jj
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2058a822a3
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rendermax: make citizen glow
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2014-03-07 20:03:17 +02:00 |
Japa
|
0a413e179e
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Made the low water check actually use floats.
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2014-03-07 20:03:17 +02:00 |
Japa
|
31de296f31
|
Added some fast checking for obstacles around lights, resulting in a huge speedup outside.
|
2014-03-07 20:03:16 +02:00 |
Warmist
|
f173810e2a
|
Fixed skylight
|
2014-03-07 20:03:14 +02:00 |
Warmist
|
2195c4fe28
|
Small fixes
|
2014-03-07 20:03:12 +02:00 |
Warmist
|
f745de3aff
|
Added transparency to ice walls
|
2014-03-07 20:03:10 +02:00 |
Warmist
|
83265efaa8
|
fix for map_block lights, fix for gem window color, dimmed the plant lights.
|
2014-03-07 20:03:06 +02:00 |
Warmist
|
ee7902c529
|
Fixed unload/disable crash. Added glowing plants.
|
2014-03-07 20:02:08 +02:00 |
Warmist
|
471eb9c02d
|
Torches for statues, candles on the tables.
|
2014-03-07 20:01:19 +02:00 |
Warmist
|
1c4b5c2d38
|
Update water a bit.
|
2014-03-07 20:01:18 +02:00 |
Warmist
|
b3ba3b9107
|
Fixed non-circular light. Do not show hidden tiles.
|
2014-03-07 20:01:10 +02:00 |
Warmist
|
f92e4c91b8
|
Performance improvements, added flickering cursor light.
|
2014-03-07 20:00:39 +02:00 |
Japa
|
14c494dbfe
|
Made sky light be more realistic, decreasing through water, and ignoring tile designations otherwise.
|
2014-03-07 19:58:32 +02:00 |
Japa
|
2fef60708d
|
Added some more operators to the cell color class.
|
2014-03-07 19:58:32 +02:00 |
Japa
|
04f2d4ea58
|
Made windows transmit colored light.
|
2014-03-07 19:58:31 +02:00 |
Warmist
|
a19200fbfe
|
C++ version of light engine.
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2014-03-07 19:58:30 +02:00 |