Alexander Gavrilov
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afe4eba957
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Improve performance of the persistent data api, and wrap it for lua.
Use an stl table for string keys to avoid linear cost of lookup.
This uncovered a bug in the new luaL_getsubtable function.
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2012-04-01 16:43:40 +04:00 |
Alexander Gavrilov
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a05cbcc2de
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Rename the world substruct with the save directory name.
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2012-03-14 10:56:30 +04:00 |
Petr Mrázek
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8f680dcf94
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Make it build and run on linux (no stonesense, df2mc, dfusion)
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2012-02-09 03:07:26 +01:00 |
Quietust
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9afcea3deb
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In all loops that iterate across a vector, use a size_t as the index
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2012-01-31 10:55:38 -06:00 |
Quietust
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9a683ffda4
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Switch some World module stuff to read out of appropriate df::global vars, and fix setPauseState to only write a byte instead of a dword
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2012-01-24 21:51:17 -06:00 |
Alexander Gavrilov
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ea790f1346
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Move a few functions into the core, and add some more.
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2012-01-08 20:02:12 +04:00 |
Alexander Gavrilov
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07ad9ad972
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Add persistent data storage in fake historical figure names.
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2012-01-07 19:21:31 +04:00 |
Petr Mrázek
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78a98de37e
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Fix MSVC builds, break buildings :D
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2012-01-05 23:39:14 +01:00 |
Petr Mrázek
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86464b99cc
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Remove DfVector, break MSVC builds until further notice.
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2012-01-04 01:45:11 +01:00 |
Petr Mrázek
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9db20bd84d
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Header changes/cleanup.
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2011-12-31 12:48:42 +01:00 |
Petr Mrázek
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d65f5596cb
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Ported mode, probe. Some changes required for that.
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2011-07-25 10:14:58 +02:00 |
Matthew Cline
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a923d19f76
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Get game's current world save folder
Use World::ReadWorldFolder() to get "region1" (or whatever it currently
is). Only have offset for Linux.
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2011-07-16 16:00:50 -07:00 |
Petr Mrázek
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367d79bcfa
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Weather plugin to mirror the weather tool.
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2011-07-07 10:57:57 +02:00 |
Petr Mrázek
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56a409d9a4
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sync, some map data structures, commented out some dead code
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2011-07-06 11:13:36 +02:00 |
Petr Mrázek
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e0fb8f7c81
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Crud removal: Context is gone. Added missing FakeSDL.h
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2011-06-17 15:02:43 +02:00 |
Petr Mrázek
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93be1eb1fb
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Yay, kittens! Also some license cleanup, IO thread usage, more SDL wrapping and ability to run reveal from DFHack console.
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2011-06-16 23:53:39 +02:00 |
Petr Mrázek
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81d648dfa7
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First 'working' DFHack inside DF, for 'some' values of 'working'.
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2011-06-12 23:17:40 +02:00 |
Petr Mrázek
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bb04aa1a32
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Linux header cleanups. Windows side will follow.
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2011-04-10 10:19:15 +02:00 |
Petr Mrázek
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1a1a28ee3d
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World module offsets for windows 31.22
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2011-03-25 03:27:07 +01:00 |
Petr Mrázek
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fe92edfb4e
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No more generated config files.
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2011-03-20 06:20:23 +01:00 |
Petr Mrázek
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a6c724bfb5
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Module rearrangement and doxygen documentification. API break.
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2011-03-18 11:09:26 +01:00 |
Petr Mrázek
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b94ddf50d0
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Eliminated silly dependency cascade within the library. Some documentation tweaks.
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2011-03-18 08:53:59 +01:00 |
Petr Mrázek
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267bc1d446
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Game/Control mode improvements. Use dfposition to check them.
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2011-03-01 22:18:26 +01:00 |
Petr Mrázek
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b1061d0f94
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Game mode reading, removed some include paths
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2011-03-01 06:59:23 +01:00 |
Petr Mrázek
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3592748a50
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Bits and pieces
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2010-09-16 15:09:42 +02:00 |
Petr Mrázek
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f1307d9f13
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Added a common exception for DFHack, made World and Position use it for feature detection.
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2010-09-01 18:03:52 +02:00 |
thewonderidiot
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988b1d8692
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Added support for reading and setting the weather.
Signed-off-by: Mike Stewart <thewonderiidot@gmail.com>
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2010-09-01 11:22:19 -04:00 |
Petr Mrázek
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95abf6e605
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All the modules *should* now use the new offset storage properly. Maybe, needs testing :)
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2010-08-30 00:08:17 +02:00 |
Petr Mrázek
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1bceac2343
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Rename memory_info and its factory class.
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2010-08-20 14:10:05 +02:00 |
Petr Mrázek
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1645df7088
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Some offsets for 0.31.04, bugfixes
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2010-06-06 00:56:09 +02:00 |
Petr Mrázek
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04b71f154c
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Fun and games. Also turning old DFWindow class into a module tracked by Context.
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2010-05-26 12:24:45 +02:00 |
Petr Mrázek
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966a145b3e
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Moving stuff around, part 3
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2010-05-26 08:42:09 +02:00 |
Petr Mrázek
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b710ed687a
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Moving stuff around, part 2
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2010-05-26 06:48:23 +02:00 |