17:42:03 -05:00
PeridexisErrant
842b9c5191
Implement feature as a script, add magma option
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Functionality is exactly equivalent to the plugin, but with a new option
for players who want to enable magma furnaces without spoilers.
2015-11-17 16:43:56 +09:30
PeridexisErrant
2ba9ef04e3
Replace drybuckets plugin with a script
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Also closes #248 , by checking job and building flags.
2015-11-17 13:55:43 +09:30
lethosor
9c4fc64ac5
Fix display issue in tweak max-wheelbarrow
2015-11-16 21:47:29 -05:00
lethosor
16b2140dec
Merge remote-tracking branch 'lethosor/fix-unit-occ-speed' into develop
2015-11-16 21:39:46 -05:00
lethosor
7ea0e198b3
fix-unit-occupancy: Only check unit list once
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Fixes #749
2015-11-16 17:25:21 -05:00
lethosor
610170b0b0
Add hooks for getDwarfmodeViewDims and getDepthAt (new)
2015-11-15 11:54:34 -05:00
lethosor
fcfffd1cb6
Track state of gui hooks
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Also fix a bug in drawborder() and expand color-dfhack-text to test
multiple hooks
2015-11-15 11:54:34 -05:00
lethosor
fff9072b07
Add initial support for hooking into Gui-related functions
2015-11-15 11:54:34 -05:00