Commit Graph

46 Commits (3619230a50fc3176ac2d6cfda61729dd634ced25)

Author SHA1 Message Date
Myk Taylor 648476e34d
document native completeBuild function
and remove unneeded params
2023-11-15 16:26:29 -08:00
Kelly Kinkade f1ed469ca3 implement `Buildings::completebuild` function export from DF
to be used by `build-now`
2023-11-06 22:28:21 -06:00
Myk Taylor 8f1efcd8a3
remove need to ignore warnings for dfhack-dependent targets 2023-06-25 17:44:06 -07:00
Myk Taylor 974a6155c0
reinstated Buildings.setOwner 2023-05-31 18:48:08 -07:00
Roxy 826f918954 remove isHospital as hospitals are no longer civzones 2023-02-06 19:11:00 -05:00
Myk Taylor 22dd49ce38
remove "room" checking for buildings -- there is no room 2023-01-27 13:38:21 -08:00
20k 8b7c8d83b5 remove save fixup
Add notifyCivzoneModified
2023-01-19 21:55:20 +00:00
myk002 3ba984c22c
only reset extents if they are unusable
this allows callers of Buildings::setSize() to "pre-initialize" the
extents to declare non-rectangular structures. this allows quickfort to
create non-rectangular stockpiles, farm plots, zones, etc. the extents
are still reset as before if the size of the building doesn't match the
caller's expectations.

this commit also fixes a memory leak when setSize() allocates memory for
extents, but the memory is not deallocated if the building is ultimately
invalid for some reason.
2020-12-16 11:10:47 -08:00
Myk Taylor e546d3eec3 rename is_civzone to the more general allow_wall 2020-08-15 20:13:48 -07:00
Myk Taylor ae872e812f properly detect valid tiles for civzones 2020-08-15 17:24:12 -07:00
Pauli f0632347d0 Remove Core.h include from DataDefs.h
Core.h isn't required for DataDefs.h which removes Core.h dependency
from DataStatics*.
2018-12-30 17:08:42 -05:00
lethosor e9ec08f419 Add Buildings::getRoomDescription(), moved from search plugin, +cleanup 2018-05-12 17:00:21 -04:00
lethosor 10e13c532a Add "tweak cage-butcher" and some extra Building module functions
* Buildings::markedForRemoval()
* Buildings::getCageOccupants()

Closes #906
2017-06-25 15:27:21 -04:00
lethosor e965f5318f Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
Michael Casadevall e45fbfc61d Modified dwaftvet plugin to work with latest DFHack
Initial commit of the dwarfvet plugin

Signed-off-by: Michael Casadevall <mcasadevall@ubuntu.com>
2016-06-08 04:14:59 -04:00
lethosor 10cfef0553 Fix whitespace issues 2015-02-14 22:53:06 -05:00
Chris Dombroski f608235b1e Fix some Lua things 2015-01-29 19:56:50 -05:00
Chris Dombroski f2eec3198c Rename findPenPitAtCoord 2015-01-29 15:02:54 -05:00
Chris Dombroski 48b6cf1beb Export functions to Buildings.h 2015-01-29 13:57:50 -05:00
Eric Wald 8631da7e4e Convenience method to collect a vector from StockpileIterator. 2014-09-07 14:10:27 -06:00
Eric Wald 567397df85 Stockpile iterator.
Efficient way to operate on all items stored on a stockpile.
Doesn't currently check whether the items match the stockpile settings,
but does ignore empty containers assigned to the stockpile.
2014-09-07 13:52:07 -06:00
expwnent fa78d6ccfc Merge branch 'recent' into eventManager-unstable
Conflicts:
	library/modules/Job.cpp
2013-01-02 03:16:45 -05:00
expwnent 4e99841862 EventManager: made Buildings module keep track of buildings so that it
can do findAtTile in constant time.
2013-01-01 22:22:31 -05:00
expwnent a93c0223a2 EventManager: unstable. Temp commit. 2012-12-18 20:28:30 -05:00
Alexander Gavrilov b4dcc7e7ad Add more native api functions for finding general and specific refs. 2012-11-12 19:17:32 +04:00
Petr Mrázek 8812238bf6 Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Alexander Gavrilov 8359e80b23 Expose a few API functions to lua, and implement a room browser overlay. 2012-08-24 18:26:18 +04:00
Alexander Gavrilov 9ad8d767b4 Add code for adding abstract buildings and removing constructions. 2012-05-06 19:09:11 +04:00
Alexander Gavrilov b70130cf36 Add a couple more building api functions. 2012-05-06 11:22:55 +04:00
Alexander Gavrilov eadce95940 Add a convenience function for designating constructions. 2012-05-01 19:55:25 +04:00
Alexander Gavrilov 4cffb6428d Update building creation code with new knowledge, and fix zone.
Also, document new lua api, and add a more convenient wrapper.
2012-05-01 18:55:30 +04:00
Alexander Gavrilov 2303a25bde Implement unconstructed building instance creation and linking into world.
For more flexibility, the base api is split into 3 phases:
alloc, setSize, and construct. No support for non-actual
buildings like stockpiles and activity zones at the moment.
2012-04-29 21:07:39 +04:00
Quietust 4d66218783 Update bprobe to print civzone subtypes 2012-03-15 20:09:56 -05:00
Petr Mrázek 75113b715a Misc fixes for warnings... 2012-03-10 16:03:11 +01:00
Alexander Gavrilov 8cc82d5876 Make plugins accept explicit output stream references.
This is an incompatible change to the plugin ABI.

The Console is not thread-safe unless used indirectly
via color_ostream_proxy, so everything should use their
per-thread stream.
2012-03-10 15:55:42 +04:00
Petr Mrázek 7fe8762852 Get rid of Simple namespace, Gui module is now a namespace. 2012-03-03 14:38:24 +01:00
Quietust d394dc406b Update t_building, change subtype into a union of all possible subtypes (depending on type) 2012-02-18 11:34:52 -06:00
Petr Mrázek 8f680dcf94 Make it build and run on linux (no stonesense, df2mc, dfusion) 2012-02-09 03:07:26 +01:00
Quietust 8a4740c479 Make all "origin" fields strongly typed, and fix building.origin to actually be meaningful 2012-01-28 14:12:41 -06:00
Petr Mrázek 72016d9188 Buildings aren't a module anymore, fix probe segfaults. 2012-01-08 02:22:13 +01:00
Petr Mrázek a2cad00dbb Remove GetCustomWorkshopType, custom workshop types are now saner. 2012-01-06 01:08:30 +01:00
Petr Mrázek 78a98de37e Fix MSVC builds, break buildings :D 2012-01-05 23:39:14 +01:00
Petr Mrázek 86464b99cc Remove DfVector, break MSVC builds until further notice. 2012-01-04 01:45:11 +01:00
Petr Mrázek 9db20bd84d Header changes/cleanup. 2011-12-31 12:48:42 +01:00
Petr Mrázek 966a145b3e Moving stuff around, part 3 2010-05-26 08:42:09 +02:00
Petr Mrázek b710ed687a Moving stuff around, part 2 2010-05-26 06:48:23 +02:00