Petr Mrázek
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93be1eb1fb
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Yay, kittens! Also some license cleanup, IO thread usage, more SDL wrapping and ability to run reveal from DFHack console.
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2011-06-16 23:53:39 +02:00 |
Petr Mrázek
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511f459182
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Stripped nonsense from the DFHack vector wrapper. Next step: removal.
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2011-06-13 01:14:10 +02:00 |
Petr Mrázek
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81d648dfa7
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First 'working' DFHack inside DF, for 'some' values of 'working'.
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2011-06-12 23:17:40 +02:00 |
Petr Mrázek
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e5e0391d76
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stop dfstatus from wasting time. added 'stopwatch.h' to extras for getting accurate unix time in milliseconds
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2011-05-21 21:54:53 +02:00 |
Petr Mrázek
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61dea59e29
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Fix a big heap of warnings.
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2011-05-15 22:24:40 +02:00 |
Petr Mrázek
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97af676bdb
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Fix color variable naming in t_descriptor_color
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2011-05-07 03:48:41 +02:00 |
Petr Mrázek
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34128c2f6d
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Item Accessor method pointer was used incorrectly.
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2011-04-14 15:16:12 +02:00 |
Petr Mrázek
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f5911a14a6
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Some const correctness, re-enabled job printing in the creature dump tool.
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2011-04-12 13:59:07 +02:00 |
Petr Mrázek
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212500ee00
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Big Items refactor, made all the Accessor offsets optional.
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2011-04-11 22:13:06 +02:00 |
Petr Mrázek
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bb04aa1a32
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Linux header cleanups. Windows side will follow.
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2011-04-10 10:19:15 +02:00 |
Petr Mrázek
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4c030e7cc1
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Some linux 31.22 offsets, slight tweaks to Materials
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2011-03-25 02:31:27 +01:00 |
Petr Mrázek
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b94ddf50d0
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Eliminated silly dependency cascade within the library. Some documentation tweaks.
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2011-03-18 08:53:59 +01:00 |
reverb
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5e507163b8
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Material fix, custom reaction items seem to work again with offset update and bars work
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2010-10-27 22:30:58 -05:00 |
reverb
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df012b4bae
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Fixes animal bars but may need to be reworked if other item types were messed up. Also, fix shouldn't break other types.
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2010-10-25 16:15:14 -05:00 |
Petr Mrázek
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b3121b898d
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Urrgh. Seriously.
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2010-10-07 01:23:35 +02:00 |
Petr Mrázek
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88934f0add
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Materials done
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2010-09-19 06:17:48 +02:00 |
Petr Mrázek
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5a5745590a
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More Creatures rework, this time with more memset
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2010-09-03 03:01:37 +02:00 |
Petr Mrázek
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b9bee108e1
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Sync, fixes.
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2010-08-31 06:52:03 +02:00 |
Petr Mrázek
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95abf6e605
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All the modules *should* now use the new offset storage properly. Maybe, needs testing :)
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2010-08-30 00:08:17 +02:00 |
Petr Mrázek
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d46dcb8342
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Maps stuff, geology seems broken
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2010-08-28 15:43:53 +02:00 |
Petr Mrázek
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1bceac2343
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Rename memory_info and its factory class.
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2010-08-20 14:10:05 +02:00 |
Petr Mrázek
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f6aea927c8
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Memory.xml in new format (offsetedit/Memory-ng.xml). The declarations/descriptions are still missing.
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2010-08-12 21:38:15 +02:00 |
Simon Jackson
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1e7a705129
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getType needs lots of work but its ok(ish). Mostly working .10 creature offsets
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2010-07-15 12:57:45 +01:00 |
Petr Mrázek
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ec35663b62
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Common base for all modules
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2010-06-25 07:11:26 +02:00 |
Petr Mrázek
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bbb29fe3d5
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Find, Filter, FindInRange and Incremental search methods
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2010-06-19 03:47:09 +02:00 |
Petr Mrázek
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04b71f154c
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Fun and games. Also turning old DFWindow class into a module tracked by Context.
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2010-05-26 12:24:45 +02:00 |
Petr Mrázek
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966a145b3e
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Moving stuff around, part 3
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2010-05-26 08:42:09 +02:00 |
Petr Mrázek
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b710ed687a
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Moving stuff around, part 2
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2010-05-26 06:48:23 +02:00 |