Commit Graph

257 Commits (48ffad2f7145cfe19613bc8e1dba2a04e4bd565e)

Author SHA1 Message Date
Myk Taylor 83017e8b8f
give active mods a chance to reattach their hooks 2023-04-07 00:48:04 -07:00
Myk 30bb3d7050
Merge pull request #3168 from myk002/myk_script_paths
read mods from all mod dirs and only use most recent versions
2023-04-05 15:54:24 -07:00
Myk Taylor cf847109ce
read mods from all mod dirs and only use most recent versions 2023-04-03 15:59:42 -07:00
Taxi Service 7c63ea9394 added BOLD_FRAME and INTERIOR_MEDIUM_FRAME 2023-04-03 20:13:57 +02:00
20k d84b118767 docs, rework, rename 2023-02-26 18:05:35 +00:00
20k 3912c6290f Military module start 2023-02-26 18:05:34 +00:00
20k ce3ee386fd makeSquad, updateRoomAssignments 2023-02-26 18:05:34 +00:00
Myk Taylor 2b59d6ee3d
make dfhack.job.attachJobItem available to Lua 2023-02-26 09:40:02 -08:00
Kelvie Wong f8d94afb7d Add getSelectedCivZone to dfhack.gui
Mostly helpful for my own automation in my custom lua scripts.

Tested it with barracks, meeting areas, and pastures.
2023-02-13 15:22:33 -08:00
Robob27 65f38ec75c Add isGeldable, isMarkedForGelding, isPet 2023-02-11 05:44:45 -05:00
Myk Taylor cd12f95849
add const & to Push overloads; remove circular def 2023-02-08 12:15:19 -08:00
Robob27 2bf9b86c7b Fix getCurFocus lua, use where appropriate in c++ 2023-02-05 19:04:21 -05:00
Robob27 a770a4cae4 WIP 2023-02-05 19:04:21 -05:00
Myk 21f93173c3
Merge pull request #2778 from myk002/myk_halfsies
support offset text in graphics mode for pens
2023-02-01 17:50:24 -08:00
Myk Taylor 58be8cfd69
support offset text in graphics mode for pens 2023-02-01 17:39:32 -08:00
Myk Taylor 5127f06571
expose new tiles to Lua 2023-01-31 23:55:30 -08:00
Myk 274e995790
Merge pull request #2747 from myk002/myk_on_off
Add new on/off icons
2023-01-29 16:55:01 -08:00
Myk Taylor 1c6235633f
add dfhack.units.getCitizens() 2023-01-29 16:28:05 -08:00
Myk Taylor c2d6debcd8
add on/off light textures and expose to lua 2023-01-29 00:35:29 -08:00
Myk Taylor 22dd49ce38
remove "room" checking for buildings -- there is no room 2023-01-27 13:38:21 -08:00
Myk Taylor 9aaa55cd7f
add textures and frames for various use cases 2023-01-23 03:58:51 -08:00
20k 598354d9d4 getbiometype naming, docs 2023-01-21 20:33:40 +00:00
20k 8b7c8d83b5 remove save fixup
Add notifyCivzoneModified
2023-01-19 21:55:20 +00:00
Myk Taylor 478b5ada39
expose icons texpos to Lua 2023-01-12 22:17:39 -08:00
Myk Taylor 079d5e4178
support foreground and background writing from pens 2023-01-12 12:30:07 -08:00
Myk Taylor 2234328a91
use an actual pin texture for ZScreen pins 2023-01-09 00:47:13 -08:00
Myk Taylor 6f46ae672e
add Gui::getDFViewscreen and Lua binding 2023-01-06 12:17:36 -08:00
Myk Taylor 1934014659
framework for passthru, z-order swapping windows 2023-01-05 18:07:38 -08:00
Myk Taylor 5d04b9c4cb
add Textures module and load DFHack logo
undocumented for now since it's internal. in the future, perhaps this
could morph into a dynamic texture loading facility for tools
2023-01-04 13:30:18 -08:00
Myk Taylor 7d5d2d0a9b
clear out obsolete area map and menu logic
in particular, return the correct map dimensions in getDwarfmodeDims()
2022-12-31 22:49:30 -08:00
Myk Taylor fc523f12fe
expose and document dfhack.screen.getMousePixels() 2022-12-28 16:05:27 -08:00
Tachytaenius 0836962007 Rename [xyz]CategoryActionTimers to [xyz]GroupActionTimers in action timer API 2022-12-01 23:24:04 +00:00
Tachytaenius a925c34413 Rename [xyz]ActionTimer functions to [xyz]ActionTimers 2022-12-01 13:34:54 +00:00
Tachytaenius 7f54a77ed9 Continue work on unit action timer API 2022-12-01 13:34:54 +00:00
Tachytaenius 0f8ce360ac Make first pass of action timer API 2022-12-01 13:34:54 +00:00
Myk ac5a1d35ae
remove duplicate function definition 2022-11-18 17:39:49 -08:00
Myk 11c27d40dd
Merge branch 'develop' into Bumber64-patch-2 2022-11-18 17:34:00 -08:00
Josh Cooper 7e1bdb5302 Matches Units.h ordering in LuaApi.cpp 2022-11-12 17:05:11 -08:00
Josh Cooper ebd450af0e Adds isUnitInBox to Units module 2022-11-12 14:42:41 -08:00
Josh Cooper 34de030ba9 Units module
- Updates `Lua API.rst`
  - Only adds the most important additions (complicated enough to need explaining)
- Adds new functions to LuaApi.cpp
- Revises isUndead to accommodate `dfhack.units.isUndead(u)` => `Units::isUndead(u, false)` instead of taking the default value
2022-11-09 22:03:39 -08:00
myk002 e4d0bb9e46 move Lua push methods into LuaTools.cpp 2022-11-08 10:15:28 -08:00
myk002 b82a604c8d factor out keys -> lua onInput code to LuaTools 2022-11-08 10:15:28 -08:00
Tachytaenius ded5f483d6 Fix issues in construction module 2022-10-12 21:32:27 +01:00
Tachytaenius 1cf9688349 Implement/change/expose constructions findAtTile & insert (not building) 2022-10-12 21:10:22 +01:00
Myk Taylor 28b70eaee9
return map coords as a coord, not x, y, z 2022-09-18 13:27:33 -07:00
Myk Taylor 1f15e4d47e
expose Gui::getMousePos() to Lua 2022-09-18 08:19:56 -07:00
myk002 cae2bca0a7
add dfhack.screen.hideGuard 2022-09-10 09:49:43 -07:00
myk002 10f8417cc2
create helpdb entries for all plugins
even those that have no commands and are not enableable
2022-07-26 22:22:43 -07:00
myk002 2ce7518562
read plugin command docs from single plugin file 2022-07-21 22:33:43 -07:00
myk002 048b20ac45
no help entries for non-enableable plugins 2022-07-20 13:34:29 -07:00