Commit Graph

11132 Commits (53609db1f9b59f3d7c3a4eb43b315e4927418e00)
 

Author SHA1 Message Date
myk002 89a3ca8ee9 update docs and changelog 2022-03-12 13:45:32 -08:00
myk002 c5c9e3c56d add mug production to "basic" manager orders 2022-03-12 13:45:32 -08:00
myk002 25d37143e4 update changelog 2022-03-12 13:33:36 -08:00
myk002 e60ef479c6 handle carving fortifications in dig-now 2022-03-12 13:33:36 -08:00
myk002 82910015c1 update changelog 2022-03-12 12:41:19 -08:00
myk002 7c665dcb7a allow search terms to match full item labels
even when the item label is truncated for length
this change also fixes items that were being incorrecty grouped due to
having differences only in the truncated part of their labels
2022-03-12 12:41:19 -08:00
Quietust aa1bc3fe52 Cleanup Kitchen module (and the seedwatch plugin which uses it) 2022-03-12 12:04:34 -08:00
myk002 9f8a477f09
move EventManager changelog entries to 'Future'
ref: #1876
2022-03-12 11:38:43 -08:00
Josh Cooper 28ebc3921d Revises changelog 2022-03-12 11:33:27 -08:00
Josh Cooper 0cb6e18e16 Adds changelog entries for PR #1876 2022-03-12 11:33:27 -08:00
Josh Cooper 3f05859780 Revises manageJobStartedEvent, and adds comments 2022-03-12 11:33:27 -08:00
Josh Cooper c8e7869375 Fixes some build errors 2022-03-12 11:33:27 -08:00
Josh Cooper 524f1670ed Fixes missing namespace 2022-03-12 11:33:27 -08:00
Josh Cooper ba5710f263 Adds new event type NEW_UNIT_ACTIVE 2022-03-12 11:33:27 -08:00
Josh Cooper 20b42145c1 On second thought, not redundant 2022-03-12 11:33:27 -08:00
Josh Cooper 6ace4b2cf8 Fixes mistake in EventManager::manageTickEvent 2022-03-12 11:33:27 -08:00
Josh Cooper b8ad0131ea Modifies EventManager::registerTick to retain old behaviour of re-registering tick events 2022-03-12 11:33:27 -08:00
Josh Cooper fb51e2d8b5 Adds comments to members of EventHandler 2022-03-12 11:33:27 -08:00
Josh Cooper a2e690d5d9 Re-adds removed lines to diggingInvaders.cpp 2022-03-12 11:33:27 -08:00
Josh Cooper 2b8024e62f Updates eventful plugin with new EventManager event JOB_STARTED 2022-03-12 11:33:27 -08:00
Josh Cooper 1107c03b86 Modifies EventManager unit loops 2022-03-12 11:33:27 -08:00
Josh Cooper 88b5bf7a80 Fixes typo in /.gitignore and adds build/Testing to it
Honestly just adding all of build/ should be the thing we do.
Manually tracking ignored filed is a thing, and they're already tracked anyway.
2022-03-12 11:33:27 -08:00
Josh Cooper c550a6caf0 Updates EventManager job loops 2022-03-12 11:33:27 -08:00
Josh Cooper 07ffa0b8da Fixes bug in manageJobStartedEvent 2022-03-12 11:33:27 -08:00
Josh Cooper 24255d3195 Adds event type JOB_STARTED 2022-03-12 11:33:27 -08:00
Josh Cooper 4aac87a7f0 Updates the plugin skeletons again 2022-03-12 11:33:27 -08:00
Josh Cooper 79e2188a5f Corrects a regression in skeleton.cpp documentation 2022-03-12 11:33:27 -08:00
Josh Cooper 051e891680 Improves plugin dev documentation through updating skeleton.cpp 2022-03-12 11:33:27 -08:00
Josh Cooper 48444afbd5 Fixes issue in manageJobCompletedEvent 2022-03-12 11:33:27 -08:00
Josh Cooper 3e72d549d1 Switches iterators to pre-increment instead of post for EventManager
My understanding is that iterators (.begin()/end()) are slightly faster with
pre-increment instead of post. Something about avoiding a copy if I recall correctly.
I replaced all `([:alpha:]+)\+\+` with `++$1` so non-iterators were switched as well - luckily there is no impact to pre/post aside from with iterators.
2022-03-12 11:33:27 -08:00
Josh Cooper ddbeead2b2 Updates diggingInvaders according to EventManager refactor 2022-03-12 11:33:27 -08:00
Josh Cooper f5ced46608 Refactors EventManager
- handler freq now works on an individual handler basis (set to 0 to fire as frequently as possible)
- tick events no longer need to be re-registered after every eventful tick
2022-03-12 11:33:27 -08:00
Josh Cooper 12df6d14e9 Improves documentation for plugin writing 2022-03-12 11:33:27 -08:00
DFHack-Urist via GitHub Actions 3d8da26032 Auto-update submodules
scripts: master
2022-03-11 07:16:10 +00:00
myk002 2c3f573610
really fix the docs typo 2022-03-10 20:03:37 -08:00
myk002 a1e3f2dbe1
fix typo in docs 2022-03-10 18:31:16 -08:00
myk002 11f88b2d0e
update clsocket submodule 2022-03-10 14:17:25 -08:00
myk002 858d459232
update changelog for clsocket PR#20 2022-03-10 14:07:48 -08:00
myk002 cf54b84fd6 Bump to 0.47.05-r4 2022-03-09 14:27:20 -08:00
myk002 7aaccb781e update changelog 2022-03-03 21:37:38 -08:00
myk002 33f06668d5 ensure we don't crash when tiletypes-here is run
from the commandline
2022-03-03 21:37:38 -08:00
myk002 c752fa07a8 update changelog 2022-03-01 05:44:36 -08:00
myk002 0f33deb0ab add missing label for aquifer_tap.csv 2022-03-01 05:44:36 -08:00
myk002 f0fa8ed625 add prisoner quantum stockpile and related help
adds help text for how to handle a siege and how to manage prisoners
after a siege
2022-03-01 05:44:36 -08:00
myk002 4d47bf54ce update changelog 2022-02-26 15:32:25 -08:00
myk002 31397af99b cache civzones so lookup is O(1) instead of O(N) 2022-02-26 15:32:25 -08:00
myk002 41ea2527eb update changelog 2022-02-26 14:54:42 -08:00
myk002 17f400d091 add light aquifer tap library blueprint and docs 2022-02-26 14:54:42 -08:00
myk002 0362c09811 update changelog 2022-02-25 12:59:38 -08:00
myk002 a7085ea36b report to the console and stderr when we run inits 2022-02-25 12:59:38 -08:00