Josh Cooper
d112649886
Organizes and documents Units::is*(unit) functions
2022-11-12 16:40:20 -08:00
Josh Cooper
ebd450af0e
Adds isUnitInBox to Units module
2022-11-12 14:42:41 -08:00
Josh Cooper
b73cef3d78
Update docs/Lua API.rst
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Co-authored-by: Myk <myk002@yahoo.com>
2022-11-12 12:28:53 -08:00
Myk
5136bbbc03
Merge pull request #2383 from cppcooper/em-fixes
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Fixes JOB_STARTED event
2022-11-11 19:58:46 -08:00
Josh Cooper
34de030ba9
Units module
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- Updates `Lua API.rst`
- Only adds the most important additions (complicated enough to need explaining)
- Adds new functions to LuaApi.cpp
- Revises isUndead to accommodate `dfhack.units.isUndead(u)` => `Units::isUndead(u, false)` instead of taking the default value
2022-11-09 22:03:39 -08:00
Myk
eac7fac8e9
Merge pull request #2389 from myk002/myk_gui_anywhere
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[Gui] add "anywhere" keybinding guard
2022-11-09 15:48:04 -08:00
Josh Cooper
80824f5b75
Extends Units module
2022-11-09 14:41:45 -08:00
myk002
0344595e4e
add "anywhere" keybinding guard
2022-11-09 14:32:51 -08:00
myk002
d95a5ac238
add string_to_int to MiscUtils.h
2022-11-09 11:55:29 -08:00
Josh Cooper
beee445f6f
Extends Units module
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Adds unit check functions for
- animals
- demons
- titans
- megabeasts
- semimegabeasts
- night creatures
2022-11-09 11:44:28 -08:00
Myk
ccd43f1710
Merge pull request #2381 from myk002/myk_framed_panel
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[widgets.Panel] support frames around panel widgets
2022-11-09 10:32:23 -08:00
Myk
9fed02435e
Merge pull request #2378 from myk002/myk_list_mouse
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Allow widgets.List to report hover target and respond to shift-click
2022-11-09 10:32:06 -08:00
Myk
4924fd0d52
Merge pull request #2377 from myk002/myk_gui_convenience
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Make View:getMousePos() and Screen:show() a bit more flexible
2022-11-09 10:31:58 -08:00
Myk
f2a386f0e1
Merge pull request #2375 from myk002/myk_uicommon
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Move generally useful string functions from uicommon to MiscUtils
2022-11-09 10:31:50 -08:00
Josh Cooper
92645ccb5b
Fixes JOB_STARTED event
2022-11-08 12:43:23 -08:00
myk002
d0753b4a9c
update changelog
2022-11-08 10:15:28 -08:00
myk002
1d03afcd6f
update changelog
2022-11-08 10:15:28 -08:00
myk002
0d970509f8
update changelog
2022-11-07 16:58:51 -08:00
myk002
63a1c1ae15
update lua docs
2022-11-07 16:57:55 -08:00
myk002
f906aee5b8
update changelog
2022-11-07 16:19:09 -08:00
myk002
93bc4c00eb
update lua api docs
2022-11-07 16:19:03 -08:00
myk002
b2b2a52b55
update changelog
2022-11-07 16:00:43 -08:00
myk002
a0ff7e4d3f
update Lua docs
2022-11-07 15:58:29 -08:00
myk002
5a720bd496
update changelog
2022-11-07 15:40:00 -08:00
Josh Cooper
391553624f
Update changelog.txt
2022-11-06 17:34:53 -08:00
Myk
1e31cc197d
Merge branch 'develop' into spectate
2022-10-26 12:30:58 -07:00
Myk
c7f4f57367
Merge pull request #2360 from myk002/myk_automaterial_render
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[automaterial] fix render errors with box boundaries
2022-10-26 12:25:48 -07:00
Myk
e60cbfc743
Merge pull request #2361 from myk002/myk_zjump_twbt
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[mousequery] fix z-level jumps when clicking quickly
2022-10-26 12:25:40 -07:00
Josh Cooper
754e1dd4ac
Update docs/plugins/spectate.rst
2022-10-24 17:50:21 -07:00
myk002
8b61a17009
prevent z-level from changing after box select
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if the player clicks the mouse too fast after finishing a selection
2022-10-24 12:46:31 -07:00
myk002
01c46f7a7e
fix z-level jumps when clicking quickly
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this happens when TWBT is enabled and multilevel is > 0
getDepthAt() returns inconsistent values for the same position, leading
to a mismatch when we "unshift" the coordinates to account for render
depth
2022-10-24 12:44:25 -07:00
myk002
6a57cc4450
fix render errors with automaterial box boundaries
2022-10-24 12:41:17 -07:00
Josh Cooper
2ca2066081
Fixes underline in spectate.rst
2022-10-23 10:45:23 -07:00
Josh Cooper
c611a7615c
Merge branch 'develop' into spectate
2022-10-23 10:41:28 -07:00
Josh Cooper
c18beb30bb
Updates spectate.rst
2022-10-23 10:40:23 -07:00
Myk
a854e379b2
Merge pull request #2354 from myk002/myk_scrollbars_redux
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make scrollbars more responsive when dragging
2022-10-22 20:28:52 -07:00
myk002
64b923b9eb
make the materials dialog filter lcase only
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this allows the capital letter hotkeys to be processed by the list
widget without the special-casing of the ignore_keys attribute.
