Alexander Gavrilov
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7aecffe0cd
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Update structures and fix broken things.
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2014-04-04 22:34:39 +04:00 |
expwnent
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0bf427c689
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Added enable/disable functionality to new plugins.
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2013-10-19 21:19:39 -04:00 |
expwnent
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57fc0f3e89
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Merge remote-tracking branch 'angavrilov/master' into 0.34.11-r4
Conflicts:
NEWS
library/xml
plugins/CMakeLists.txt
plugins/autoSyndrome.cpp
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2013-10-19 20:19:29 -04:00 |
Alexander Gavrilov
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d7e35c2d23
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Add built-in enable and disable commands.
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2013-09-30 13:19:51 +04:00 |
expwnent
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ee9bddf831
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autoSyndrome comment tweaks
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2013-05-25 20:23:59 -04:00 |
expwnent
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83a9e5c837
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autoSyndrome: added reset policies, allowing modders to specify what to do if a unit already has the syndrome in question.
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2013-05-25 14:26:42 -04:00 |
expwnent
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141043363d
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autoSyndrome: need to check JOB_COMPLETED very often to catch cancelled jobs properly.
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2013-05-25 10:20:22 -04:00 |
expwnent
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170fe6a0ef
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autoSyndrome/syndromeTrigger: made things off by default.
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2013-05-24 15:55:19 -04:00 |
expwnent
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63e1f61f4f
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autoSyndrome/syndromeTrigger: deal with overlap better for commands.
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2013-05-12 12:43:45 -04:00 |
expwnent
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c127ad052e
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autoSyndrome and syndromeTrigger documentation.
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2013-05-11 19:20:02 -04:00 |
expwnent
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29b5e20575
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autoSyndrome should now work with syndromeTrigger.
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2013-05-11 16:46:37 -04:00 |
expwnent
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ddc4cad73b
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autoSyndrome: fixed a bug when a reaction didn't have a valid mat_index.
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2013-04-07 13:17:00 -04:00 |
expwnent
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52480b155b
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autoSyndrome: made it only print each error message at most once per DF run.
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2013-03-23 22:46:43 -04:00 |
expwnent
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cd00213e66
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autoSyndrome: fixed a bug where it complains because can't find the worker because it didn't get a copy of the job quickly enough. It can still happen, it just doesn't complain anymore.
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2013-03-17 11:02:31 -04:00 |
expwnent
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cf57fba58e
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autoSyndrome: reorganize everything, make it make more sense.
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2013-03-17 01:18:12 -04:00 |
jj
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ffa9c50486
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autoSyndrome: stop spam, and disable by default
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2013-03-16 13:26:59 +01:00 |
Alexander Gavrilov
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a17760af4f
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Communicate the Plugin pointer to the plugin in a decent sort of way.
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2013-02-13 14:45:24 +04:00 |
expwnent
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6fd9ce339d
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Autosyndrome: fixed the rules on when syndromes apply.
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2013-01-07 12:09:39 -05:00 |
expwnent
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874dfbdc4f
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Merge branch 'eventManager' into autoSyndrome
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2013-01-05 11:40:55 -05:00 |
expwnent
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bc5cdf8877
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Auto syndrome: got rid of allow multiple syndromes option that didn't make any sense, and made sure that if allowing multiple targets it doesn't attach the syndrome to the worker twice.
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2013-01-05 11:37:56 -05:00 |
expwnent
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38ef75418a
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AutoSyndrome: added an option to delete boiling rocks as they are created (on by default).
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2013-01-02 14:09:16 -05:00 |
expwnent
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5e2877be23
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AutoSyndrome: added options for worker only (vs all in building), allow multiple targets, and allow multiple syndromes.
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2013-01-02 13:47:59 -05:00 |
expwnent
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b320fb25f3
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AutoSyndrome: added smart arguments for location, worker id, and reaction id.
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2013-01-02 00:07:23 -05:00 |
expwnent
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a4dc79565a
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AutoSyndrome: allowed for triggering DFHack commands from in game reactions.
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2012-12-22 00:13:07 -05:00 |
expwnent
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75db99a3c7
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autoSyndrome: deleted an unused constant.
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2012-12-15 18:52:05 -05:00 |
expwnent
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3e5537e321
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autoSyndrome: made it use EventManager.
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2012-12-15 18:47:51 -05:00 |
expwnent
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af7f11fdfa
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autoSyndrome: made the syndrome logic make more sense.
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2012-12-13 11:30:37 -05:00 |
expwnent
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a28fc65e6d
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autoSyndrome now deals with creature_class.
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2012-12-13 11:13:56 -05:00 |
expwnent
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3a541e26be
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autoSyndrome: automatically detects boiling rock syndromes better, and checks if each syndrome is applicable to the unit that finished the job.
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2012-12-12 23:01:05 -05:00 |
expwnent
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e85f4eb880
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First draft of autoSyndrome: a tool for replacing boiling rock syndromes with something more reliable. Uses non-df-recognized tags in material definition raws.
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2012-12-09 21:19:40 -05:00 |