Commit Graph

27 Commits (423a4f9306d4aa0ed7d494766443e86d4cdfc3e9)

Author SHA1 Message Date
lethosor 0f77a1a578 Move DFHack version to a separate (static) library
This allows the DFHack version to be changed without recompiling
everything
2015-02-19 12:08:23 -05:00
Quietust 612bcc65c8 Fix build, update XML 2014-07-29 16:43:29 -05:00
Quietust d6162cd189 death_info -> incident 2014-07-29 16:26:14 -05:00
Alexander Gavrilov 7bdb687e4a Support calling a lua function via a protobuf request.
Previously the only way to call lua code was to call scripts
and parse their output to the stream, which is cumbersome.
2014-02-10 20:09:06 +04:00
jj 1f7a01d685 follow rename unit.military.squad_index to squad_id in df-structures 2012-10-20 22:35:39 +02:00
Timothy Collett 274d6038ad Merge further changes (???) 2012-09-10 09:19:21 -04:00
Alexander Gavrilov db91850464 Sync to the change in gamemode/gametype globals. 2012-06-16 14:42:56 +04:00
Alexander Gavrilov d4d6349f48 Expose builtin commands to dfhack-run, and add lua script support.
Move builtin command implementation to Core methods, and fall
back to hack/scripts/*.lua for otherwise unrecognized commands.
2012-05-04 19:47:18 +04:00
Alexander Gavrilov adbd351462 Rename units.other[0] to units.active. 2012-04-21 12:46:55 +04:00
Alexander Gavrilov 0a6982f404 Enable warnings correctly on linux and fix a lot of them. 2012-04-20 13:30:37 +04:00
Will Rogers 8c40a27ea0 Add unit_misc_trait list to BasicUnitInfo protobuf API. 2012-04-10 20:42:23 -04:00
Will Rogers 6cf8220f28 Add SetUnitLabors protobuf API. 2012-04-10 20:41:54 -04:00
Alexander Gavrilov 903e9ee716 Export a few more functions to lua. 2012-04-06 11:21:28 +04:00
Alexander Gavrilov 28a741082f Encode & decode names in utf-8 for transfer in remote messages.
That's the encoding required by the protobuf spec.
2012-04-05 18:10:16 +04:00
Will Rogers 1b6f5f3f34 Add additional related data to ListJobSkills.
Add the attributes for profession and unit_labor, and (re)name the
protobuf messages JobSkillAttr, ProfessionAttr, and UnitLaborAttr to
better reflect their content and distinguish them from e.g. the
SkillInfo message included in BasicUnitInfo.
2012-04-04 11:53:47 -04:00
Will Rogers 7e896277ec Don't export describeJobSkills. 2012-04-03 14:22:46 -04:00
Will Rogers 59d7b6faab Add ListJobSkills. 2012-04-03 14:03:06 -04:00
Quietust cf58876a8e Need to return a value here 2012-03-18 14:42:36 -05:00
Alexander Gavrilov d4626f9751 Add unit professions and filtering on status. 2012-03-18 15:35:38 +04:00
Alexander Gavrilov e33414fa69 Export unit curse, squad, death and burrow info. 2012-03-18 13:52:39 +04:00
Alexander Gavrilov 415ae35dff Add RPC calls to query some global state. 2012-03-18 12:09:06 +04:00
Alexander Gavrilov b9ecd03fe2 Make the server suspend the core around calls unless disabled.
I expect the majority of methods will have to suspend the core
first thing anyway, so this will reduce typing and bugs.

Also get rid of the "me->" ugliness by splitting threadFn.
2012-03-18 11:04:15 +04:00
Alexander Gavrilov aa63493bb8 Add a ListSquads request. 2012-03-17 20:04:15 +04:00
Alexander Gavrilov 368b92f81f Add a RPC call to retrieve unit info.
For performance reasons, material flag arrays are changed to use ints,
with enum item name mappings retrievable via a different RPC call.
2012-03-17 17:41:56 +04:00
Alexander Gavrilov 15ccfbb086 Add a ListMaterials remote call for bulk download of basic material info. 2012-03-17 15:36:42 +04:00
Alexander Gavrilov 58eb199036 Add many new template functions for enums & bitfields.
An incompatible change: ENUM_KEY_STR returns std::string now.
The old behavior is available via enum_item_key_str function.
2012-03-17 12:52:22 +04:00
Alexander Gavrilov 14d6a62e1d Move CoreService to a separate file. 2012-03-17 12:09:30 +04:00