Commit Graph

1731 Commits (736f9e85fc99dbb33a166e5c85fead2e41b143b7)

Author SHA1 Message Date
Warmist 736f9e85fc Fixed skylight 2013-06-24 01:26:25 +03:00
Warmist 8c9de79812 Small fixes 2013-06-24 00:53:39 +03:00
Warmist f5f1328678 Merge branch 'master' of git://github.com/JapaMala/dfhack
Conflicts:
	plugins/rendermax/renderer_light.cpp
2013-06-24 00:53:03 +03:00
Warmist 3d6f4d3478 Added transparency to ice walls 2013-06-24 00:36:43 +03:00
Warmist 6cd926b67e fix for map_block lights, fix for gem window color, dimmed the plant lights. 2013-06-24 00:10:52 +03:00
Japa c675ca467a Made sky light be more realistic, decreasing through water, and ignoring tile designations otherwise. 2013-06-24 02:35:03 +05:30
Warmist 06915aeded Fixed unload/disable crash. Added glowing plants. 2013-06-23 23:56:01 +03:00
Warmist 82deeafe89 Torches for statues, candles on the tables. 2013-06-23 22:28:26 +03:00
Warmist 0473f89fa2 Update water a bit. 2013-06-23 21:49:17 +03:00
Warmist 84ed3797d4 Merge branch 'master' of git://github.com/JapaMala/dfhack 2013-06-23 21:46:58 +03:00
Japa fd0c053a80 Added some more operators to the cell color class. 2013-06-24 00:14:06 +05:30
Warmist 1361b38f27 Merge branch 'master' of git://github.com/JapaMala/dfhack
Conflicts:
	plugins/rendermax/renderer_light.cpp
2013-06-23 21:35:13 +03:00
Warmist 4f7df238ea Fixed non-circular light. Do not show hidden tiles. 2013-06-23 21:29:03 +03:00
Japa f415ea2100 Made windows transmit colored light. 2013-06-23 23:51:25 +05:30
Warmist cb6130066d Performance improvements, added flickering cursor light. 2013-06-23 20:45:05 +03:00
Japa 140371a0c7 Merge branch 'master' of https://github.com/warmist/dfhack 2013-06-23 22:05:02 +05:30
Warmist 2c49c9e83c C++ version of light engine. 2013-06-23 19:25:42 +03:00
Japa 25ab75137b Merge branch 'master' of https://github.com/warmist/dfhack 2013-06-23 15:27:04 +05:30
Warmist e3ee876a11 New line algo for lights 2013-06-23 12:20:35 +03:00
Japa be953ba4ab Merge branch 'master' of https://github.com/warmist/dfhack 2013-06-23 12:07:14 +05:30
Warmist 76f4c51a29 Another file forgotten 2013-06-23 09:36:04 +03:00
Japa bea2cd74d6 Merge branch 'master' of https://github.com/warmist/dfhack 2013-06-23 11:50:09 +05:30
Warmist b35ea4d10c Fixed bug. 2013-06-23 09:19:29 +03:00
Japa 77a301db27 Merge branch 'master' of https://github.com/warmist/dfhack 2013-06-23 02:45:14 +05:30
Warmist 4cc14641ac Implemented lua interface. 2013-06-22 17:40:52 +03:00
Warmist 906864feaa Added help for truecolor light testing thing. Also added colors. 2013-06-22 14:14:35 +03:00
Warmist c273377284 Forgot to add the plugin itself. Also some improvements 2013-06-22 13:29:58 +03:00
Warmist ea6a264fe2 rendermax: removed all the opengl and sdl stuff. Now it work with magic alone. 2013-06-22 03:45:42 +03:00
Warmist ebc51f1bd3 Added rendermax plugin- a bunch of rendering hax in one. Small fix to skeleton. 2013-06-21 22:47:23 +03:00
Japa dc78f16e2b Added a simple unity project that connects to DF and pulls a list of plugins. 2013-06-17 23:53:36 +05:30
Quietust 8c6881beb6 Cleanup 2013-06-14 14:46:10 -05:00
Quietust 4193d9b5b3 Add new plugin for cleaning up construction building materials 2013-06-14 14:40:02 -05:00
jj dd739313b1 ruby: tweak item_isfree 2013-04-30 18:38:52 +02:00
Alexander Gavrilov f3e357d161 Fix detection of GET_MATERIAL_FROM_REAGENT results in workflow.
Dereference pointer to strings. Also just return undefined
material instead of skipping the product if it still fails.
2013-04-30 19:42:51 +04:00
Petr Mrázek 18a91ef221 Merge https://github.com/ab9rf/dfhack
Conflicts:
	library/xml
	plugins/stonesense
2013-04-24 18:00:40 +02:00
Petr Mrázek c39f4bc182 Fix build bug in automaterial. 2013-04-24 17:49:18 +02:00
Petr Mrázek 222c61ab25 Merge branch 'IsoRemote' of https://github.com/JapaMala/dfhack 2013-04-24 17:36:22 +02:00
Petr Mrázek 2e379c4d3f Merge https://github.com/Falconne/dfhack
Conflicts:
	plugins/CMakeLists.txt
	plugins/stonesense
2013-04-24 17:24:03 +02:00
Petr Mrázek df6355a092 Merge https://github.com/jjyg/dfhack 2013-04-24 16:24:14 +02:00
Petr Mrázek 0efbc74ac2 Merge https://github.com/quietust/dfhack
Conflicts:
	NEWS
2013-04-24 16:21:59 +02:00
Petr Mrázek aad5296f91 Merge branch 'master' of https://github.com/rampaging-poet/dfhack 2013-04-24 16:14:30 +02:00
Petr Mrázek 3e59794733 Merge branch 'master' of https://github.com/cherrydev/dfhack
Conflicts:
	Readme.html
2013-04-24 16:13:27 +02:00
Robert Heinrich ce47033190 fix in zone UI filters: lower case 'f' conflicted as hotkey with toggling between pit and pond in the pit screen. So now the filter keys use upper case letters instead. 2013-04-24 23:37:05 +12:00
Robert Heinrich 024a3d766b Added some more commands to autobutcher UI script.
Changed autobutcher behavior a bit:
now protected units count towards the target quota,
units available for adoption are considered as protected.
Added filters for caged, male and female to assignement UI
for cages, pastures and pits.
2013-04-24 23:37:05 +12:00
Robert Heinrich fd265b37d6 Added lua GUI front-end for autobutcher. 2013-04-24 23:37:05 +12:00
Anuradha Dissanayake 80de3c05fa Stocks plugin: Add keywords to search for flags. 2013-04-24 23:31:37 +12:00
Anuradha Dissanayake eb8b2faf66 Stocks plugin: fix inventory check, add trade assignments, better hotkets. 2013-04-23 22:15:25 +12:00
jj c9776f481c ruby: add construction/siegeengine bld subtypes in building_alloc 2013-04-21 22:29:51 +02:00
Anuradha Dissanayake e70d7b404a Don't exclude webs, check for items in inventory before discarding those without a valid position. 2013-04-20 12:09:07 +12:00
jj de5e713c51 ruby: add rb dfhack command shortcut 2013-04-16 21:54:03 +02:00