Commit Graph

4400 Commits (34e5716cc0fc33773d8aa32feadc9a3a8637c847)
 

Author SHA1 Message Date
Warmist f5f1328678 Merge branch 'master' of git://github.com/JapaMala/dfhack
Conflicts:
	plugins/rendermax/renderer_light.cpp
2013-06-24 00:53:03 +03:00
Japa fe41504952 Merge branch 'master' of https://github.com/warmist/dfhack
Conflicts:
	plugins/rendermax/renderer_light.cpp
Still broken. Needs boundary checking.
2013-06-24 03:11:46 +05:30
Warmist 3d6f4d3478 Added transparency to ice walls 2013-06-24 00:36:43 +03:00
Warmist 6cd926b67e fix for map_block lights, fix for gem window color, dimmed the plant lights. 2013-06-24 00:10:52 +03:00
Japa c675ca467a Made sky light be more realistic, decreasing through water, and ignoring tile designations otherwise. 2013-06-24 02:35:03 +05:30
Warmist 06915aeded Fixed unload/disable crash. Added glowing plants. 2013-06-23 23:56:01 +03:00
Warmist 82deeafe89 Torches for statues, candles on the tables. 2013-06-23 22:28:26 +03:00
Warmist 0473f89fa2 Update water a bit. 2013-06-23 21:49:17 +03:00
Warmist 84ed3797d4 Merge branch 'master' of git://github.com/JapaMala/dfhack 2013-06-23 21:46:58 +03:00
Japa fd0c053a80 Added some more operators to the cell color class. 2013-06-24 00:14:06 +05:30
Warmist 1361b38f27 Merge branch 'master' of git://github.com/JapaMala/dfhack
Conflicts:
	plugins/rendermax/renderer_light.cpp
2013-06-23 21:35:13 +03:00
Warmist 4f7df238ea Fixed non-circular light. Do not show hidden tiles. 2013-06-23 21:29:03 +03:00
Japa f415ea2100 Made windows transmit colored light. 2013-06-23 23:51:25 +05:30
Warmist cb6130066d Performance improvements, added flickering cursor light. 2013-06-23 20:45:05 +03:00
Japa 140371a0c7 Merge branch 'master' of https://github.com/warmist/dfhack 2013-06-23 22:05:02 +05:30
Warmist 2c49c9e83c C++ version of light engine. 2013-06-23 19:25:42 +03:00
Warmist 4ab750e9f3 light.lua: more help, changed screen exit key to '`'. Made it recalculate only when needed. 2013-06-23 13:28:22 +03:00
Japa 25ab75137b Merge branch 'master' of https://github.com/warmist/dfhack 2013-06-23 15:27:04 +05:30
Warmist f7f70f4062 Light now fallsoff according to tile contents (water for now only) 2013-06-23 12:55:14 +03:00
Warmist e3ee876a11 New line algo for lights 2013-06-23 12:20:35 +03:00
Japa be953ba4ab Merge branch 'master' of https://github.com/warmist/dfhack 2013-06-23 12:07:14 +05:30
Warmist 76f4c51a29 Another file forgotten 2013-06-23 09:36:04 +03:00
Japa bea2cd74d6 Merge branch 'master' of https://github.com/warmist/dfhack 2013-06-23 11:50:09 +05:30
Warmist b35ea4d10c Fixed bug. 2013-06-23 09:19:29 +03:00
Japa 77a301db27 Merge branch 'master' of https://github.com/warmist/dfhack 2013-06-23 02:45:14 +05:30
Japa 3c386cb27c Added git ignore. 2013-06-23 02:43:49 +05:30
Warmist 17cf52206a Added light script. Can be ran with "static" to recalculate only on '~' press. 2013-06-22 23:18:09 +03:00
Warmist 4cc14641ac Implemented lua interface. 2013-06-22 17:40:52 +03:00
Warmist 906864feaa Added help for truecolor light testing thing. Also added colors. 2013-06-22 14:14:35 +03:00
Warmist c273377284 Forgot to add the plugin itself. Also some improvements 2013-06-22 13:29:58 +03:00
Warmist ea6a264fe2 rendermax: removed all the opengl and sdl stuff. Now it work with magic alone. 2013-06-22 03:45:42 +03:00
Warmist ebc51f1bd3 Added rendermax plugin- a bunch of rendering hax in one. Small fix to skeleton. 2013-06-21 22:47:23 +03:00
Alexander Gavrilov e15f5c451f Fix search for cur_season_tick and cur_season in devel/find-offsets.
It seems the one-off error is a problem with the original
save I used, and not the result of some general behavior.
2013-06-20 18:18:02 +04:00
Alexander Gavrilov 21dc3afede Find cur_year_tick_advmode in devel/find-offsets.lua 2013-06-20 17:20:04 +04:00
Japa dc78f16e2b Added a simple unity project that connects to DF and pulls a list of plugins. 2013-06-17 23:53:36 +05:30
Quietust 8c6881beb6 Cleanup 2013-06-14 14:46:10 -05:00
Quietust 4193d9b5b3 Add new plugin for cleaning up construction building materials 2013-06-14 14:40:02 -05:00
Warmist 67ba3d0043 Added building filter to advfort. 2013-06-14 10:20:36 +03:00
Alexander Gavrilov 49409d4630 Follow xml changes. 2013-06-11 16:10:42 +04:00
Alexander Gavrilov 4ae8594fca Merge pull request #7 from tareqak/add_missing_entries_from_splintermind_attributes
Add & correct offsets for splintermind-attributes
2013-05-12 01:19:44 -07:00
Tareq A Khandaker 89d91eddb6 Add & correct offsets for splintermind-attributes 2013-05-11 13:08:01 -04:00
Alexander Gavrilov cafa966be4 Subtract the ASLR rebase delta in the export-dt-ini script. 2013-05-09 18:58:52 +04:00
Alexander Gavrilov 8924d7e7a6 Merge pull request #5 from tareqak/add_missing_entries_from_splintermind_attributes
Add entries to match splintermind-attributes DT
2013-05-09 07:34:33 -07:00
Tareq A Khandaker 29c77ff85a Add entries to match splintermind-attributes DT
The added address/offset entries correspond to those found in the
splintermind-attributes branch of Dwarf Therapist for Dwarf Fortress v0.34.11
SDL (windows).

These entries can be found the following location:

https://code.google.com/r/splintermind-attributes/source/detail?spec=svneeeac8544d94c133ef2eb7c9a4ef8f2865906b19&r=614f1a76b56a081048626e3acaa5c87bcd313fef

under etc/memory_layouts/windows/v0.34.11_graphics.ini
2013-05-08 15:39:32 -04:00
jj e5fd918b0c job: unk2 -> subtype 2013-05-05 03:55:08 +02:00
Alexander Gavrilov c496b9f76a Translate make-dt.pl from df-structures into lua to avoid lisp dependency. 2013-05-01 14:43:00 +04:00
jj dd739313b1 ruby: tweak item_isfree 2013-04-30 18:38:52 +02:00
jj 578b178ac0 scripts/startdwarf 2013-04-30 18:38:51 +02:00
Alexander Gavrilov f3e357d161 Fix detection of GET_MATERIAL_FROM_REAGENT results in workflow.
Dereference pointer to strings. Also just return undefined
material instead of skipping the product if it still fails.
2013-04-30 19:42:51 +04:00
Petr Mrázek 18a91ef221 Merge https://github.com/ab9rf/dfhack
Conflicts:
	library/xml
	plugins/stonesense
2013-04-24 18:00:40 +02:00