2022-10-21 12:43:53 -07:00
myk002
593b80cfa0
make scrollbars more responsive when dragging
2022-10-21 12:22:57 -07:00
Josh Cooper
f66dd6f404
Implements change requests
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- removes redundant `if (df::global::ui)` checks; and tested to ensure no segfaults cropped up like in the past times I've removed these
- removes useless `if (pause_lock)` pause lock is set when plugin initializes, even if pause lock was left null (since we technically don't need it, and that was the point of the null check) it still would be a useless check (actually an impediment preventing functionality)
- removes disabled interpose code
- removes lua linkage
- updates doc
extra:
- surrounds user input for tick frequency with `std::abs()` not that we would have ended up with a negative value, but it was probably a typo and this is easier than printing an error or letting it underflow past max int (on most systems)
2022-10-20 23:52:30 -07:00
myk002
1e21e6546e
fix materials selection dialog
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where the filter was swallowing the sublist hotkeys
2022-10-19 17:31:28 -07:00
myk002
666edd6d60
don't overwrite dig priority by accident
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many callers of setDesignationAt simply didn't bother with the priority
parameter. change the default value of the priority param so that by
default we will keep the previous value instead of overwriting it
2022-10-19 16:47:54 -07:00
myk002
9199f8207f
add global keybinding for on-screen keyboard
2022-10-19 14:05:20 -07:00
myk002
43f4d4be39
fix typo in keybinding docs
2022-10-19 14:05:07 -07:00
Tachytaenius
82f759c56e
Single-character typo adjustment in Lua API.rst
2022-10-19 21:26:20 +01:00
Josh Cooper
9b1541add5
Merge branch 'develop' into spectate
2022-10-14 17:41:34 -07:00
Josh Cooper
45ac340f37
Finalizes spectate update
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- Fixes for state transitions that were found broken. eg. plugin disabled -> enable auto-unpause feature -> enable plugin (auto-unpause will not truly be enabled; similar transitions were broken)
- Adds a commented out lock for if the pause code is ever adopted into the core API, as to enable many mods to use the `World::SetPauseState()` without walking over each other, and in the case of `reveal hell` also be able to avoid needing to set the state every tick in onupdate
- Revises the usage docs with `enable|disable|set` syntax
2022-10-14 17:02:43 -07:00
myk002
fbb4b37493
update changelog
2022-10-14 13:22:05 -07:00
myk002
fc926df59d
update changelog
2022-10-14 12:31:51 -07:00
myk002
b1bf80e585
support "group" file split strategy for blueprint
2022-10-14 12:27:24 -07:00
Myk
4f10cd4a9b
Merge pull request #2331 from wolfboyft/constructions-find-at-tile-patch
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Implement/change/expose to Lua constructions findAtTile & insert
2022-10-13 17:40:21 -07:00
Tachytaenius
0b9b05e488
Add changelog entries
2022-10-13 20:51:01 +01:00
Josh Cooper
5c785d4bd7
Rewords spectate changelog entries
2022-10-13 11:57:25 -07:00
Josh Cooper
880e9b34ef
Removes disable usage
2022-10-13 11:52:56 -07:00
myk002
c52138b168
generate meta blueprints
2022-10-12 17:42:36 -07:00
myk002
f411ba76ba
record accurate room sizes in blueprints
2022-10-12 16:33:06 -07:00
myk002
b03911945d
update changelog
2022-10-12 16:03:03 -07:00
myk002
80d993e734
split rooms phase from query and record names
2022-10-12 16:01:54 -07:00
Josh Cooper
f54d37c8e7
Moved spectate changelog entries to new section
2022-10-12 14:42:04 -07:00
Josh Cooper
8d8ef023fd
Merge branch 'develop' into spectate
2022-10-12 14:40:56 -07:00
Josh Cooper
23c2d14b4a
Updated documentation/changelog
2022-10-12 14:40:21 -07:00
myk002
754f1a2598
update changelog
2022-10-12 13:33:29 -07:00
Tachytaenius
ded5f483d6
Fix issues in construction module
2022-10-12 21:32:27 +01:00
myk002
b78af72403
record built constructions in blueprint
2022-10-12 13:31:46 -07:00
Tachytaenius
1cf9688349
Implement/change/expose constructions findAtTile & insert (not building)
2022-10-12 21:10:22 +01:00
Josh Cooper
