Commit Graph

14 Commits (7ce31ae48369c502f2e170d2db5f00b160e89515)

Author SHA1 Message Date
Petr Mrázek 370655a516 move creature getters to the public API 2009-11-12 01:53:49 +00:00
Petr Mrázek 30d8a015fd cursor and window coords reading and writing (only for 40d16 on windows right now) 2009-11-12 01:39:43 +00:00
Petr Mrázek e8e3f9e794 view and cursor coords for 40d16 on windows 2009-11-12 01:05:07 +00:00
Petr Mrázek 4f279680b5 using D pointer, a proper interface 2009-11-11 03:37:28 +00:00
Petr Mrázek 88771ab973 merged another big creature patch from belal, moved C API to unmaintained, starting a big cleanup of the new code 2009-11-09 23:18:20 +00:00
Petr Mrázek a7bf3595b7 merged a big patch from belal, unstable on anything but windows 40d16 2009-11-07 21:05:10 +00:00
Petr Mrázek 41475d1918 manual merge of patch from http://www.bay12games.com/forum/index.php?topic=41916.msg850579#msg850579 2009-11-06 01:04:17 +00:00
Petr Mrázek d3b62a7672 research into buildings, building hexdump tool 2009-11-04 01:01:55 +00:00
Petr Mrázek a09f45df71 resolved some problems 2009-10-23 18:05:42 +00:00
Petr Mrázek f5acba111e flags for creatures. no idea what they mean 2009-10-23 16:50:36 +00:00
Petr Mrázek 876dcbf7cc base support for creatures 2009-10-23 01:39:19 +00:00
Petr Mrázek f05f0b16b2 fixed MSVC build, added build instructions for it, internal stdint.h implementation for MSVC 2009-10-22 02:14:16 +00:00
Petr Mrázek 8e72f2af0e Visual Studio compatibility patch from jifodus 2009-10-04 13:08:20 +00:00
Petr Mrázek fac88478bd code moved from khazad 2009-09-14 00:02:46 +00:00