Robert Heinrich
|
ae7ce9e5d7
|
zone: fixed assigning to pit/pond. regrass: look for grass events in the map block, increase amount of grass at map position instead of simply changing the tile type
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2012-04-11 14:08:47 +02:00 |
Robert Heinrich
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f8123c3b40
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zone: can now assign to and from built cages. autobutcher: fixed initializing when getting SC_MAP_LOADED event while a map is currently running
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2012-04-10 09:15:38 +02:00 |
Robert Heinrich
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b2d976b06b
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zone tool: added new filter 'nograzer'
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2012-04-10 04:10:07 +02:00 |
Robert Heinrich
|
674337e3ae
|
added tweak clear-resident which fixes bugged migrants and makes them proper members of the fortress. added tweak clear-merchant which assimilates merchants who linger at the map edge into the fortress. updated readme.rst
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2012-04-10 00:22:38 +02:00 |
Robert Heinrich
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37f3056fdd
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autobutcher: fixed behaviour of keywords 'all' and 'new'. (didn't work properly with watch, unwatch and forget)
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2012-04-09 18:36:01 +02:00 |
Robert Heinrich
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8ae774fbd5
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fixed wrong description of the behaviour for using keyword 'all' in autobutcher (affects all races on the watchlist, not all races in your fort)
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2012-04-09 16:02:03 +02:00 |
Robert Heinrich
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afba284283
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autobutcher: added a forgotten ';'
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2012-04-09 15:35:25 +02:00 |
Robert Heinrich
|
a9ff1d0423
|
autonestbox and autobutcher store settings in the savegame. added command list_export to autobutcher which prints the current settings and watchlist in a batch file format (to allow importing settings to other savegames). updated readme.rst
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2012-04-09 15:03:26 +02:00 |
Robert Heinrich
|
f609aa0db7
|
zone: can now search for merchants (to allow pitting them). autobutcher: ignore merchant animals, ignore war/hunting creatures, fixed autowatch, stop spamming the console if there is nothing to report. updated readme.rst
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2012-04-08 12:51:03 +02:00 |
Kelly Martin
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ad657c68a3
|
Leave merchant stuff alone, even if they're certainly dwarfs.
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2012-04-08 01:07:29 -05:00 |
Kelly Martin
|
de960e65f5
|
Stealing animals from traders is bad.
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2012-04-07 23:25:40 -05:00 |
Kelly Martin
|
2e6ee0ac84
|
Don't assign dead animals to pastures.
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2012-04-07 20:36:29 -05:00 |
Kelly Martin
|
dac84080c0
|
Exclude grazing units from autonestbox to avoid starving da poor boids
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2012-04-07 20:26:56 -05:00 |
Robert Heinrich
|
55e059c40f
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autobutcher: added keywords 'all' and 'new' for handling the whole watchlist. added option 'autowatch' which will put all new tame animal races onto the watchlist using the current default settings
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2012-04-07 11:15:49 +02:00 |
Robert Heinrich
|
e3fb922f53
|
fixed handling of units in cages who have an invalid map pos.
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2012-04-07 06:47:32 +02:00 |
Robert Heinrich
|
c5fc8aab9f
|
autobutcher: now accepts list of races in one command
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2012-04-07 05:05:42 +02:00 |
Robert Heinrich
|
eff5189acb
|
added autobutcher: watch lifestock, mark excess animals for slaughter. Not quite done yet (doesn't save config etc) but already works fine.
|
2012-04-07 02:31:10 +02:00 |
Robert Heinrich
|
577e333ac9
|
some cleanup in zone tool, added slaughter option, autonestbox is now an own command which can be set to run every X ticks
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2012-04-05 20:32:44 +02:00 |
Robert Heinrich
|
511fceff0a
|
Merge branch 'master' of git://github.com/peterix/dfhack
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2012-04-05 11:41:01 +02:00 |
Robert Heinrich
|
33ceee8310
|
zone tool: some cleanup, added 'slaughter' command
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2012-04-05 11:40:27 +02:00 |
Petr Mrázek
|
330118ee27
|
Fix zone tool
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2012-04-05 03:00:10 +02:00 |
Robert Heinrich
|
796bc18fb0
|
zone plugin: fixed bug when parsing options
|
2012-04-04 16:48:22 +02:00 |
Robert Heinrich
|
5ce0e7dbf2
|
zone tool: added lots of filters, added mass-assigning of nestboxes
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2012-04-04 14:58:53 +02:00 |
Robert Heinrich
|
9cc2040a6b
|
minor fix in zone tool: ignore dead units
|
2012-04-02 16:58:12 +02:00 |
Robert Heinrich
|
772c6b1cbb
|
Added plugin 'zone'. Helps with assigning units to pens/pastures and pits.
|
2012-04-02 16:07:23 +02:00 |