Commit Graph

18 Commits (4e51e02924e2c2c183445f6f540856b3365c1c01)

Author SHA1 Message Date
lethosor 3b7206777e
spectate: avoid printing or taking action on load when disabled 2022-11-30 20:31:59 -05:00
Josh Cooper 5352649b88 Implements plugin: spectate v1.0.3b
test
2022-11-21 12:26:40 -08:00
Josh Cooper 4a0abd1915 Implements plugin: spectate v1.0.2b 2022-11-21 12:26:40 -08:00
Josh Cooper b99e948b8a Implements plugin: spectate v1.0.1a 2022-11-21 12:26:40 -08:00
Josh Cooper 40cbe4fe88 Implements plugin: spectate v1.0a 2022-11-21 12:26:40 -08:00
Josh Cooper ec6cd8d53a Implements plugin: spectate v0.5
Fixes spectate not starting with the first job

Updates spectate.cpp

- refactors features/settings to under a `Configuration` struct with a global variable `config`
- refactors existing `config` => `pconfig`
- moves plugin logic, mostly, to namespace SP (spectate plugin)
- utilizes debugging log macros
- updates status format
- refactors status print code into a separate function
2022-11-21 12:26:27 -08:00
Josh Cooper 9dc199dac3
Apply suggestions from code review 2022-10-25 15:01:57 -07:00
Josh Cooper 48e0b53adc
Fixes logical error in new failsafe 2022-10-24 17:59:29 -07:00
Josh Cooper 606f204b82
Apply suggestions from code review 2022-10-24 17:57:14 -07:00
Josh Cooper a39d3f20a7 Replaces unsigned integer for freq map's value to ensure reasonable p's 2022-10-21 00:02:42 -07:00
Josh Cooper f66dd6f404 Implements change requests
- removes redundant `if (df::global::ui)` checks; and tested to ensure no segfaults cropped up like in the past times I've removed these
- removes useless `if (pause_lock)` pause lock is set when plugin initializes, even if pause lock was left null (since we technically don't need it, and that was the point of the null check) it still would be a useless check (actually an impediment preventing functionality)
- removes disabled interpose code
- removes lua linkage
- updates doc

extra:
- surrounds user input for tick frequency with `std::abs()` not that we would have ended up with a negative value, but it was probably a typo and this is easier than printing an error or letting it underflow past max int (on most systems)
2022-10-20 23:52:30 -07:00
Josh Cooper 851ff10959 Fixes uninitialized warning 2022-10-14 18:23:48 -07:00
Josh Cooper 45ac340f37 Finalizes spectate update
- Fixes for state transitions that were found broken. eg. plugin disabled -> enable auto-unpause feature -> enable plugin (auto-unpause will not truly be enabled; similar transitions were broken)
- Adds a commented out lock for if the pause code is ever adopted into the core API, as to enable many mods to use the `World::SetPauseState()` without walking over each other, and in the case of `reveal hell` also be able to avoid needing to set the state every tick in onupdate
- Revises the usage docs with `enable|disable|set` syntax
2022-10-14 17:02:43 -07:00
Josh Cooper d53746ed48 Fixes various state transition edge cases 2022-10-14 15:43:39 -07:00
Josh Cooper 7c769ebb9c Disables pause locking and announcement manipulation code in spectate 2022-10-14 12:42:20 -07:00
Josh Cooper c9165f8999 Adds the pause.h World::Update() to onupdate, to keep settings locked 2022-10-13 11:57:05 -07:00
Josh Cooper cd4c6489dc Changed spectate auto-disengage to only trigger when unpaused 2022-10-12 14:39:49 -07:00
Josh Cooper 63e9192367 Moves specate and pause-api to plugins/spectate/ 2022-10-12 14:13:09 -07:00