myk002
94c6bc8063
refactor generic lua function caller to Lua ns
2022-11-14 16:40:35 -08:00
Myk
eac7fac8e9
Merge pull request #2389 from myk002/myk_gui_anywhere
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[Gui] add "anywhere" keybinding guard
2022-11-09 15:48:04 -08:00
myk002
0344595e4e
add "anywhere" keybinding guard
2022-11-09 14:32:51 -08:00
myk002
d95a5ac238
add string_to_int to MiscUtils.h
2022-11-09 11:55:29 -08:00
Myk
f2a386f0e1
Merge pull request #2375 from myk002/myk_uicommon
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Move generally useful string functions from uicommon to MiscUtils
2022-11-09 10:31:50 -08:00
myk002
4668d8c4a3
Add Lua::Push method for maps
2022-11-08 10:15:28 -08:00
myk002
b82a604c8d
factor out keys -> lua onInput code to LuaTools
2022-11-08 10:15:28 -08:00
Myk
193d29ba67
include cctype to fix build error
2022-11-08 09:53:08 -08:00
myk002
5b9c18fc3c
migrate string fns from uicommon to MiscUtils
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and clean up some leaky usings
2022-11-07 15:36:16 -08:00
myk002
666edd6d60
don't overwrite dig priority by accident
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many callers of setDesignationAt simply didn't bother with the priority
parameter. change the default value of the priority param so that by
default we will keep the previous value instead of overwriting it
2022-10-19 16:47:54 -07:00
Myk
4f10cd4a9b
Merge pull request #2331 from wolfboyft/constructions-find-at-tile-patch
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Implement/change/expose to Lua constructions findAtTile & insert
2022-10-13 17:40:21 -07:00
Tachytaenius
ded5f483d6
Fix issues in construction module
2022-10-12 21:32:27 +01:00
myk002
b78af72403
record built constructions in blueprint
2022-10-12 13:31:46 -07:00
Myk Taylor
215a5b0a24
add Gui::getMousePos() that always gets map coords
2022-09-18 08:19:02 -07:00
myk002
d0a5db2a0d
set sentinel value used by TWBT
2022-09-16 21:56:05 -07:00
myk002
8173f6dd02
Merge remote-tracking branch 'upstream/develop' into docs
2022-07-18 10:59:00 -07:00
myk002
e650bd0942
add comment about plugin docs
2022-07-17 17:05:29 -07:00
myk002
dd6fbd53b6
add getEntries() to the CommandHistory API
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so we can export them to lua
also bump the default history size to 5000 from the paltry 100 we had
2022-07-15 09:07:14 -07:00
myk002
e926e1116e
replace more Core cpp code with calls to helpdb
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also document devel/dump-rpc builtin
2022-07-14 13:19:30 -07:00
lethosor
739871bc0f
Remove Hooks-egg.cpp and related code and configuration options
2022-06-29 23:35:14 -04:00
lethosor
1147add520
Constructions module: remove some old/unused functions/types
2022-06-29 23:35:14 -04:00
lethosor
4c7caa2658
Remove unneeded dependencies on modules/Graphic.h
2022-06-29 23:35:13 -04:00
lethosor
8bb047fcc6
Remove Notes module
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Only used in a devel plugin that prints notes, and can be easily replaced
with `ui.waypoints.points`
2022-06-29 23:35:13 -04:00
Ryan Williams
bc0def4342
MiscUtils word_wrap: Add option to trim only leading whitespace after wrapping ( #2169 )
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* Update changelog.txt
2022-05-30 22:58:46 -04:00
Ryan Williams
785fe9aa3a
fix "info" level described as "error" level
2022-05-14 05:56:57 -07:00
Tim Siegel
55e4008925
MiscUtils: teach word_wrap() to optionally preserve whitespace
2022-05-09 13:42:11 -04:00
Josh Cooper
9c9a7ef99a
Adds consistent interface signatures for Maps module
2022-04-21 19:40:58 -07:00
Josh Cooper
251f4f92c8
Fixes build errors
2022-04-18 23:53:23 -07:00
Josh Cooper
d6b2629cfc
Adds hash functions and operator overloads for event data structures
2022-04-18 23:53:23 -07:00
lethosor
d1f0edd33b
Apply initial pre-commit config
2022-04-12 14:48:19 -04:00
Myk
257e7a3dfd
[core] Debug logging facelift ( #2060 )
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* route 'Loading script...' messages through the debug logging framework
* they are now controllable via debugfilter. to turn off, add this to your dfhack.init file: debugfilter set Warning core script
* clarify debug logging docs
* prevent DEBUG messages from being compiled out of the binary
* recolor INFO messages so they blend into existing console output
* add configuration interface for log message header elements so they are individually configurable. all default to off
2022-03-30 14:46:09 -07:00
Myk
2df6980237
fix crash in eventful due to misaligned fn map ( #2059 )
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also add warnings in eventful and EventManager to prompt devs to keep them in sync
2022-03-29 12:51:21 -07:00
Josh Cooper
b18eff9ce2
Revert EventManager to previous behavior, but keep new events
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Fixes #2031
2022-03-29 09:42:24 -07:00
Ryan Williams
88b403ec7a
Add functions reverse-engineered from ambushing unit code ( #1992 )
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* Add functions reverse-engineered from ambushing unit code
* Fix whitespace
* Fix debug_showambush check
* Remove getOuterContainerRef from Lua API
Don't think this works properly without allocating a new specific_ref. More trouble that it's worth.
