Commit Graph

19 Commits (697d35a583405c68b70c71353c1718ee6996c45f)

Author SHA1 Message Date
Michael Casadevall a03b32846a Modify DFHack to handle new produce() prototype. Major thanks to lethosor, and ragundo for their help in this
Signed-off-by: Michael Casadevall <mcasadevall@ubuntu.com>
2016-06-13 16:57:45 -04:00
lethosor 74898a5424 createitem: move all created items to cursor if applicable 2016-05-11 17:54:37 -04:00
lethosor 33472b823b createitem: fall back to units.active[0] if a cursor is available but no unit 2016-04-05 11:49:38 -04:00
lethosor c9eab65c96 Fix more produce() calls 2015-12-22 09:54:00 -05:00
lethosor 55d5706a21 Update structures and fix various issues with plugins producing items
reaction_product::produce() takes a new unidentified vector<void*>*.
Passing a reference to an empty vector appears to work.
2015-12-18 18:40:11 -05:00
lethosor 0c5b5c691a Use gametype checks in plugins 2015-03-09 20:17:18 -04:00
lethosor 10cfef0553 Fix whitespace issues 2015-02-14 22:53:06 -05:00
lethosor cac2245438 Update some plugins to use REQUIRE_GLOBAL 2014-12-03 23:26:54 -05:00
Quietust e483e7439f Fix problems with NONE for item types and subtypes 2014-05-22 08:18:01 -05:00
Alexander Gavrilov 827dd121d8 Make createitem default to the controlled unit in adventure mode. 2014-03-24 19:35:34 +04:00
Quietust 91a7280ac3 Need to include tool_uses.h 2014-01-03 16:42:24 -06:00
Quietust 69fc2bec6d A bit of cleanup 2013-12-27 13:01:34 -06:00
Quietust 540bcc1f46 Enhance createitem, can now place items into containers or buildings 2013-12-27 12:53:33 -06:00
Quietust 463bb8d498 Update plugins to use CR_WRONG_USAGE where appropriate 2013-10-30 15:58:14 -05:00
Quietust 399fd107e4 Make createitem create shoes in pairs (as well as gloves) 2013-04-08 08:29:50 -05:00
Quietust 2b675c80ce Fix createitem to not leak memory 2013-03-14 12:00:16 -05:00
Quietust b07f2fc33f Get entity from unit->civ_id instead of from ui (so it works in advmode), and only get site in fortress mode 2013-02-28 10:00:00 -06:00
Quietust 9bd999ebc1 Update createitem to allow specifying quantity, also allow it to auto-detect whether it needs to create extra gloves and assign handedness 2013-02-28 09:23:48 -06:00
Quietust f55030909f Add createItem plugin, spawns an item at the selected unit's feet 2013-02-27 11:09:06 -06:00