Casey Link
869a92dfc5
stockpiles: handle all metals and stones
2014-11-22 18:33:49 +01:00
Casey Link
0e8832f05d
stockpiles: overwrite existing files
2014-11-22 18:33:49 +01:00
Casey Link
f1ce575be3
stockpiles: animals list still shown even when disabled
2014-11-22 18:33:49 +01:00
Casey Link
4f2851199e
stockpiles: handle animal cages and prepared meals
2014-11-22 18:33:49 +01:00
Casey Link
e525b47815
stockpiles: make gem other mats more robust
2014-11-22 18:33:49 +01:00
Casey Link
eb3a71c739
stockpiles: fix finished goods quality
2014-11-22 18:33:48 +01:00
Casey Link
12b27e09bb
stockpiles: handle furniture sand_bags field
2014-11-22 18:33:48 +01:00
Casey Link
98a1278128
stockpiles: fix quality unserialization
2014-11-22 18:33:48 +01:00
Casey Link
cc1e4d16a2
stockpiles: allow loading without file extension
2014-11-22 18:33:48 +01:00
Casey Link
79c65e0fcf
stockpiles: fix male/female creature mat lookups
2014-11-22 18:33:48 +01:00
Casey Link
44af084e8e
stockpiles: import from disk and write to memory
2014-11-22 18:33:48 +01:00
Casey Link
543a88d03d
stockpiles: pass correct filename
2014-11-22 18:33:48 +01:00
Casey Link
c251aeabe3
stockpiles: add optional debug output
2014-11-22 18:33:48 +01:00
Casey Link
86ba81a3a9
stockpiles: format with ANSI style and 4 spaces
2014-11-22 18:33:48 +01:00
Casey Link
a4d19070e8
stockpiles: write some documentation
2014-11-22 18:33:48 +01:00
Casey Link
f7ed821ef9
stockpiles: serialization complete
...
* working file import/export
2014-11-22 18:33:48 +01:00
Casey Link
224a19295d
stockpiles: serialize through weapons+trap components
...
* generalize itemdefs
2014-11-22 18:33:48 +01:00
Casey Link
25f6c440d8
stockpiles: serialize through cloth
2014-11-22 18:33:47 +01:00
Casey Link
d74ac1b3a6
stockpiles: serialize through leather
...
* more code reuse!
2014-11-22 18:33:47 +01:00
Casey Link
e863df512b
stockpiles: serialize through finished goods
...
* add stubs for remaining categories
* refactor w/ generics to reuse code
2014-11-22 18:33:47 +01:00
Casey Link
dc5f0fed1a
stockpiles: serialize ammo and coins
2014-11-22 18:33:47 +01:00
Casey Link
d167b3f385
stockpiles: basic serialization for animals - stone
2014-11-22 18:33:47 +01:00
Petr Mrázek
004acdad4e
Tweaks!
...
Strip commands.clear() from all plugins
Fix changeitem - a variable name has changed in item flags
2012-03-29 18:37:22 +02:00
Alexander Gavrilov
8cc82d5876
Make plugins accept explicit output stream references.
...
This is an incompatible change to the plugin ABI.
The Console is not thread-safe unless used indirectly
via color_ostream_proxy, so everything should use their
per-thread stream.
2012-03-10 15:55:42 +04:00
Petr Mrázek
7fe8762852
Get rid of Simple namespace, Gui module is now a namespace.
2012-03-03 14:38:24 +01:00
Petr Mrázek
2cd2ee9b0c
New plugin interface
2012-02-21 18:19:17 +01:00
Petr Mrázek
80cedd2ff8
Fix header includes, update structures.
2012-02-20 11:42:40 +01:00
Quietust
e82055986e
Only use #include <> for system libraries - for everything else, use ""
2012-01-15 14:54:14 -06:00
Petr Mrázek
f35cdb84cd
Merge https://github.com/angavrilov/dfhack
...
Conflicts:
library/Core.cpp
library/PluginManager.cpp
library/include/Core.h
library/include/PluginManager.h
library/modules/Gui.cpp
plugins/stockpiles.cpp
2011-12-31 13:09:12 +01:00
Petr Mrázek
9db20bd84d
Header changes/cleanup.
2011-12-31 12:48:42 +01:00
Alexander Gavrilov
b652ec4132
Implement context-sensitive keybinding support.
...
Allow defining commands with guard conditions, and binding
one or more commands to alphabetic and function keys. When
the relevant key is pressed, the first listed command with
successfully evaluated guard is chosen.
For consistency, the guard is also checked when the command
is invoked from the console; this requires suspending the
core inside PluginManager, before invoking plugin code.
2011-12-31 13:25:46 +04:00
Alexander Gavrilov
2222757e77
Implement context-sensitive keybinding support.
...
Allow defining commands with guard conditions, and binding
one or more commands to alphabetic and function keys. When
the relevant key is pressed, the first listed command with
successfully evaluated guard is chosen.
For consistency, the guard is also checked when the command
is invoked from the console; this requires suspending the
core inside PluginManager, before invoking plugin code.
2011-12-30 23:25:50 +04:00
Alexander Gavrilov
d7faa6c471
Properly cleanup state when copystock in q during rect selection.
2011-12-29 16:46:08 +04:00
Alexander Gavrilov
79ac2a781a
Add infrastructure necessary to use the generated headers.
...
As a usage example, allow toggling water level display and idlers,
and implement a ui tweak for easily copying stockpiles.
Also disable df2mc by default - default options shouldn't
require anything not in the base package.
2011-12-24 14:51:58 +04:00