Commit Graph

11017 Commits (7653c2a9329064fc38a98d133c43ccba91604451)
 

Author SHA1 Message Date
myk002 b0dba22e72
standardize formatting in docs 2021-05-14 22:51:42 -07:00
lethosor 41ff2c2e6c
Update scripts 2021-05-11 19:50:10 -04:00
lethosor aa1c9e37fd
Revert "Force maximum of Sphinx 3 for now"
This reverts commit 82ca4c35a5.
2021-05-11 19:49:13 -04:00
lethosor 001e608aa7
Fix invalid role name
Resolves #1851

See https://github.com/sphinx-doc/sphinx/pull/8345 for details
2021-05-11 19:46:01 -04:00
DFHack-Urist via GitHub Actions 308c456c8e Auto-update submodules
scripts: master
2021-05-11 07:19:59 +00:00
myk002 bee0c15ba0
yeah, this isn't lua
(though "and" instead of "&&" seems to work in gcc!)
2021-05-10 21:11:14 -07:00
myk002 816cd5cf27
add unit tests 2021-05-10 21:11:13 -07:00
myk002 cc489db084
add comment to parse_gui_commandline function 2021-05-10 21:11:13 -07:00
myk002 a949065a7e
fix typo in comment 2021-05-10 21:11:13 -07:00
myk002 09829551ee
fix formatting 2021-05-10 21:11:13 -07:00
myk002 7c7d96b5c1
output args being passed to gui/blueprint 2021-05-10 21:11:13 -07:00
myk002 aba40b6c44
update changelog 2021-05-10 21:11:13 -07:00
myk002 265f17a53f
update blueprint docs 2021-05-10 21:11:13 -07:00
myk002 a7a5a48c7a
first stage of blueprint overhaul
- make depth and name parameters optional
- allow depth to be negative to indicate top-down instead of the
  previous hard-coded bottom-up
- add --cursor for specifying start position (game cursor is not needed
  if this param is specified)
2021-05-10 21:11:10 -07:00
lethosor 84a1b39daa
Merge remote-tracking branch 'myk002/myk_negative_number_params' into develop 2021-05-10 23:07:53 -04:00
Myk 654b3e9c56
Merge branch 'develop' into myk_negative_number_params 2021-05-09 21:46:07 -07:00
lethosor eb0d264855
Merge remote-tracking branch 'myk002/myk_tiletypes_typo' into develop 2021-05-10 00:37:44 -04:00
lethosor 82ca4c35a5
Force maximum of Sphinx 3 for now
See #1851
2021-05-10 00:36:03 -04:00
lethosor c07ca1f324
Update changelog (#1826, #1824) 2021-05-10 00:27:21 -04:00
lethosor faef412c78
Merge remote-tracking branch 'lethosor/dwarfvet-cleanup' into develop 2021-05-10 00:27:06 -04:00
lethosor e7f0f1fb70
Merge remote-tracking branch 'myk002/myk_blueprint_cacheless' into develop 2021-05-10 00:21:14 -04:00
lethosor dc1cfb32b9
Adjust changelog 2021-05-10 00:15:41 -04:00
lethosor 57f26b6f21
Merge remote-tracking branch 'myk002/myk_buildingplan_enable_check' into develop 2021-05-10 00:11:36 -04:00
lethosor 853e12029e
Merge branch 'develop' of DFHack/dfhack into develop 2021-05-08 22:12:54 -04:00
lethosor 4968d97c22
test/structures/find: avoid overwriting other potential config values 2021-05-08 22:12:07 -04:00
lethosor 6ecfc07c41
Merge remote-tracking branch 'myk002/myk_fortress_mode' into develop 2021-05-08 22:10:59 -04:00
myk002 26b1489235
make isPlanModeEnabled() consider enable_all 2021-05-08 07:41:08 -07:00
DFHack-Urist via GitHub Actions 9254db5a4d Auto-update submodules
scripts: master
2021-05-08 07:21:08 +00:00
myk002 59b08e99f6
fix -- handling and required arg detection 2021-05-07 15:21:45 -07:00
myk002 fd735d4b42
treat negative numbers as non-options in getopt 2021-05-07 15:21:45 -07:00
myk002 dfe4ddee96
ignore dismissed screens when checking for fort 2021-05-07 15:19:34 -07:00
myk002 7060c297a8
disable fortress mode tests in CI for now
until we get a reuable fortress save set up
2021-05-07 15:19:10 -07:00
myk002 e07635b345
don't record test status for unreachable tests
and print a summary line for how many tests were unreachable
2021-05-07 15:19:10 -07:00
myk002 eaf0722cdf
make save_dir configurable, use load-save to load 2021-05-07 15:19:09 -07:00
myk002 f8baba2cfd
update changelog 2021-05-07 15:19:09 -07:00
myk002 d288bc6bde
implement 'fortress' unit test mode
- implement navigation function for loading a fortress from the title
  screen (requires a fortress save to be ready in region1/).
- ensure we don't try repeatedly to enter a mode that we can't reach
  (such as getting back to the title screen from fortress mode). failing
  to enter the mode once will skip all remaining tests in that mode.
2021-05-07 15:19:09 -07:00
DFHack-Urist via GitHub Actions 27433b7388 Auto-update submodules
library/xml: master
2021-05-07 07:20:06 +00:00
myk002 7848771b1a
fix label misspelling in tiletypes 2021-05-05 12:54:14 -07:00
DFHack-Urist via GitHub Actions b1b2087271 Auto-update submodules
scripts: master
2021-05-05 07:19:53 +00:00
DFHack-Urist via GitHub Actions 7809c6094a Auto-update submodules
scripts: master
2021-04-28 07:08:30 +00:00
myk002 e28bbd3a20
don't crash for invalid coordinates 2021-04-27 09:19:33 -07:00
myk002 e516cf1a80
remove MapCache header include 2021-04-27 09:19:33 -07:00
myk002 9b416a8662
speed up dig blueprint creation by 70%
remove the unneeded cache layer. the cache is for writing. we're just
reading. all the cache is doing is adding latency as it makes its copies
of map data structures.

generating a 190x190x100 dig blueprint:
before change: 1.7s
after change:  1.0s

the performance gains aren't as important here as the reduced complexity
of the algorithm, though. for reasonably-sized blueprints, the time
savings are unnoticeable.
2021-04-27 09:19:30 -07:00
DFHack-Urist via GitHub Actions c7958480bd Auto-update submodules
scripts: master
2021-04-26 07:09:13 +00:00
DFHack-Urist via GitHub Actions 06612182ec Auto-update submodules
library/xml: master
scripts: master
2021-04-24 07:08:43 +00:00
DFHack-Urist via GitHub Actions 22752f0630 Auto-update submodules
library/xml: master
2021-04-23 07:08:50 +00:00
DFHack-Urist via GitHub Actions 1c32783dd2 Auto-update submodules
scripts: master
2021-04-19 07:08:11 +00:00
lethosor d902a59541
Move changelog entry to right section and remove link
Ref #1839: https://github.com/DFHack/dfhack/pull/1839/files#r615517105
2021-04-18 23:43:36 -04:00
lethosor 155d419b8b
Merge remote-tracking branch 'myk002/myk_quickfix' into develop 2021-04-18 23:41:21 -04:00
myk002 a76c89f198
fix quickfortress stockpiles 2021-04-17 14:14:35 -07:00