lethosor
3fb2628921
Add a Lua implementation of next_enum_item()
2015-11-07 15:22:30 -05:00
lethosor
051244c8d6
Fix GCC compile error
2015-11-06 20:05:14 -05:00
lethosor
d1cd5df314
Merge remote-tracking branch 'DoctorVanGogh/automats-floorfix' into develop
2015-11-06 19:54:06 -05:00
DoctorVanGogh
e9be1aa657
Fix for construction over existing construction & on top of walls
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Fix to allow constructions on top of (natural) down stairs
2015-11-06 19:00:43 +01:00
lethosor
867b733a04
Fix a few GCC warnings on Linux (GCC 4.6)
2015-11-05 21:48:13 -05:00
lethosor
8412a496dd
Remove extra check for "type" command
2015-11-05 19:09:14 -05:00
lethosor
23b02ebcf2
Update xml
2015-11-05 16:17:52 -05:00
lethosor
e2a1658124
Update xml
2015-11-04 21:42:04 -05:00
Lethosor
14707e7d81
Merge pull request #719 from DoctorVanGogh/r3compat
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Allow loading (external) plugins compiled against r3
2015-10-31 19:12:07 -04:00
DoctorVanGogh
c6220c9703
Remove tabs/trailing whitespaces
2015-10-31 23:43:57 +01:00
Lethosor
6e5d9c23e5
Merge pull request #715 from DoctorVanGogh/webfix
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Add 'undisturbed' flag to job item checks
2015-10-31 11:28:25 -04:00
lethosor
7da3c65079
Fix display of arrows in lua filtered list widgets
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Fixes #718
2015-10-30 19:16:29 -04:00
lethosor
83991d2a22
plug: Don't color loaded plugins
2015-10-30 18:45:55 -04:00
lethosor
ac71fa8070
Add isValidLabor() to Units module
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Closes #711 and could avoid potential issues when editing units from
other civs with manipulator.
2015-10-30 18:41:09 -04:00
lethosor
1250bb5204
type: Provide more useful information (script paths, plugin names)
2015-10-27 17:34:32 -04:00
DoctorVanGogh
4e0f426bba
Fix code formatting
2015-10-26 02:37:44 +01:00
DoctorVanGogh
ba53f3c035
Add 'undisturbed' flag to job item checks
2015-10-26 02:19:41 +01:00
DoctorVanGogh
fb4d16f477
Enable loading of r3 plugins
2015-10-25 00:04:49 +02:00
lethosor
8de710f1c1
Add Renderer module - safer way to install custom renderers
2015-10-21 17:18:39 -04:00
lethosor
c44ac8ec6e
Improve handling of fatal errors and errors in dfhack.lua
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* Several fatal errors that occurred during core initialization didn't
stop initialization or set 'errorstate' properly, which caused
update hooks and other code to crash later. This has been fixed and
should address crashes like the one mentioned in #470 .
* Errors when loading dfhack.lua now cause Lua::Open() to fail, which
triggers a fatal error in Core::Init()
* Failure to initialize the console no longer results in a call to
fatal() (since it didn't actually stop initialization previously)
2015-10-17 21:18:04 -04:00
lethosor
5387c03ea0
DFHackVersion: Expose whether the built commit is tagged
2015-10-17 15:35:40 -04:00
lethosor
d3dbc6225a
Implement getViewscreenByType() in lua
2015-10-17 15:11:04 -04:00
lethosor
96df70fe0b
Use TCSADRAIN when disabling raw mode as well
2015-10-14 15:58:27 -04:00
lethosor
632a809d6f
Update xml
2015-10-11 11:39:16 -04:00
lethosor
c2267013b4
plug: List enabled state
2015-10-03 13:42:20 -04:00
lethosor
3f5c002634
Pass virtual_identity by reference
2015-10-03 09:27:24 -04:00
lethosor
d343dfd8a0
Add a function to find viewscreens (or parents) of a given type
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This makes it possible for some plugins to detect the game state more
reliably - for example, prospector would previously fail when
embarking if the viewscreen_choose_start_sitest instance had any
children.
2015-10-02 21:50:55 -04:00
expwnent
e95aea90e0
Fix CMake warning over INTERFACE_LINK_LIBRARIES / policy CMP0022.
2015-09-27 04:30:46 -04:00
lethosor
b16e59b91c
Check for existence of save folder before attempting to log events
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cur_savegame.save_dir can be populated when the save directory does
not yet exist after world generation (since the game can be aborted
at that stage without saving).
2015-09-26 14:26:44 -04:00
lethosor
fa60ccdd52
Don't find scripts from the last loaded world's raw/scripts folder
2015-09-26 14:26:13 -04:00
lethosor
b679a0c482
Update xml
2015-09-26 13:45:51 -04:00
lethosor
2bcf74d74c
Merge branch 'develop' of https://github.com/dfhack/dfhack into develop
2015-09-26 10:46:45 -04:00
lethosor
ec17685041
CMake: Add compiler checks and GCC version checks
2015-09-26 10:46:29 -04:00
expwnent
dfe9ec90f2
Update XML.
2015-09-25 19:43:14 -04:00
expwnent
a188b9d567
Merge branch 'third-party-scripts' into develop
2015-09-25 17:48:25 -04:00
expwnent
5bcff42800
Add third party scripts.
2015-09-23 23:46:26 -04:00
lethosor
788860efb6
Log more information about version information on startup
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May help address #653
2015-09-22 20:01:05 -04:00
lethosor
91a1836439
Fix a few issues with init file variations
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* GCC does not allow std::string instances or enums without a base
type to be passed as varargs
* Fixed path concatenation issue causing dfhack.init to not be loaded
2015-09-21 18:57:58 -04:00
expwnent
2c9b268184
Merge pull request #689 from expwnent/develop
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Generalize dfhack.init so it looks for more files in more places, for onload, onunload, etc.
2015-09-21 17:33:52 -04:00
expwnent
af90d14cb2
Use shenanigans to make a certain table const.
2015-09-21 17:24:51 -04:00
lethosor
051a1f9661
Update xml
2015-09-19 18:00:59 -04:00
lethosor
a56a427d12
Make Filesystem::is* functions handle nonexistent paths properly
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If stat() failed, these functions could read from an uninitialized
stat struct and return "true" for paths that didn't exist.
2015-09-19 17:34:58 -04:00
expwnent
5bf3093139
Now it looks for dfhack*.init instead of just dfhack.init, onLoad*.init instead of just onLoad.init, etc.
2015-09-15 07:27:42 -04:00
lethosor
d696832efa
Merge branch '3rd-party-scripts' into develop
2015-09-14 16:52:13 -04:00
lethosor
9eb86c7e38
Support additional script search paths
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These can currently be added/removed from C++ or through the Lua API.
2015-09-06 16:23:02 -04:00
lethosor
66c7a461fd
Don't attempt to copy non-files into dfhack-config
2015-09-03 15:02:51 -04:00
lethosor
9eac4585b1
keybinding: support 0-9, F10-F12
2015-09-02 15:56:53 -04:00
lethosor
949e4d42cf
Remove MacPool.*
2015-08-29 19:42:32 -04:00
lethosor
906fba9b54
Update xml
2015-08-26 16:41:04 -04:00
lethosor
81ef17df32
Update xml
2015-08-25 10:23:59 -04:00