* Fixed tile visibility check
* I don't think gamemode or gametype are ever NULL
* Minor tweaks to documentation
* Reimplement getOuterContainerRef for Lua; fix some comments
* Update Units.cpp and changelog
* Update Units.cpp
* Update changelog.txt
2022-03-13 17:19:35 -07:00
Quietust
aa1bc3fe52
Cleanup Kitchen module (and the seedwatch plugin which uses it)
2022-03-12 12:04:34 -08:00
Josh Cooper
ba5710f263
Adds new event type NEW_UNIT_ACTIVE
2022-03-12 11:33:27 -08:00
Josh Cooper
fb51e2d8b5
Adds comments to members of EventHandler
2022-03-12 11:33:27 -08:00
Josh Cooper
24255d3195
Adds event type JOB_STARTED
2022-03-12 11:33:27 -08:00
Josh Cooper
f5ced46608
Refactors EventManager
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- handler freq now works on an individual handler basis (set to 0 to fire as frequently as possible)
- tick events no longer need to be re-registered after every eventful tick
2022-03-12 11:33:27 -08:00
Josh Cooper
12df6d14e9
Improves documentation for plugin writing
2022-03-12 11:33:27 -08:00
myk002
e9eef31344
refactor list item removal into a library fn
2021-08-19 19:51:25 -07:00
myk002
5b960b97bc
fix comment for Maps::getSize(); add getTileSize()
2021-07-30 13:09:12 -07:00
Ryan Williams
c5fb28a13c
Rename getPlantAtCoords to getPlantAtTile
2021-06-23 23:00:30 -07:00
Ryan Williams
d81de5e4c7
Add getPlantAtCoords function to Maps namespace
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Derived from disassembly of DF code. Returns a pointer to plant struct that owns the tile at position. Useful for finding a tree from one of its branches. Lua API support.
2021-06-22 20:01:10 -07:00
lethosor
2fc5fbacb5
Merge remote-tracking branch 'myk002/myk_reveal_unhideFlood' into develop
2021-06-19 01:08:05 -04:00
myk002
fc860478e4
move fastdwarf's teleport code to Units module
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and expose in Lua API
2021-06-06 08:48:32 -07:00
myk002
fb8d6614c7
expose core flood unhide logic to Lua
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refactor is a straight copy-paste. this code could really stand some
cleanup (unused vars, unnecessary use of the MapCache layer, forced
allocation of all blocks even if they are not being unhidden, etc.), but
that can come in a later PR.
2021-06-02 14:49:19 -07:00
myk002
aff5c9bf35
add getCursorCoords overload for df::coord
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and factor out active cursor detection
2021-05-15 12:05:00 -07:00
lethosor
dfb52a2aba
Merge remote-tracking branch 'lethosor/command-prompt-fix-gui-scripts' into develop
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Conflicts:
docs/changelog.txt
2021-04-02 21:53:14 -04:00
Ben Lubar
c06d1f8e52
tagged union support for lua ( #1818 )
2021-03-30 15:55:06 -05:00