Commit Graph

149 Commits (39dc0ccc8ac2c68c6f0e8d29b3afe8aa189f0d61)

Author SHA1 Message Date
John Cosker 39dc0ccc8a Cleanup 2023-02-06 15:03:28 -05:00
John Cosker e1f74ab068 Tweak to completely nil the key_back table for setText if not set 2023-02-06 14:53:26 -05:00
John Cosker d7d6c5aea6 Backwards options for cycle hotkey working 2023-02-06 08:55:46 -05:00
TaxiService 30a1f2f924
de-hardcoding scrollbar spritesheet definitions
added a new variable "SBSO", and redefined all scrollbar tile definitions as this variable + an offset.
this could make it easier to switch scrollbar graphics from within the game, if necessary.
2023-02-05 18:56:51 +01:00
TaxiService de04cf04e0
wrong scrollbar sprites mapping fix (issue #2777)
i've taken a crack at it, and this seems to fix this "issue" i filed here: https://github.com/DFHack/dfhack/issues/2777

https://i.imgur.com/aFnq80M.mp4
2023-02-04 15:18:26 +01:00
Myk Taylor 345b7d78cb
pass attributes through FilteredList 2023-02-03 00:09:10 -08:00
Myk Taylor 2316615763
react to double clicks on list items 2023-02-03 00:09:10 -08:00
Myk Taylor 2cf985be73
don't lose List scroll position when dragging 2023-02-02 19:42:41 -08:00
Myk 7fbd95896d
Merge branch 'develop' into myk_pause_forced 2023-02-01 17:50:45 -08:00
Myk Taylor 55d07a8cae
actually use the tile 2023-02-01 14:51:46 -08:00
Myk Taylor 6ae771ecb4
display PAUSE FORCED instead of a pause icon
if the window is forcing the game to pause. the icon looked too
clickable
2023-02-01 14:01:29 -08:00
Myk Taylor e442e23589
allow tile in Label tokens to be either pen or id 2023-01-31 23:54:27 -08:00
Myk Taylor ab4c766817
Revert "allow tile list icons to be rendered properly"
This reverts commit 508777897b.
the fix was incorrect. the icon should be set to the pen when it is
not a string, the icon_pen is only for when it is a string
2023-01-30 08:48:45 -08:00
Myk Taylor 18a2827385
only mark the border corner as resizable if the window is resizable 2023-01-27 14:20:21 -08:00
Myk Taylor be59083202
reduce spacing for CycleHotkeyLabel from 2 to 1 2023-01-25 22:59:29 -08:00
Myk Taylor f39eb42889
remove references to pinnable 2023-01-23 19:34:48 -08:00
Myk Taylor 8b98ba5042
allow windows to be defocused instead of pinned 2023-01-23 17:40:16 -08:00
Myk Taylor 7329f6dee2
use new frame names 2023-01-23 04:16:38 -08:00
Myk Taylor a6b3de1afb
support scrolling to the beginning or end in Label 2023-01-23 02:16:07 -08:00
Myk Taylor fb5675ef1b
keep windows on the screen when the DF window is resized 2023-01-15 20:41:48 -08:00
Myk Taylor 20f865eba0
don't reset scroll pos when window is resized or moved 2023-01-15 15:59:09 -08:00
Myk 977946e5bc
Merge pull request #2603 from myk002/myk_resizingpanel
give more control over the resizing dimensions of ResizingPanels
2023-01-14 01:10:26 -08:00
Myk fc6a8fb00b
Merge pull request #2601 from myk002/myk_dwarfmode
pull the useful bits out of guidm.MenuOverlay and make them available
2023-01-14 01:09:57 -08:00
Myk 3b40621324
Merge pull request #2595 from myk002/myk_textures
add some more icon textures we can use
2023-01-14 01:09:23 -08:00
Myk Taylor f19ae16c9d
give more control over the resizing dimensions of ResizingPanels 2023-01-14 01:00:38 -08:00
Myk Taylor 4f88d27e08
cancel EditField editing on r-click 2023-01-13 17:05:08 -08:00
Myk Taylor 21d160c478
terminology change: locked -> pinned 2023-01-13 16:07:27 -08:00
Myk Taylor 508777897b
allow tile list icons to be rendered properly 2023-01-12 22:30:47 -08:00
Myk Taylor 52a39438f7
don't make EditField's transparent
this is actually a very old bug, but now that I know how transparency
works, it's obvious how to fix this
2023-01-12 12:47:43 -08:00
Myk Taylor 079d5e4178
support foreground and background writing from pens 2023-01-12 12:30:07 -08:00
Myk Taylor fecc733192
detect clicks on part of pin that sticks up 2023-01-09 12:52:26 -08:00
Myk Taylor 2234328a91
use an actual pin texture for ZScreen pins 2023-01-09 00:47:13 -08:00
Myk Taylor 72d5760ff6
add CycleHotkeyLabel:setOption() 2023-01-07 01:00:40 -08:00
Myk fe9d1e186e
Merge pull request #2562 from myk002/myk_greenify
allow color options for CycleHotkeyLabel
2023-01-06 19:10:39 -08:00
Myk Taylor 093eac3eb2
use a black background for non-top ZScreen titles 2023-01-06 18:58:08 -08:00
Myk Taylor 810430f1a2
make windows lockable (can ignore r-click and esc) 2023-01-06 18:48:53 -08:00
Myk Taylor f15e9e3577
don't revert to plain strings for pens 2023-01-06 15:42:30 -08:00
Myk Taylor e111a73763
allow color options for CycleHotkeyLabel
and use the option to render `On` in green for ToggleHotkeyLabel
2023-01-06 15:42:27 -08:00
Myk Taylor 1934014659
framework for passthru, z-order swapping windows 2023-01-05 18:07:38 -08:00
Myk Taylor 55cdaea636
refactor EditField text insertion 2023-01-03 12:57:02 -08:00
Myk Taylor a0343b06a6
adjust text wrap to new scrollbar width 2023-01-03 00:56:07 -08:00
Myk Taylor da63d6294b
ensure the scrollbar midpoint is always rendered
this mimics the vanilla scrollbar behavior (and looks better)
2023-01-01 17:55:06 -08:00
Myk bf995a0968
Merge pull request #2533 from myk002/myk_lua_input
adjust Lua widgets to new input scheme
2022-12-30 22:37:12 -08:00
Myk a7dd14d699
Merge pull request #2535 from myk002/myk_smart_refresh
only do a full refresh when needed
2022-12-30 22:36:42 -08:00
Myk Taylor 21f137644f
remove trailing whitespace 2022-12-30 22:35:08 -08:00
Myk Taylor 3a76fc086f
fix keyboard movement of Panel widgets 2022-12-30 22:35:08 -08:00
Myk Taylor 04f2d555c6
implement context-aware mouse wheel scrolling 2022-12-30 22:35:08 -08:00
Myk Taylor 38b525bdb5
adapt lua library widgets to new keyboard keybindings 2022-12-30 22:35:08 -08:00
Myk Taylor dd0cc087d5
Revert "consolidate full refresh logic in widgets.Panel"
This reverts commit 33787473f0.

I've already found another use case where we need a more general
implementation -- modal dialogs that inherit from FramedScreen that
appear and disappear
2022-12-30 22:13:53 -08:00
Myk Taylor 33787473f0
consolidate full refresh logic in widgets.Panel 2022-12-30 20:44:15 -08:00