Commit Graph

3101 Commits (62c9f2695a4a80f40d8e201096ee685c898fa2ce)

Author SHA1 Message Date
lethosor 62c9f2695a automaterial: use uicommon.h, draw to map 2017-06-02 15:00:51 -04:00
lethosor 43c4a88068 Move some checks in paintTile/readTile after hooks are called 2017-06-02 00:40:14 -04:00
lethosor 044b3a0789 resume: use uicommon and draw to map 2017-06-01 16:19:11 -04:00
lethosor 2681392e27 siege-engine: use map tiles 2017-05-31 12:12:52 -04:00
lethosor 2905376042 Fix multiple issues with the confirm plugin
- Only allow one confirmation to be open at once. This avoids situations where
  pressing "s" would open another confirmation instead of the settings screen
  (e.g. in the trade screen), and allows all confirmations to be implemented
  without priorities specified.
- Fix #821: close any active confirmations when they are disabled.
- Some misc. cleanup, C++11 features
- Fixed a memory leak
2017-05-27 00:26:14 -04:00
lethosor 49ea61562f uicommon: remove nullptr definition
This is available in GCC 4.8+ and MSVC 2015
2017-05-25 18:06:51 -04:00
lethosor 22de28c3ed embark-tools sand: hide indicator when it overlaps with confirmation window 2017-05-19 11:49:25 -04:00
lethosor b92095190f Update stonesense, scripts, xml 2017-05-18 20:52:41 -04:00
Japa 4ec42f7994 Merge branch 'develop' of https://github.com/DFHack/dfhack into develop 2017-05-14 11:17:09 +05:30
Japa 236561ff43 get the full building list in the requested area in one go, rather than several overlapping chunks. 2017-05-14 11:12:41 +05:30
lethosor d083b92e9c probe: display tiletype enum names as well 2017-05-10 12:40:57 -04:00
lethosor d42bfd7a1d Merge remote-tracking branch 'quietust/develop' into develop 2017-05-10 10:28:49 -04:00
lethosor 5d9a3cdc99 Merge branch 'develop' of dfhack/dfhack into develop 2017-05-09 13:51:38 -04:00
lethosor 88f9eaeebb stonesense: Disable overlay in STANDARD-based modes
Closes dfhack/dfhack#1078
2017-05-09 13:50:08 -04:00
lethosor 4dff218976 ruby: fix crash when unloading plugin on Windows 2017-05-09 13:49:07 -04:00
Quietust 67e60fdaa1 Fix issue #874 (revflood doesn't always see past constructed downstairs) 2017-05-07 13:23:33 -06:00
Japa de7ef79d76 Merge remote-tracking branch 'DFHack/develop' into develop 2017-05-07 19:24:39 +05:30
Japa a1f692686a Use forward slashes instead of underscored to separate building subtypes 2017-05-07 19:24:30 +05:30
lethosor d309839b74 Update stonesense - fix #1083 2017-05-06 15:15:32 -04:00
lethosor 3dc2c2259b Update getplants to use Designations module
Fixes #531
Fixes #1014
Fixes #1018
2017-05-06 00:11:07 -04:00
lethosor adaccceba7 autochop: fix display of unnamed burrows 2017-05-05 17:36:02 -04:00
lethosor 5c784f4ba3 autochop: Avoid moving menu options around when toggling burrows 2017-05-05 17:31:54 -04:00
lethosor a527091172 autochop: Fix marking/unmarking trees (use Designations module)
Fixes #656
Fixes #1076
Closes #1030
2017-05-04 21:51:16 -04:00
lethosor 690fec9d81 manipulator: show social activities in job column 2017-04-28 17:26:20 -04:00
lethosor 3cfbd735dc Update xml, stonesense, scripts 2017-04-23 17:14:22 -04:00
lethosor 098481c60d Merge branch 'develop' of dfhack/dfhack into develop 2017-04-19 13:45:45 -04:00
lethosor 06737644cd new tweak: hotkey-clear 2017-04-19 13:31:25 -04:00
Japa Illo e36e4fa1c1 Support archery target rotation in RemoteFortressReader 2017-04-05 15:35:48 +05:30
Japa Illo 06225dd896 Send building items and items kept in buildings separately. 2017-03-30 16:23:14 +05:30
Japa 7c626ba3c2 Actually add the versionInfo function to the RPC list. 2017-03-29 22:05:49 +05:30
Japa bbaf3210f1 Send DF version info over remoteFortressReader 2017-03-29 21:58:12 +05:30
Japa c244901c16 Removed end of line space. (Sorry, travis) 2017-03-29 20:22:09 +05:30
Japa 19a253c132 Merge remote-tracking branch 'DFHack/develop' into develop 2017-03-29 19:46:55 +05:30
lethosor 78cb4a31b9 New tweak: condition-material (fixes bug 9905)
http://www.bay12games.com/dwarves/mantisbt/view.php?id=9905
2017-03-28 09:50:38 -04:00
Japa 5ea964b9cf Send building items with buildings. 2017-03-25 22:23:40 +05:30
lethosor aea76b7ef3 stockflow: make sure that manager order amounts are integers
Fixes #1044
2017-03-18 17:56:06 -04:00
lethosor 815bdb2e57 Merge remote-tracking branch 'TC01/ruby-no-dl-flag' into develop 2017-03-18 00:51:37 -04:00
lethosor f7f05724aa Merge branch 'develop' of gh:dfhack/dfhack into develop 2017-03-18 00:36:43 -04:00
lethosor 85e0daf15e stonesense: basic 64-bit OS X support 2017-03-18 00:34:07 -04:00
lethosor f17e9d3662 title-folder: fix SDL path on OS X
The Stonesense install script appears to do strange things which cause DF to
load SDL.framework/Versions/A/SDL instead of SDL.framework/SDL. Once the former
is loaded, loading the latter and calling SDL_WM_* functions from it will fail.

