Commit Graph

23 Commits (4ce951f5b995607370929fa9490e233ba6687514)

Author SHA1 Message Date
expwnent 57fc0f3e89 Merge remote-tracking branch 'angavrilov/master' into 0.34.11-r4
Conflicts:
	NEWS
	library/xml
	plugins/CMakeLists.txt
	plugins/autoSyndrome.cpp
2013-10-19 20:19:29 -04:00
Alexander Gavrilov d7e35c2d23 Add built-in enable and disable commands. 2013-09-30 13:19:51 +04:00
expwnent 5cca0b84a3 fastdwarf: made it work better when both fastdwarf and teledwarf are enabled. 2013-05-25 11:07:59 -04:00
Quietust 5f4f540bfa Fix "fastdwarf" command to print syntax where appropriate, silence warning 2012-10-17 07:57:14 -05:00
Alexander Gavrilov 5396a67465 Some tweaking and edited NEWS. 2012-10-06 12:40:46 +04:00
Quietust ddcc2ee90d Should use "break" in this construct, not "continue" 2012-10-04 20:20:35 -05:00
Quietust 6b3d85eb0f Don't make teledwarf skip everything after it if there's a problem 2012-10-04 20:17:33 -05:00
Quietust faa131942c Partial rewrite of 'fastdwarf' plugin:
* add "fastdwarf 2" to use DF builtin "turbo speed" debug setting
* use Units::isCitizen() instead of race/civ check
* only scan active units, not all of them
* do both fastdwarf and teledwarf in the same loop
* teledwarf: don't use MapCache - it's faster to do it directly
* teledwarf: don't clear both occupancy flags - check unit 'prone' flag
* teledwarf: set proper unit occupancy flag at destination tile
* teledwarf: if destination tile has standing unit, make dwarf lie down
* cleanup 'fastdwarf' command
* improve help text
2012-10-04 20:14:50 -05:00
expwnent d41c4849f9 Fixed unit_grounded in teleporting dwarf tile. 2012-09-28 19:17:12 -04:00
expwnent 1bde32fa5b Fixed a tile occupancy problem with teleporting dwarves. 2012-09-28 19:06:22 -04:00
expwnent 79ac1a81b9 It was backwards when calling fastdwarf with just one argument. Also made it print the current status of fastdwarf when no arguments are given. 2012-09-28 16:36:37 -04:00
expwnent 76cd941084 Added teledwarf: teleports dwarves to their destination instantly. 2012-08-23 22:17:28 -04:00
Quietust ae41ddc04a Don't crash if world is undefined 2012-05-23 13:43:41 -05:00
Petr Mrázek 2b4044f3f2 Tweaks!
Check map presence in autolabor and fastdwarf onupdate() functions
Game state tracking in kittens plugin now respects on/off switch
2012-04-01 03:46:17 +02:00
Alexander Gavrilov 8cc82d5876 Make plugins accept explicit output stream references.
This is an incompatible change to the plugin ABI.

The Console is not thread-safe unless used indirectly
via color_ostream_proxy, so everything should use their
per-thread stream.
2012-03-10 15:55:42 +04:00
Petr Mrázek 2cd2ee9b0c New plugin interface 2012-02-21 18:19:17 +01:00
Quietust 9afcea3deb In all loops that iterate across a vector, use a size_t as the index 2012-01-31 10:55:38 -06:00
Quietust e82055986e Only use #include <> for system libraries - for everything else, use "" 2012-01-15 14:54:14 -06:00
Quietust 29b0c4273e Cleanup fastdwarf plugin, no longer relies on modules 2012-01-11 10:17:25 -06:00
Petr Mrázek 9db20bd84d Header changes/cleanup. 2011-12-31 12:48:42 +01:00
Petr Mrázek f7d78539d3 Renaming Creatures to Units 2011-12-02 10:56:40 +01:00
Petr Mrázek 4688f6557e Fix problem with magic numbers in fastdwarf. 2011-10-28 06:22:07 +02:00
Petr Mrázek b09ff94b24 STUFF! 2011-10-07 03:53:58 +02:00