Commit Graph

14025 Commits (898a54e72f21a00e678a03276854be5919945dad)
 

Author SHA1 Message Date
gearsix 21ebd778b1 updated changelog 2023-01-28 22:05:36 +00:00
Myk 2003efc21f
Merge branch 'develop' into myk_no_stuck_df_viewscreens 2023-01-28 12:03:50 -08:00
Myk 99d1ed6828
Merge branch 'develop' into myk_no_inception 2023-01-28 11:58:37 -08:00
Myk 255307890b
Merge pull request #2735 from myk002/myk_resizable
only mark the border corner as resizable if the window is resizable
2023-01-28 11:55:39 -08:00
Myk 5f90756677
Merge pull request #2734 from myk002/myk_tiletypes
Expose tiletype setting from the tiletypes plugin to lua
2023-01-28 11:55:04 -08:00
Myk Taylor 114bc2a576
also lock down the world map 2023-01-28 08:57:24 -08:00
Myk 717f0219d4
Merge pull request #2743 from johncosker/enable-dig
Fix dig plugin and enable building it
2023-01-28 08:37:51 -08:00
Myk Taylor a931ca692d
Fix debug level typo 2023-01-28 08:21:13 -08:00
Myk Taylor 65aa772a5b
update changelog 2023-01-28 08:07:29 -08:00
Myk Taylor f12ca33c0b
ensure DF screens don't get "stuck" when DFHack tool windows are on top 2023-01-28 08:05:37 -08:00
Myk Taylor 25ff015497
update changelog 2023-01-28 08:04:36 -08:00
Myk Taylor 863ca2ca65
solve the inception problem
where hideGuard smashes the viewscreen stack with multiple insertions
for the same screen
2023-01-28 08:02:46 -08:00
John Cosker 09c71bceeb Fix dig plugin and enable building it 2023-01-28 10:06:48 -05:00
John Cosker 1bc9c41762 Merge branch 'merge-autoslab' of https://github.com/johncosker/dfhack into merge-autoslab 2023-01-28 09:01:54 -05:00
John Cosker 1a3d2c0a2d Sort header includes per guidelines 2023-01-28 09:01:14 -05:00
John Cosker 70b15ffcd1 Implement autoslab engraving feature (#1)
* Initial autoslab implementation
2023-01-28 09:01:14 -05:00
DFHack-Urist via GitHub Actions 277a37a12f Auto-update submodules
scripts: master
2023-01-28 07:13:34 +00:00
lethosor bf95520949
Merge remote-tracking branch 'kelvie/sudo-fix' into develop 2023-01-27 21:56:47 -05:00
John Cosker b9b8b36652 Sort header includes per guidelines 2023-01-27 20:08:33 -05:00
John Cosker 37b5be1f35
Implement autoslab engraving feature (#1)
* Initial autoslab implementation
2023-01-27 19:46:56 -05:00
Kelvie Wong fb129c1a16 Fix permissions in ccache dir
I think this affects basically nobody but me since everyone else seems
to run docker rootless.
2023-01-27 15:12:02 -08:00
Myk Taylor f47adba3d1
fix underscores-to-dashes 2023-01-27 14:45:56 -08:00
DFHack-Urist via GitHub Actions 9080af6948 Auto-update submodules
library/xml: master
scripts: master
2023-01-27 22:27:41 +00:00
Myk Taylor 18a2827385
only mark the border corner as resizable if the window is resizable 2023-01-27 14:20:21 -08:00
Myk 9a0871cc66
Merge pull request #2733 from vallode/show-unit-syndromes-lua
Add show-unit-syndromes to removed scripts
2023-01-27 13:59:08 -08:00
Myk 6408fdf28d
Update docs/about/Removed.rst 2023-01-27 13:58:56 -08:00
Myk Taylor b492d92748
update docs 2023-01-27 13:39:03 -08:00
Myk Taylor f700ef90b8
expose tiletype setting to Lua 2023-01-27 13:38:49 -08:00
Myk Taylor 22dd49ce38
remove "room" checking for buildings -- there is no room 2023-01-27 13:38:21 -08:00
Myk Taylor c6f4a7ee42
inhibit _MOUSE_L globally once _MOUSE_L_DOWN is handled
so the _MOUSE_L doesn't bleed through to the underlying viewscreen
2023-01-27 13:36:01 -08:00
vallode 8ac1ea1ca5 Add show-unit-syndromes to removed scripts 2023-01-27 19:03:36 +01:00
gearsix 6726b567a1 issue #2043 - `designate` now marks trees (regardless of if ripe).
The `ripe` call was returning false on tree tiles, resulting in an
inability to designate trees for chopping with `getplants`.
This change adds a check to see if the tile is a tree or not and
if it is, then the ripe check is ignored.
2023-01-27 14:48:24 +00:00
gearsix 6e1ab8d67b issue #1805 - made getplants input case-insensitive
Now `toUpper` is called on user input when it's added to `plantNames`
to ensure it matches the ID fields which are all in upper-case.
2023-01-27 14:44:32 +00:00
DFHack-Urist via GitHub Actions 5b83f30706 Auto-update submodules
library/xml: master
scripts: master
2023-01-27 03:14:34 +00:00
Myk 2159101b48
Merge pull request #2724 from vallode/spawn-liquids-lua
Remove liquids.png
2023-01-26 19:13:23 -08:00
Myk 0d9b5a0113
Merge pull request #2728 from StormCrow42/fixdocs
Include proper name for library/military_include_artifact_materials
2023-01-26 15:56:56 -08:00
Myk 27663e50a3
Update docs/plugins/orders.rst 2023-01-26 15:55:38 -08:00
Scott Ellis 9c884c6365 Include proper name for library/military_include_artifact_materials 2023-01-26 16:30:53 -06:00
Myk 49e1d9ff1c
Merge pull request #2722 from myk002/myk_overlay_default_enabled
Allow overlay widgets to set their default enabled state
2023-01-26 13:45:07 -08:00
Myk a27a06e9e4
Merge pull request #2725 from StormCrow42/no-platinum-weapons
No platinum weapons
2023-01-26 13:10:51 -08:00
Scott K. Ellis 38706ff02a
Update docs/plugins/orders.rst
Co-authored-by: Myk <myk.taylor@gmail.com>
2023-01-26 15:06:59 -06:00
Scott Ellis de262e610a Fix lint error 2023-01-26 15:05:42 -06:00
Scott K. Ellis 47bad86a6a
Merge branch 'develop' into no-platinum-weapons 2023-01-26 14:57:21 -06:00
Myk Taylor a767a917fa
de-emphasize IRC in our docs 2023-01-26 12:49:22 -08:00
vallode a7b6ddc4da Remove liquids.png 2023-01-26 18:07:04 +01:00
Scott Ellis 54a44e589b Update orders.rst to reflect changes in military.json 2023-01-26 08:15:31 -06:00
Scott Ellis 2ae3d7dd85 Stop creating workorders to create platinum weapons
Platinum weapons are normally only created by artifact moods.
Removed creation of platinum weapons from military.json
Altered other weapon work orders to not care about the existance of
platinum.
Renamed original file for those who want to create platinum weapons
anyway.
2023-01-26 08:09:25 -06:00
Myk Taylor 1a659f89b9
update changelog 2023-01-26 00:55:12 -08:00
Myk Taylor 998a63a979
allow overlay widgets to specify a default enabled state
and make relevant library widgets enabled by default
and remove the default overlay.json config file
2023-01-26 00:53:57 -08:00
DFHack-Urist via GitHub Actions 2a8520fb9e Auto-update submodules
library/xml: master
scripts: master
2023-01-26 07:15:05 +00:00