ddf7850d90
Merge branch 'develop' into spectate
2022-10-12 11:33:55 -07:00
myk002
598f2c4b12
support --smooth option for blueprints
2022-10-12 10:10:53 -07:00
myk002
9a0f9f210b
update docs for clicking and dragging scrollbars
2022-10-07 16:38:44 -07:00
myk002
ba36e72b33
support click and drag for scrollbars
2022-10-07 16:27:19 -07:00
myk002
35eb4e08dd
hold down the mouse button to continue scrolling
2022-10-07 15:40:05 -07:00
myk002
5722d6914b
transition Label to use the new generic Scrollbar
2022-10-07 12:45:43 -07:00
myk002
24232e894a
create Scrollbar widget and integrate with List
2022-10-06 11:13:16 -07:00
myk002
33816b8bc2
optionally process only the cur z-level and below
2022-10-05 14:01:09 -07:00
myk002
9817106c30
add --exclude option for ls
2022-10-05 13:30:14 -07:00
myk002
dc535004e9
better formatting for ls output for tags
2022-10-05 12:51:30 -07:00
Myk
8e9f3e902f
Update quickfort-user-guide.rst
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Fix typo
2022-10-01 16:59:33 -07:00
myk002
3f6e92eda4
finalize 0.47.05-r7 release
2022-09-30 11:58:22 -07:00
myk002
663916b86b
update wording for autolabor
2022-09-28 14:56:20 -07:00
myk002
9a2cb5ea44
fix ALL the typos
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done by copying everything into Google docs and running spellcheck
2022-09-28 14:49:03 -07:00
myk002
b6acf7a928
address feedback on the docs
2022-09-28 12:45:57 -07:00
myk002
cb80f7dd75
don't cache dup civzones when scanning buildings
2022-09-25 16:04:36 -07:00
Myk
54dc0e36f9
Merge pull request #2276 from lethosor/teleport-set-idle-area
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`Units::teleport()`: set idle_area
2022-09-24 16:09:17 -07:00
lethosor
e9eeb5fda0
tool_docs: don't assume cwd is dfhack root
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hopefully fixes the CI docs build in dfhack/scripts
2022-09-24 14:00:04 -04:00
lethosor
c1b9ffc7ca
Clarify changelog
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Based on clarification from Doublestrafe and Quietust
2022-09-24 13:31:18 -04:00
lethosor
e6336e769a
Units::teleport(): set idle_area
2022-09-24 13:30:24 -04:00
myk002
6b219f342d
add a TOC of all tools so the pdf picks them up
2022-09-23 14:09:15 -07:00
myk002
50f0d11372
include tool desc in the index for all formats
2022-09-23 13:19:13 -07:00
myk002
4ae1b7fb74
fix anchor text transformation
2022-09-23 12:51:50 -07:00
myk002
98b6ad4954
fix index titles on pdf
2022-09-23 12:34:50 -07:00
myk002
1cd5e8657a
link directly to the tool page title
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instead of the top of the page
this is especially important on mobile where the top of the page is
taken up with the sidebar boilerplate
2022-09-23 11:33:14 -07:00
myk002
52011bde7b
share tag list between tool and commands
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so all relevant tag index entries get generated
2022-09-23 11:13:49 -07:00
myk002
5869ba64c8
add tag description to the tag index page
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this is a terrible hack that only works because sphinx doesn't sanitize
its input for the html builder. we set the title to
'%s<h4>%s</h4>' % (tag, desc)
so the final html looks like <h1>adventure<h4>...</h4></h1>
this may not play nice with the pdf builder..
2022-09-23 10:21:53 -07:00
myk002
1b9cd83009
use a domain index instead of the genindex
2022-09-23 10:10:28 -07:00
myk002
a92e5d1f74
populate, merge, and generate real tag indices
2022-09-23 09:32:08 -07:00
myk002
a1d3fe77b5
add a bit more index infrastructure
2022-09-23 08:46:50 -07:00
myk002
278b7528ac
implement basic domain index structure
2022-09-23 08:46:50 -07:00
myk002
4913637b62
genindex label "alphabetical" -> "annotated"
2022-09-23 08:46:50 -07:00
myk002
618a191c87
fix directive use for reveal.rst
2022-09-23 08:46:50 -07:00
myk002
7c498e6611
add note about regenerating dwarfmonitor.json
2022-09-23 08:39:40 -07:00
Tachytaenius
6810f9bb90
Remove empty indented line
2022-09-22 20:31:43 +01:00
Tachytaenius
30100bec8f
Add link to Tachy Guns and show more code configurations in guide
2022-09-22 20:23:56 +01:00