A better solution would be to remove parts of the Stonesense fix-libs-*.sh
script(s) that are causing this, since they don't appear to be needed, or
use dlsym() to find the already-opened library/symbols.
2017-03-18 00:31:25 -04:00
Japa 61c2fb0a11 Merged branch develop into develop 2017-03-18 00:26:01 +05:30
Japa e60d8de5fe Fix array out of bounds errors in remotefortressreader that were crashing linux. 2017-03-18 00:25:46 +05:30
lethosor 19695b4ee7 EventManager/eventful: Pass building ID pointers to event handlers
Previously, there was some disagreement over whether event handlers such as
Buildings::updateBuildings() took building pointers or building IDs shoved
into pointers. It turned out to be the latter, which, unfortunately, did not
compile on x64. Passing building IDs isn't possible in all cases, because
building event handlers can be called for recently-deleted buildings too.
Pointers to building IDs do work reliably, though.

Fixes #1003
2017-02-17 22:53:48 -05:00
lethosor ae92ae7948 Merge remote-tracking branch 'JapaMala/creatureRenamer' into develop 2017-02-09 23:25:55 -05:00
Japa Illo 0d8decd7ec Remove trailing whitespaces. 2017-02-08 10:54:42 +05:30
Japa Illo 2c19f6b237 remove rsize_t 2017-02-08 10:34:11 +05:30
Japa Illo 873feaee2b Added a function to the creature renamer to save a graphics pack file to set graphics for all the generated creatures. 2017-02-07 15:57:35 +05:30
Japa Illo 10bbd3cb39 Added a function to spit out a generated graphics pack file. Not done yet. 2017-02-07 11:19:45 +05:30
Japa Illo b151ad7c75 always make sure the name prefix has an underscore at the end of it. 2017-02-07 11:09:39 +05:30
Japa Illo f9b296884c Made the creature renamer work more than once on the same save, and changed the format of the resulting names. 2017-02-07 11:01:42 +05:30